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Spoilers Strange New Worlds General Discussion Thread

Aesthetically pleasing? Beauty is in the eye of the beholder? Better is a matter of personal perspective. In my opinion, treating a design as the only way to do something is rather short sighted.

As for designers, they are not justifying their existence. Their artists who want to explore and be creative within a setting. To leave a mark of self-expression rather than just recreation. That is the nature of an artist. Otherwise, you might as well have a computer 3d print out all the props and tell the stories.

Right, I wasn’t challenging that things look better to some. Was really wondering why one looked better than the other to the poster.

2. A designer working for an original production? Go nuts. But in a franchise that has made decent attempts at world building and consistency, I just don’t need an artist expressing him or herself. The curvaceous, bulbous nacelles of JJTrek is an example. And I think they even altered those between movies? The SW franchise seems to be pretty successful leaving x-wings and Luke’s lightsaber looking the same over 45 years.
 
A designer working for an original production? Go nuts. But in a franchise that has made decent attempts at world building and consistency, I just don’t need an artist expressing him or herself. The curvaceous, bulbous nacelles of JJTrek is an example. And I think they even altered those between movies? The SW franchise seems to be pretty successful leaving x-wings and Luke’s lightsaber looking the same over 45 years.
Two different franchises. Two different philosophies. One is static. So static that playing a game set in the Old Republic doesn't feel that different in terms of tech.

The other is about our humanity going forward and has updated itself thusly. Artists are going to express themselves. Otherwise, I would highly recommend not hiring artists for this job.
 
I always wondered about his prime counterpart after seeing him in Into Darkness. Obviously he was a member of Starfleet that recruited Pike but was he always a member of Section 31? How did he feel about the Klingon War?
Probably more capable, given that a Romulan ship had a year ago ripped apart Earth's defenses. Starfleet was able to fight them off in Prime.
 
Two different franchises. Two different philosophies. One is static. So static that playing a game set in the Old Republic doesn't feel that different in terms of tech.

The other is about our humanity going forward and has updated itself thusly. Artists are going to express themselves. Otherwise, I would highly recommend not hiring artists for this job.

I won’t. Except for designing new races, costumes, props, ships. Lots and lots of room for people to art, even in a 57-year-old series of series.

I’d prefer a consistent fantasy universe to come back to. It’s why I so looked forward to Rogue One.
 
I won’t. Except for designing new races, costumes, props, ships. Lots and lots of room for people to art, even in a 57-year-old series of series.

I’d prefer a consistent fantasy universe to come back to. It’s why I so looked forward to Rogue One.
And that's what Star Wars does. Trek not so much.
 
That's one thing I like about the Prime Timeline. The Romulans don't even resurface until TOS and they're never again a direct threat to Earth except for the Shinzon crisis of 2379. The Federation was more than a technological match for the Star Empire except for cloaking technology and perhaps the sizes of their capital vessels.
 
I get that but someone was comparing SNW to DSC phasers I think and saying one was better? How? They both look good.

And I wish new designers didn’t have to justify their existence by making changes to things. But that’s me.

I won’t. Except for designing new races, costumes, props, ships. Lots and lots of room for people to art, even in a 57-year-old series of series.

I’d prefer a consistent fantasy universe to come back to. It’s why I so looked forward to Rogue One.

The original phaser design still looks great - on a small 4:3 tube tv several meters away from you. Up close, it lacks a little bit of detail. That's why the TOS movies created new phasers back in the 80s.

The SNW phaser is essentially the TOS phaser with added details. The DIS phaser before went a little bit further & added design elements from "the cage" lasers, but also made the whole thing look bigger & more brute-ish.

I like the SNW one more. Why? Subjective taste. Recently I swapped out the table in my living room with a new one. The old one was perfectly working, and the new one is only marginally different. I just liked the look of it more.
 
What will make or break this show will be the individual episode's plots, and weather the majority of them will be good.

It got only 10 episodes. From the snippets of the trailers so far we can guess already there will be one "alien energy being taking over main characters and fight each others", one "alien virus", and one "Enterprise vs. Tholians" episode. Plus that super generic looking "marauder attack on ship" (though that could also only be a pre-title action sequence).

The rest we don't know, there's at least some weird Prometheus-like ice planet, and one "planet of the hats" with very human like people in colorful clothes.

So far, that looks like a diverse enough collection of plots. Some we have already seen many times before, others where we don't know what awaits us. The big benefit of course being - one or two bad episodes won't break this show if the other ones are enjoyable.

Wthout the track record of the other streaming shows I would be hyped us fuck after seeing all these trailers. As is, I'm cautiously optimistic.
 
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