It seems since last night the critical voices about DIS have come out of the woodwork more - both here and on the other sites I go to. I think it's important to break apart two different things. One of them is the question is the show well executed? The other is this a kind of show that I will enjoy? In my mind, they're two different things entirely.
I think there's no question at all that the Season 2 premier was more effective in virtually every way than what Season 1 tried to do. More effective VFX. More cohesive characterization. More effective balance between the main character and secondary characters. More naturalistic dialogue. Better use of visuals in storytelling. In every way it seems more polished and professional where Season 1 seemed at times oddly clunky.
However, the thing to remember is it's still - at this point - an action adventure show focused on Micheal Burnham. This isn't going to change. I don't have any expectation of getting a quiet character piece like The City on the Edge of Forever, The Inner Light, Family, Duet, The Visitor, Far Beyond the Stars, etc. It's just not that kind of show, and Kurtzman isn't interested in that kind of Trek. Just give up and engage with the show on the level that it's attempting to entertain you.
I totally agree!
Like, "Is this show well executed" is a damn "yeah" for this episode. A lot of the problems of S1 was that it
wanted to be "serious drama", but instead was "dumb action schlock"
coated in melodramatic tone. That didn't work. At all.
This one proudly wears "dumb action schlock" as it's main attraction - and it works! - but it also goes a lot deeper than that into characterisations.
That's great. It's not
exatly what I want out of a Trek show - I always am a big, big fan of meaty high-concept SF. But at the same time, I simply have to accept, in the modern genre world - we will
NEVER get a show like TNG again. But TNG isn't even my favourite Trek: TOS is. And TOS was kinda' special, because it fantastically did "dumb action schlock" (how often did Kirk fought aliens bare-chested?) AND well-thought out high-concept SF at the same time! (Kirk kicking aliens was rarely ever the solution to the problem - that was only mid-episode entertainment - usually a "Kirk speech" was!). Literally every single episode was a concept that could easily fill an entire book (even though there was some repetition - an entire civilisation controlled by a computer, super-powered humans, aliens using "lesser" species for entertainment and so on....).
So overall, yeah, the "new" DIS manages to get
half of what I loved about TOS right. And it adds a lot of more modern story-telling devices as well: Longterm story arcs, character ars, status quo changes etc.... Would I love more high-conept SF in it? Sure. Maybe we'll even get that one day. Until then - I think episodes like this are perfectly entertaining.
I kind of agree that the action in the episode was kinda shallow. It also didn't really work well from a dramatic perspective because CBS featured the asteroid belt flythrough so heavily in their promotional material, which took away any sense of awe the scene could have. It was also a blatant ripoff of a similar scene from STID. That said, it was only a few minutes of padding in the middle of the show, and zipped by much faster than Burnham's weird EVA flight in the pilot. The "action" scenes onboard the downed ship were basically standard Trek fare, done with higher production values. I did appreciate in general the story found a way to do "action" without a single phaser being fired though.
Also, the plot structure was really simple. We have a MacGuffin. We need to get to the MacGuffin. Oh, wait, there's a stranded ship - let's rescue some people! Okay, we rescued them. We've seen this plot before in Trek.
Why it worked - at least for me - is Brother showed an attention to character that the show lacked in Season 1. Fundamentally it's very, very hard to come up with a novel plot idea that makes coherent sense - particularly in a series with 750 or so different episodes/movies. What makes or breaks a story is the character work. And while the first season at times made me feel like the characters outside of Micheal were just intended as shallow plot devices, this episode at least treated them as people who had something to contribute to the story beyond merely saying or doing what was needed to move the chess pieces around the board.
Indeed, the "plot" of this episode was surface-level at best: The events weren't really logically connected, it was more a sequence of different things happening. The entire rescue-mission was essentially a big diversion, the long-term ramifications were essentially only "red bursts exist" and "when we got there, it wasn't there anymore - instead we got a piece of a weird asteroid". That's it.
While the plot was thin -
this was not a plot focused episode! I see this entire episode as a big, giant TEASER for the main arc: Spock got only teased. The Enterprise got teased. The red angle-mystery. What this episode did, was
introducing all these elements, put a big focus on introducing the new (and old) characters and the new character dynamic, and tease the up-coming plot.
It did really good with all of that.
That being said:
- Weirdly enough, I think the charactersiation of our old main characters (Burnham, Tilly, Stamets, Saru) was... off a little, for all of them
- But: The focus on Pike and Tig Notaru worked great - these are amazing additions, and
- The entire "old" crew now feels a little more like an "ensemble", instead of "background NPCs for Burnham". The tiny chatter for Detmer and Owosekun really worked wonders
Also: That this was an entire action-focused episode without a single(!) weapon ever being shot -
I lOVE that!