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Cut the quips

Ever work in a high-stress environment where the uptight management frowns on humorous quips about the job (except for the owner's frequent inappropriate comments which should be grounds for a lawsuit or something)? It's one of the worst experiences in the world. :barf2:

Kor
 
Meanwhile, all this back-and-forth about whether quips are "realistic" or not begs the question of just how much it matters that the dialogue be "realistic," as opposed to, say, clever, entertaining, amusing, dramatic, etc.

We shouldn't just assume that "realistic" dialogue is automatically better than more stylized dialogue. Indeed, it can be argued that theatrical dialogue isn't necessarily meant to be literally "realistic" (otherwise, there would be a lot more mumbling and rambling) but memorable and effective and, well, theatrical.

Heck, when you think about it, how are quips somehow more "unrealistic" than your usual Star Trek technobabble, let alone Kirk or Picard or whoever being able to speechify eloquently at the drop of a hat? Dramas and comedies are often pitched at certain heightened level of reality, to varying degrees.

Bottom line: Sometimes it's more important to be fun than believable.
 
“Take D’Artagnan here to sickbay.”

Spock was an acerbic quip-meister. “The Trouble with Tribbles” and “The Immunity Syndrome” each contain rafts of devastating sarcasm from the supposedly stoical science officer, but nearly every episode contains at least one work-related quip. I mean, “you must learn to govern your passions” is killer quippage and foreshadowing.
 
Meanwhile, all this back-and-forth about whether quips are "realistic" or not begs the question of just how much it matters that the dialogue be "realistic," as opposed to, say, clever, entertaining, amusing, dramatic, etc.

We shouldn't just assume that "realistic" dialogue is automatically better than more stylized dialogue. Indeed, it can be argued that theatrical dialogue isn't necessarily meant to be literally "realistic" (otherwise, there would be a lot more mumbling and rambling) but memorable and effective and, well, theatrical.

Heck, when you think about it, how are quips somehow more "unrealistic" than your usual Star Trek technobabble, let alone Kirk or Picard or whoever being able to speechify eloquently at the drop of a hat? Dramas and comedies are often pitched at certain heightened level of reality, to varying degrees.

Bottom line: Sometimes it's more important to be fun than believable.
Honestly, at this point, 5 pages in, with little commentary from the naysayers, I have a feeling it comes down to temperament. You are very much correct in that Trek exists in a higher state of reality, but I think the preference is far more in a aspirational quality of humanity, which very often does not include humor. I feel like humor gets pushed down as far as human aspirational qualities go, so when it comes across as very modern (though it's not) or too contemporary then it looses that aspirational edge.
 
Meanwhile, all this back-and-forth about whether quips are "realistic" or not begs the question of just how much it matters that the dialogue be "realistic," as opposed to, say, clever, entertaining, amusing, dramatic, etc.

We shouldn't just assume that "realistic" dialogue is automatically better than more stylized dialogue. Indeed, it can be argued that theatrical dialogue isn't necessarily meant to be literally "realistic" (otherwise, there would be a lot more mumbling and rambling) but memorable and effective and, well, theatrical.

Heck, when you think about it, how are quips somehow more "unrealistic" than your usual Star Trek technobabble, let alone Kirk or Picard or whoever being able to speechify eloquently at the drop of a hat? Dramas and comedies are often pitched at certain heightened level of reality, to varying degrees.

Bottom line: Sometimes it's more important to be fun than believable.

*applause*
 
Is anyone else sick of the constant rain of clever/snarky comments everyone makes before doing anything in this show? I feel a more serious approach would greatly improve SNW.

I'm sensing satire, because you have never struck me as the type of fan who would give a shit about quips.
 
Is anyone else sick of the constant rain of clever/snarky comments everyone makes before doing anything in this show? I feel a more serious approach would greatly improve SNW.
I think Erica is more quippy as a helmsman then I'd like. She's the only one that bothers me.
That being said, the more serious Erica in "A Quality of Mercy" worked well, and, conversely, the idea that she might be a "Scotty-style" chief engineer in S2 sounds like a fun idea. I'd be happy with either.
 
I think Erica is more quippy as a helmsman then I'd like. She's the only one that bothers me.
That being said, the more serious Erica in "A Quality of Mercy" worked well, and, conversely, the idea that she might be a "Scotty-style" chief engineer in S2 sounds like a fun idea. I'd be happy with either.
The new engineer is to be played by Carole Kane
Paramount+ today announced during the global live-streamed Star Trek Day celebration that incomporable Academy Award-nominee Carol Kane will join Season 2 of its hit original series Star Trek: Strange New Worlds with a recurring role as Chief Engineer Pelia. Highly educated and intelligent, the Enterprise's new senior engineering officer suffers no fools. Pelia solves problems calmly and brusquely, thanks to her many years of experience.
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