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What would you change in Star Trek: Enterprise to make it better?

DON'T name the ship Enterprise. No klingons, no romulans (unless unseen by humans and all future fed races) or races seen after TOS.

Different design of ship, radically different, nothing resembling future fed designs). No future tech like transporters, holodecks, phasers.

Make the overriding arc of the show about how the core races of the future federation got together (andorians, vulcans humans, alpha centauri) come together in mutual trust and co-operation. Andorians to be the main antagonists.

Make she show not just set on one ship, but a small fleet made up of the hero ship and support vessels that will perform a variety of functions (defence, scouting, resource gathering). The fleet is commanded not just by captains but a council made up of diplomats, admirals due to communication distances to earth.

Oh and UESPA.

No fucking time travel or retconning stuff from other shows for the hell of it.
 
I would not have made the choice to do a upbeat remix of the main theme for a season about war, genocide and the deterioration of crew and ship.

I wouldn't have had that god awful song in the show. I would have gone for something like the music from the show "from the earth to the moon". Something uplifting, emotional and most importantly - orchestral.
 
I think the main thing would be consistently less advanced technology, particularly no transporters and no visual communication, only audio communication, I think even having just those could consistently make the missions seem more challenging and the show overall a lot fresher.

Also just more continuity/arcs especially about how the crew and society were more significantly impacted, changed by both positive and negative encounters, recurring relationships with new species especially making Romulans and Klingons more big dangers.
 
Oh I've longed mused on this.

First, of course - No 'Akiraprise'. My dream design is something like the fan Icarus class, because it looks beefy enough and can develop into the Daedalus class. The name of the ship should also not be Enterprise: the only Enterprise before the 1701 is the XCV. The ship can still be the first Warp Five ship, but there's definitely Warp Four ones, Warp Three ones before it. Though I also really like the Aachen.

Bouncing off of the XCV - Humanity in Enterprise as we got it feels so limited. Barely any real colonies and influence beyond Sol, beyond Earth, other than Terra Nova and the Y-J class freighters. What? How could Enterprise stumble this so hard? There should be a sphere of human space that is well developed.

Reintroduce the Kzin Wars (imagine telling Durga, yes, we had a interstellar war, we beat them, and we spared them, we won't do it to you, that would help a lot with the Xindi if the Man/Earth-Kzin Wars were properly in the 2090s-2130s range). Alpha Centauri, Wolf 359, Sol is actually sort of alone along a sort of ridge that heads spinward (towards Romulan Space) which is why Andoria and Vulcan (Procyon and Eridani) didn't colonize it, letting Humanity do it, but most stars under humanity are poor red ones beyond the Centauri system, but the Centauri system is THREE systems in one, so build those up.

Actually show United Earth and UESPA/Starfleet as fully fleshed out organizations with reach, history, and impact, they're just outclassed. Humanity may be able to grab Tau Ceti and UV Ceti, though I'm leaning to not, let something else be there to flesh out the show. In the Solar System, show Mars, the Moon, a few asteroid colonies, that stuff. No Vulcan yoke over humanity: Humanity is too far away for them, but they're fast friends due to Vulcan help in the Post-Atomic Horror.

With this built up human space, we can then destroy these colonies and put some weight to conflict there because they're built up.

No Klingons. That's something beyond Andoria, towards the rim, (by my reckoning), Klingons are a 23rd century problem. I don't dislike the Xindi as designs (especially the insectoids and reptillians allowing for stock 'evil' races). Orions, Tellarites, Andorians, Vulcans, Kzin are around and should be seen more, and not always friendly, especially Andorians and Tellarites. Nausicans showing up in the show was a surprise, don't know about them coming around.

Orions are by Van Manaan's star, Tellarites by Sigma Draconis, Kzin at Epsilon Indi. Beta Hydri could be the home to the Xindi analogue, coming up from under sol by Gliese 440 and hitting the Wolf 359 arm. Could be something at Groombridge (Coridian, no, that's 28 ly away, maybe something else - Risa? Why is Risa at Epsilon Cetyi at 79 ly away, anyway?), use real local bubble astronomy to flesh out the bubble and determine routes and potential events.

No Temporal Cold War, Time Travel, no Phase Cannons, no Phasers, Spatial Torpedos, 'Photonic' Torpedoes. Lasers, LASERS, Mass Drivers, Nuclear Missiles, Anti-Ship missiles, anti-missile missiles. Ablative armor was okay, but make it feel more weighty - damage taking more time to fix. Marines/MACO are fine especially as the ship will be running around putting out brush fires.

For the first season, instead of running to the Klingons, the hero ship goes around rebuffing, say, unknown attacks on trading routes and colonies by a new alien pirate power, thinking it's Orion or Kzin, could be the Xindi analogue here or the Romulan analog. I don't really trust a show to be able to show a interstellar conflict off well so I still don't know if I'd want a Romulan War on screen or not - maybe showing the first few battles at the end of the series, maybe, and not with a drone ship but more how Masao did it.

If the show has to show the war, then it should focus on it from the getgo, start at 2155, the ship is the first antimatter ship in the fleet (beyond the prototypes) and its increase in speed, travel time, and power will spearhead the development that'll give humanity the edge over the Fusion-Impulse Romulans. Cut out a lot of fat and needless rubber head aliens we saw in Enterprise until later on when Humanity goes back on the offensive and may need to woo some species, but the core of it should be around the Tellarities, Coridians, Andorians, Vulcans, getting their aid. (Orion sides with/uses the war to prey on humanity more? Kzin-Romulan collaboration/uprising? That galactic south species being a pain, they can hit Alpha Centauri hard - think of them like the Breen in story role. This can allow for combat species and still hide romualn idenity, even if say, there's a Romulan spy posing as a Vulcan, humanity would not find out that they're Romulan, just a 'agent'. I know some novels show the Remans used as slave cannon fodder for the war, but I don't like their design and relately late appearance in the series myself. To keep up the Romulan 'secret', they just let Remans loose? Humanity never confuses them for Romulans, how?)

Just hire Masao honestly. Alarming news come from the spinward way, ships and surveyors disappearing that way, little attacks, then boom, Battle of Hells Gate at the end of S1, early defeats, Romulan fleets that had slow cruised from their space by Xi Bootis are hitting the arm and everywhere, trying to get back to Vulcan - and Sol is in the direct way. Humanity still mostly has Fusion-Impulse ships of its own and at first it's a slug match, colonies burnt, desperation. More BSG in tone at times. That would be different to Voyager for the time but I bet a lot of people may complain it's trying to do DS9 again with a big war. If so, maybe move it back to s2 and have s1 floating around local space, dealing with local powers and colonies and politics to even it out.

Warp is slow between deep space, but maybe warp between systems is faster, the long mused 'warp highways', but still not very fast, this may give a sort of wild west wagon train feel as the hero ship has to go through or at least skim past systems it had gone by previously or find another route.

Show ending with the rise of the Federation after the Romulan war isn't bad. Show off Daedalus coming more into the fleet (but don't automatically mothball the Icarus classes, relegate them to frigate/secondary roles).

Stuff like that.
This is fantastic! Thank you for sharing.
 
I've discussed these ideas in depth multiple times, and they're forming something almost solid in my mind.

Here's how I would do a "Star Trek" prequel show, in 2001. Keeping in mind post-9/11 sentiments, the gay-rights movement, and what made "Star Trek" so special when it first aired in the 1960s, during the Cold War and the Civil Rights Movement.

The ship is called the Discovery, and the show is called "Star Trek: Discovery." The ship still looks like a primitive bucket of bolts, as it should. But "Discovery" is the most fitting name for Earth's first ship of exploration.

The captain, and show's protagonist, is played by Michelle Yeoh. "Crouching Tiger, Hidden Dragon" the previous year (2000) has made her a hit among American audiences, helping to counter the fears that the writers might have of a nonwhite female protagonist (again, this is 2001). Her character is more or less the same as the one she played in the real "Discovery" show; very professional, friendly but stern.

Scott Backula plays her first officer, who is more laid back, and encourages her to "let her hair down" and have some fun on this adventure. He still has Prothos. And he still threatens to urinate on sacred trees when Porthos is endangered, but it's played at least partially for laughs, and is more a result of his being flustered than just an asshole. He's usually much more friendly and likable that the Johnathan Archer we got in the real show.

The Vulcan officer is either a young T'Pau as planned, or a relative of T'Pau if royalties are that much of an issue. She can be the "fan service" if it's so needed for ratings, but she has the more practical and flattering outfits that we saw T'Pol get in the latter seasons of the real show. Rather than being so similar to Seven of Nine, this Vulcan is on the younger side, and while versitile in science, she is more of a guide than a science officer. She is the "Sacagawea of the stars" that Kes was originally concieved to be for "Voyager." With this younger Vulcan, the writers can also use some of the potential for telepath stories that they lamented losing with Kes.

Trip Tucker is still the Chief Engineer, and he is still a "Southern"-ish type of character, but in a less literal sense. Trip is a "cowboy" of the "new frontier," having grown up in one of Earth's first off-world colonies. His skills as an engineer would come from the fact that his family literally helped build his colony.

The pilot is still a space-boomer, and as such is very important to the series, and has a significant role. He's still Black, but his surname is Spanish or Portoguese. He is also openly gay; that would've been controversial and daring in 2001, and exactly the "Star Trek" thing to do.

The other most "Star Trek" thing to do in a post 9/11 series is to have an Arab character onboard. He or she serves as the astronomy expert, homaging the fact that the Arabs contributed heavily to the science of astronomy. To further counter those post 9/11 stereotypes, the Arab character might be the goofball of the bunch.

The security officer is a veteran of either the Eugenics Wars, WWIII, or the Romulan Wars. Since canon is somewhat elastic, the writers can make at least one of these work. (How many times did the Eugenics Wars change dates anyway?) This veteran is a primitive cyborg, having lost a limb or eye in the war, demonstrating the level of medical technology available in the 22nd Century. If he's British, he's not posh and snooty, he's got a working-class accent. He might also be from someplace other than Britain. Maybe Australia.

Dr. Phlox is mostly the same, but he's a Tellarite. And he doesn't support genocide, and understands how evolution actually works.

Maybe have Shran, or some other Andorian officer, as a part of the crew from the beginning as well.

If sexy fan-services is a must for an American show in 2001, then at least work it in in a way that makes some sense. Recreation is limited in a pre-holodeck world, so maybe we see the crew hanging out in the gym or at an onboard swimming pool a lot.

Oh, and ditch the country music in the opening credits.

And no holodecks. They can have some primitive type of Virtual Reality, if they must.

And for the love of Spock's beard, no Borg.
 
Yet the irony is that their Borg episode was one of the best episodes of not just the show but in general for Trek. :borg:
Maybe; if I've sat through the entire episode, it wasn't recently. I'll just always remember what the episode summary read, on a hilarious review site that sadly no longer exists. "Summary: I don't care anymore."
 
Maybe; if I've sat through the entire episode, it wasn't recently. I'll just always remember what the episode summary read, on a hilarious review site that sadly no longer exists. "Summary: I don't care anymore."
Eh, every Trek has it's detractors. Doesn't mean they don't have shining gems in them.
 
I'd have avoided the whole season-length-arc bovine scat with the Xindi. If I want to watch an extended arc, I'll watch B5; JMS was far better at that sort of thing. It didn't suit DS9; it didn't suit ENT; DSC only really got good when, after the ship went to the post-Burn future to avoid Control (which should've been named KAOS), it began to de-emphasize the season-length arcs. And while season-length arcs actually worked in PIC, PRO, and the final season of LD, they would have worked just fine without them.
 
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