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VFX in season 2 (and short treks)

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I share her reaction to the new Enterprise design.
 
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The boxy underbelly of the ship though - that just looks like an accident. Like someone made a CGI-model in a hurry, made a basic shape - but then never got around finishing it. Which is actually what according to Fuller happened: They said the original Comic Con trailer model was rushed to have something presentable - and the underside of the ship is basically not changed since that:
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Oddly enough, while the Comic-Con and series model have the boxy bottom of the engineering hull, IIRC the leaked shots of the Discovery model built by the original VFX team had a more complex curved shape to it, but I can't seem to google it up to confirm my memory.
 
The second shot can be easily explained, from later in the same episode. Enterprise makes her appearance early in the episode (broken down) then, later in the episode, two Starfleet tugs show up to tow her back to dry-dock for repairs... Simple.
Or it could be something as simple as while she is standing there conversing, the two ships show up in-scene to tow the Enterprise.
It could all be a 20 second shot, more or less.
:cool:
 
Effects shots get updated after first looks in a promo all the time, worked on 'til the delivery date (as they should be). What's the big deal?
 
so there has been some updates to the VFX between the trailers and the promo spot after "the escape artist", as pointed out by trekcore...

the original shot:
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the new one:
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the lighting is quite a bit different, now the enterprise is being towed by two (malachowski class?) ships.
That's a shame, the top shot was probably the best angle on the Discoprise.
 
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nLEsNvu.png


ZkSzI5C.jpg


the lighting is quite a bit different, now the enterprise is being towed by two (malachowski class?) ships.

Oh no.
I was so, so happy that the first trailer was much more natural-looking again. This new shot looks like Batman-v.-Superman-everything-has-to-look-smeared again.
Shit.
 
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They opened them to use them, I don't recall them just generally being open all the time.

[Just for the record, I really don't care if Discovery has the bay open a lot or not.] :)
Lorca just had the doors made of transparent aluminum because he was a dick and liked the thud of space-birds flying into them trying to avoid being eaten by gormaganders.
 
This new shot looks like Batman-v.-Superman-everything-has-to-look-smeared again.
I don't see what you mean? They just changed the colour of the lighting. I don't see how it looks any less 'natural'.

Also a shame: the Los-Angeles-smog-at-sunset lighting.
Huh? This lighting matches what we got on the bridge in the Season 1 finale.

also i'm concerned that our opinion of the VFX in season 2 was shaped by unfinished shots in the trailers and that the final episodes will be just as overdone and ugly as season 1.
I don't agree.
 
Yeah, I'm not seeing it either. The new version is much more realistic for a shot through a transparent surface into space. You shouldn't be able to see such bright stars, and you should get some glare off the window.

Also, these changes aren't the same kind of things we saw in Season 1. Bloom and chromatic aberration aren't happening here.
 
Her pose and position is also identical. Even the folds in the fabric on her uniform are the same.

It’s 1:1, you could overlay the two.
Agreed. Looks like someone just wanted to have moving VFX in the background of the shot versus a static ship so they just changed it. Could be the choice of the episodes director to better fit what they felt would make a more fluid scene. However that sepia filter change is annihilating my eyes....
 
Agreed. Looks like someone just wanted to have moving VFX in the background of the shot versus a static ship so they just changed it. Could be the choice of the episodes director to better fit what they felt would make a more fluid scene. However that sepia filter change is annihilating my eyes....
Sepia? It's orange light.
 
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