Lot of posts in just 19 h that are quite worthy of a response. I'll shorten them as much as I can...
You keep arguing based on the assumption that canon is something that can be "violated", that if something becomes a part of it, then it is "established", and anything that would contradict that specific part (like the Enterprise looking one specific way at one specific point of the timeline) would then contradict the canon itself.
That's unfortunately not how it works. Something is either part of the canon because it is declared to be a part of it by the holder of the copyright, or it isn't.
a simpler example: everything trekcore shows on their screencaps pages is canonical, because they are screencaps of the very thing that makes up the canon.
a contradiction is a contradiction, even when both versions are part of the canon. the old and new testaments are quite different, and yet both are part of the bible. where did I say that something that contradicts previous canon information is not canonical itself?
As an aside, I find it particularly strange that fans who grew up with TNG, DS9, Voyager and Enterprise and have expressed a disdain for TOS would choose to fight so hard to protect the 60's visual continuity as if it were some Holy Grail to be protected.
I like TNG, VOY, and DS9 more than TOS and ENT, but I only disliked TOS when I was a kid. And if TOS hadn't been the same in its appearances in TNG, DS9, and ENT, but they had already changed it back then, perhaps looking different in each of the appearances, the discussion would've happened back then. It's them breaking with the tradition now that any new appearance of TOS would still look like TOS that creates the whole debate now.
I wish people could just enter into this in the same frame of mind that some of us have with the novels, or the comics, or what some of us did each time a new show diverted from our own perception of how the canon fits together: just roll with it.
Novels and comics and games never had to fit and never were expected to. People can roll with it and still express their desires. I'll watch all episodes immediately when they come out, and will probably watch many of them several times (unless they turn out like those in Disco S3 and 4, which I mostly only watched once). Wishing for A doesn't mean that B is the end of the world, or destruction of a holy grail, or whatever some people like to call it.
What I would have done - not that anyone asked but hey, that's what this board was designed for - was do more or less what ENT did for the TOS Defiant.
TOS tech was so futuristic in so many respects I can totally buy some blinking Jolly Rancher buttons on a console doing far above and beyond what real life, modern day computer keyboards accomplishing or even what we saw in ENT.
One-up that with more touchscreens on the blinking indicator light displays and constantly changing information readouts and images on the duty station upper monitors and you have a 1966 design that works very, very well in the 2020s.
Exactly. Show that the jelly buttons are holographic interfaces that can be pushed, squeezed, turned, twisted, pulled, etc. Much more than just a button. It takes 3 seconds to show something like that. TNG also didn't have labels you could read on the TV screen. I only know some of the buttons on the bridge consoles because I love LCARS in general, looked at them in detail, printed and painted my own to play with, etc.
I have three main issues with the DSC Enterprise when compared to the TOS version: the slanted pylons, the size of the bridge and the Discovery viewscreen.
We’ll see if they address any of them.
Mine are the pylons and the compressed neck. Bridge modules changed in every movie, so they are apparently regularly changed in-universe
Yep. Whatever other disagreements we have on Trek tech those turbolift shafts in DSC are so bad they're either deliberate trolls on the part of the producers to have fun with the hardcore nerds or they're one of the dumbest concepts to come out of Trek in the entire width and breadth of the franchise. Either way they're best to ignore.
What if Fuller wanted them? Then there's a very good reason for them!
It seems like many people are more concerned with canon and, the horrors of horrors, something looking like it might have come from the 1960's than they are with good storytelling.
Yes, it's often the same people who say stories and characters are what matters and looks are just window dressing, but at the same time the looks are pretty damn important to them.
I don't know, maybe I'm just getting old or apathetic? In my younger days, seeing a redesigned Enterprise or a reimagined 23rd century design aesthetic probably would have triggered me into writing entire walls of text here going on about how utterly wrong it is and that it's a betrayal of the Spirit of Star Trek or something. Hell, I'd have done that as recently as five to ten years ago.
I like that - it means I'm simply staying young
Yeah, but TV series like Star Trek go to a lot of effort and expense to convince you that everything that you're seeing actually is real and you're encouraged to play along and willingly suspend your disbelief. The Enterprise absolutely is real, at least during the hour or so that I'm watching TV, and its general appearance has been established.
And you can see it in the Smithsonian of all places, among the most important planes and spacecraft in real history.