Quite Honestly, the Praxis explosion has no equal.
Yes TMP and TWOK had some nice close up shots of the ships, but I don't watch a movie just to count the bolts in the hull.
The Enterprise blowing up in Search for Spock looked like a model almost as bad (if not, worse) than the Bird of Prey in TUC.
Going back to the argument of no good close up shots of the ships in TUC, all the shots of the BoP firing while cloaked were pretty close up to me and had a very nice effect at the same time.
People talk about the detailed phaser damage during TWOK and such, yet TUC has that wonderful shot of the BoP's Torpedo deflecting off the upper hull, the first time (the only time) I've ever seen that in ST.
And while we may not have seen every nut and bolt, there were still some very nice angles used
and based on this link, the model that was used for the close up shots in TWOK/TSFS is the same model used in TUC
http://www.ncc1701.us/12.html
Each movie in the whole ST saga did some things really well and each also did things that urked people.
When it comes to close up shots of starships, I personally think First Contact wins out. Yes, TMP had some nice angles and all that good stuff, but First Contact brought you to "Ground Level" and walking on the hull.
Now before anyone goes on about "But TMP used a real model, not CGI therefore it's better" it's not.
Neither is better or worse, as they are both Models that one or more people spent a lot of hours trying to build.
Building a realistic physical model isn't any harder or easier to do than building one in a 3D Program. The level of ease is solely based on the experience of the person creating it, just with different tools.
And I say that as someone who has formal education and decent experience in 3D Modeling / Animation.
In the wrong hands, a model (be that physical or CGI) can be made into some real crap.... And it also requires good lighting and good camera work to pull off.