It's okay for it to be challenged, and it's okay if they have to take up arms and fight an enemy-- it is an adventure show, after all-- but I'd just like to see the good side of humanity represented and prevail for a change.
It's not quite an exact replica. Even when Morgan was at his height of "life is precious, I vow never to kill" mentality he still killed the walkers, while Alicia is now refusing to do even that. My interpretation is that her brush with being exposed to radioactive blood from the nuclear walker she killed is now making her skiddish about killing walkers. Could be an interesting angle for some character development, but we know she's going to eventually have to overcome her anxiety and kill walkers again likely by the end of the season anyway, so there's a limited storytelling opportunity there.The problem with her being so shell-shocked into not killing (loss being the original motivator for being a killing machine) is that its Morgan's story at the point he was reintroduced to TWD all over again.
And seeing how it worked out here, it doesn't seem to be as good an idea as it might seem at first glance. A walker stumbles into the yard, steps on a mine. Yes, it's killed, but the sound of the explosion is just going to draw more walkers, who are going to step on more mines, and the explosions are going to draw even more walkers. Eventually, all the mines are going to be used up, and still more walkers are going to be drawn to the yard.Tess and the land mined yard....no one ever thought of that up to this point in the ZA?
Hummm... I must be in the minority then, because I enjoyed the episode quite a bit. B+ from me.Wow I haven't watched this one yet, but lowest rated episode yet on IMDB.
Yeah, didn't really care for this one much at all. The "found footage" aspect just gave everything a disjointed feeling and ultimately felt like padding for a really thin storyline
I suspect they had the idea of trying to help someone stuck in a house with landmines in the yard, and end it with introducing a new character and further establishing the threat posed by Logan and his gang. They beefed up the thin storyline with found footage style storytelling allowing interviews with the characters. While I applaud the desire and attempt at doing something different, the execution left something to be desired.
It's not quite an exact replica. Even when Morgan was at his height of "life is precious, I vow never to kill" mentality he still killed the walkers, while Alicia is now refusing to do even that.
And seeing how it worked out here, it doesn't seem to be as good an idea as it might seem at first glance. A walker stumbles into the yard, steps on a mine. Yes, it's killed, but the sound of the explosion is just going to draw more walkers, who are going to step on more mines, and the explosions are going to draw even more walkers. Eventually, all the mines are going to be used up, and still more walkers are going to be drawn to the yard.
Hell, they even made a veiled criticism of the concept on Talking Dead (worded in reference to found footage movies) that most of the time we're seeing situations in which people are not going to bother to stand around and film this stuff.The entire Althea/"you must submit to my interviews" has never worked. No one would put up with that in this world, let alone one where you're always in survival mode. The "go-getter reporter" angle has been thoroughly annoying, just as it was with the similar character from Diary of the Dead. By now, someone would have tossed her camera(s) into a river or down a hill.
When you put it like that, I can see landmines being a practical option for a fortified location that had other anti-walker defenses. Like say, the Sanctuary on Walking Dead with its spiked fences, with walkers chained to it. Throw in land mines in the area surrounding it, and you got a pretty formidable fortress. What we see here of landmines in a yard of a lone house doesn't seem like that good an idea, though to be fair, I wasn't left with the impression Tess or her husband had much smarts to begin with.I imagine if anyone had access to real land mines, they found more than the few which were planted in the yard. Yes, noise attracts walkers, but that's a risk everyone faces in the defense of self and property in the ZA. If random strangers were prowling / trying to break in or steal, one way or another, there's going to be some noise, whether one fights them one-on-one, uses a gun, bear traps, camouflaged pits (where the trapped will be very vocal in trying to escape), or any other means of defense, so eventually, walkers will come. At least with land mines, it has the capacity to kill a good number of invaders you do not have to personally face (or risk getting hurt in a fight).
Hell, they even made a veiled criticism of the concept on Talking Dead (worded in reference to found footage movies) that most of the time we're seeing situations in which people are not going to bother to stand around and film this stuff.
Am I misremembering or did they establish Al had a background as a battlefield camera(wo)man prior to the apocalypse? If she were, I don't see how she could have lasted, her desire to choose filming people die rather than stepping in and help save their lives would not be tolerated in any military that allows camera on the battlefield.
When you put it like that, I can see landmines being a practical option for a fortified location that had other anti-walker defenses. Like say, the Sanctuary on Walking Dead with its spiked fences, with walkers chained to it. Throw in land mines in the area surrounding it, and you got a pretty formidable fortress. What we see here of landmines in a yard of a lone house doesn't seem like that good an idea, though to be fair, I wasn't left with the impression Tess or her husband had much smarts to begin with.
Man, I found that episode really tedious to watch, I hope they don't continue with that "experiment". .
I wouldn't worry about that. The preview clip for this week's episode seems to be a "traditional" scripted episode, as in NOT found footage type fare.I hope they don't continue with that "experiment".
Man, I found that episode really tedious to watch, I hope they don't continue with that "experiment".
They seem to be doing everything they can to avoid doing anything with Matt Frewer's perfunctory bad guy character. .
I was impressed that they were able to give Grace a unique and distinctive voice from the other characters. She really came across as a distinct character all her own. I’m not sure how much to credit the writers or the actress but either way or both it worked.
Logan still seems to exist just to exist, this episode even seems to suggest he has no real reason behind what he does other than well, being an asshole. I wonder if there going somewhere kinda meta with him. Maybe a bit of statement against the build up and exploring of the Negan/Governor types.
As good as Morgan and Grace seem to play off each other, that and Morgan's abrupt decision to avoid getting involved with her seems to be telegraphing she's like to die by season's end.
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