I'm Back came in at 6:15 PM EDT GMT -4 H/BST -5 H 9 May 2009From: 30 April 2009 – 9 May 2009
I will be on vacation aboard a cruise ship 2 May 2009 – 8 May 2009Will Complete above post when I get back
I think I probably would play up the differences between the Betazoids and the rest of the crew. I have the idea that mirror universe Betazeds are spys and generally feared,
I think it would have been nice to see how both of them coped. Betazoids would know that humans are lying or covering up the truth, or thinking one thing and saying another for the sake of soical convention, but social convention amongst humans is that you don't point it out, you go with what's being said. That might have been difficult for a Betazoid to keep up all day every day. Might have been nice to see some of that going on. For instance, Deanna might have commented that she enjoyed being with Data because with Data what you see is what you get.though I would think that even if empath powers aren't being out right abused, they'd probably make the average crewmember wonder about what a betazed was thinking.
Ok here goes,
The writers really screwed up Deanna Troi IIRC from TNG Companion
She was supposed to be more intelligent than most of the crew.
Intelligence Wise: Deanna + Data = Spock
As well the Deanna character was also supposed to be used to explore what it means to be human as well as Data. Deanna was supposed to be a Telepath but during the writing of Encounter At Farpoint she was downgraded to Empath she was supposed to be 1/4 human changed to 1/2.
Turned into Just Eye Candy.
One thing I'm GLAD they did change Betazoid Females were supposed to have 4 of them![]()
where would the other 2
So what would you have done with Deanna Troi?
Next 24 HrsThere was nothing wrong with the Troi character that wasn't wrong with the rest of TNG; the whole show had alot of neat ideas that were not developed properly. Having civilians on board a starship is nothing new to sci fi or to TREK. How you handle them is what's important.
There's nothing wrong with the Betazed/Troi concept, nor did I see anything wrong with Marina Sirtis. It looked like a lack of a creative agenda on the part of the show's head honchos (they did not seem to know how to use her in a leadership role, or how to present her as a professional) and a lackluster effort on the part of the writers didn't help, either.
The whole "I sense" thing was a Spock cliche, and they went nowhere fast with it. If you're going to make a character that's an empath for a show, you have to develop some interesting acting conventions and expressions in how the actor is going to use that ability. The Spock/touch telepath thing was handled fairly well, from "Dagger of the Mind" on.
The uniforms they put Sirtis is could easily have had "kick me" embroidered into the back of each of them. The DS9 and ENT uniforms were far superior to the TNG ones, that's no secret. The TNG looked like a cross between ballet tights and pajamas; they were an open invitation to the series being criticized for being oversexed. So more professional looking uniforms would've been a significant step in the right direction, esepcially for Troi. Since Troi was at least part-civvy, it would've been interesting to see her in professional attire. In fact, the show should've shown her in a rotating wardrobe (uniforms and business threads) right from the start.
Hindsight being 20-20, if TNG had been properly developed from the beginning, the Enterprise-D would've been equipped with at least two Runabout/Delta Fyler-type scout craft, and they could've shown Troi on a mission. If something went wrong in space and the ship was damaged by a meteor or something, Troi could've shown her ability by taking command of the mission and keeping the crew alive in a non-functioning ship. Think of it as TNG meets APOLLO 13. If they had done that in the show's first year, I think her character would've developed differently.
I will comment on this later
Another post I will reply toI think I probably would play up the differences between the Betazoids and the rest of the crew. I have the idea that mirror universe Betazeds are spys and generally feared, though I would think that even if empath powers aren't being out right abused, they'd probably make the average crewmember wonder about what a betazed was thinking.
Second thing is she needs to loose that accent. Both her mother and father have American accents, so why does she sound Russian?
I liked the backstory but I think it could have been fleashed out or used a bit more. Maybe somebody up for a promotion to the first officer, but Riker doesn't want to leave. Even if the guy is lying, how would everyone else see it -- as helping Riker or as telling what she senses?
I don't really like the idea of telekenesis just because you'd have to nerf it to the point that it's a parlor trick or remove this ability pretty often. Same with outright mindreading -- If she can read the baddie's thoughts word for word, you'll have to have psy shielding all the time so that she doesn't reveal the entire plot in the first 10 minutes.
Just sort of a random thought, but what about a Betazed who isn't very good at being psychic. Like he/she can sorta sense people's feelings but is prone to misinterpreting weaker emotions. That way you could have some reason to doubt that the other captain is really annoyed when it could be fear, or in pain when it's really anger. I think that might be fun. Keep 'em guessing.
Wardrobe Business and Uniform AGREEDThere was nothing wrong with the Troi character that wasn't wrong with the rest of TNG; the whole show had alot of neat ideas that were not developed properly. Having civilians on board a starship is nothing new to sci fi or to TREK. How you handle them is what's important.
There's nothing wrong with the Betazed/Troi concept, nor did I see anything wrong with Marina Sirtis. It looked like a lack of a creative agenda on the part of the show's head honchos (they did not seem to know how to use her in a leadership role, or how to present her as a professional) and a lackluster effort on the part of the writers didn't help, either.
The whole "I sense" thing was a Spock cliche, and they went nowhere fast with it. If you're going to make a character that's an empath for a show, you have to develop some interesting acting conventions and expressions in how the actor is going to use that ability. The Spock/touch telepath thing was handled fairly well, from "Dagger of the Mind" on.
The uniforms they put Sirtis is could easily have had "kick me" embroidered into the back of each of them. The DS9 and ENT uniforms were far superior to the TNG ones, that's no secret. The TNG looked like a cross between ballet tights and pajamas; they were an open invitation to the series being criticized for being oversexed. So more professional looking uniforms would've been a significant step in the right direction, esepcially for Troi. Since Troi was at least part-civvy, it would've been interesting to see her in professional attire. In fact, the show should've shown her in a rotating wardrobe (uniforms and business threads) right from the start.
Hindsight being 20-20, if TNG had been properly developed from the beginning, the Enterprise-D would've been equipped with at least two Runabout/Delta Fyler-type scout craft, and they could've shown Troi on a mission. If something went wrong in space and the ship was damaged by a meteor or something, Troi could've shown her ability by taking command of the mission and keeping the crew alive in a non-functioning ship. Think of it as TNG meets APOLLO 13. If they had done that in the show's first year, I think her character would've developed differently.
If she can read the baddie's thoughts word for word, you'll have to have psy shielding all the time so that she doesn't reveal the entire plot in the first 10 minutes.
Just sort of a random thought, but what about a Betazed who isn't very good at being psychic. Like he/she can sorta sense people's feelings but is prone to misinterpreting weaker emotions. That way you could have some reason to doubt that the other captain is really annoyed when it could be fear, or in pain when it's really anger. I think that might be fun. Keep 'em guessing.
I think I probably would play up the differences between the Betazoids and the rest of the crew. I have the idea that mirror universe Betazeds are spys and generally feared, though I would think that even if empath powers aren't being out right abused, they'd probably make the average crewmember wonder about what a betazed was thinking.
Second thing is she needs to loose that accent. Both her mother and father have American accents, so why does she sound Russian?
I liked the backstory but I think it could have been fleashed out or used a bit more. Maybe somebody up for a promotion to the first officer, but Riker doesn't want to leave. Even if the guy is lying, how would everyone else see it -- as helping Riker or as telling what she senses?
I don't really like the idea of telekenesis just because you'd have to nerf it to the point that it's a parlor trick or remove this ability pretty often. Same with outright mindreading -- If she can read the baddie's thoughts word for word, you'll have to have psy shielding all the time so that she doesn't reveal the entire plot in the first 10 minutes.
Just sort of a random thought, but what about a Betazed who isn't very good at being psychic. Like he/she can sorta sense people's feelings but is prone to misinterpreting weaker emotions. That way you could have some reason to doubt that the other captain is really annoyed when it could be fear, or in pain when it's really anger. I think that might be fun. Keep 'em guessing.
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