James Arnold Taylor could nail the voice, but he's almost exclusively a voice actor.Kruge
James Arnold Taylor could nail the voice, but he's almost exclusively a voice actor.Kruge
Aesthetically pleasing? Beauty is in the eye of the beholder? Better is a matter of personal perspective. In my opinion, treating a design as the only way to do something is rather short sighted.
As for designers, they are not justifying their existence. Their artists who want to explore and be creative within a setting. To leave a mark of self-expression rather than just recreation. That is the nature of an artist. Otherwise, you might as well have a computer 3d print out all the props and tell the stories.
Two different franchises. Two different philosophies. One is static. So static that playing a game set in the Old Republic doesn't feel that different in terms of tech.A designer working for an original production? Go nuts. But in a franchise that has made decent attempts at world building and consistency, I just don’t need an artist expressing him or herself. The curvaceous, bulbous nacelles of JJTrek is an example. And I think they even altered those between movies? The SW franchise seems to be pretty successful leaving x-wings and Luke’s lightsaber looking the same over 45 years.
That's not how Trek works. That's not how artists work.A series called Strange New Worlds really shouldn't have a shortage of new things for designers to apply their creativity to. They can invent instead of reinventing.
Perhaps. But, updating tech is par for the course. A bug, not a feature.Maybe if they get off the ship and go places it can be how Trek works!
Admiral Marcus for sure.
Probably more capable, given that a Romulan ship had a year ago ripped apart Earth's defenses. Starfleet was able to fight them off in Prime.I always wondered about his prime counterpart after seeing him in Into Darkness. Obviously he was a member of Starfleet that recruited Pike but was he always a member of Section 31? How did he feel about the Klingon War?
Two different franchises. Two different philosophies. One is static. So static that playing a game set in the Old Republic doesn't feel that different in terms of tech.
The other is about our humanity going forward and has updated itself thusly. Artists are going to express themselves. Otherwise, I would highly recommend not hiring artists for this job.
And that's what Star Wars does. Trek not so much.I won’t. Except for designing new races, costumes, props, ships. Lots and lots of room for people to art, even in a 57-year-old series of series.
I’d prefer a consistent fantasy universe to come back to. It’s why I so looked forward to Rogue One.
Ron Howard?Director of one of the most iconic movies of the 20th century: https://twitter.com/ChrissyChong/status/1509761752321470471
Who would that be? Maybe Cronenberg, but does he qualify for this description? Otherwise we are talking Spielberg, Ridley Scott, Lucas, Cameron, Coppola....
I get that but someone was comparing SNW to DSC phasers I think and saying one was better? How? They both look good.
And I wish new designers didn’t have to justify their existence by making changes to things. But that’s me.
I won’t. Except for designing new races, costumes, props, ships. Lots and lots of room for people to art, even in a 57-year-old series of series.
I’d prefer a consistent fantasy universe to come back to. It’s why I so looked forward to Rogue One.
Thanks! I think this series will be good.For anyone who's interested, here are the teaser videos thus far in a playlist:
Strange New Worlds Season 1 Character Teasers
And that's what Star Wars does. Trek not so much.
I rarely do too.My point exactly, and I wish it were different. I don't get what I want a lot of the time.
We use essential cookies to make this site work, and optional cookies to enhance your experience.