Has anyone ever convinced anyone to like anything?
Also I was just saying that when I said "subspace can explain everything" I was joking. There are some things even subspace can't explain.
Lots of things have been a step too far for me. The consciousness jumping in Voyager's Cathexis, the probability warping in DS9's Rivals, the cavernous turbolift chamber in Discovery, literally everything in TAS's The Counter-Clock Incident etc. Some of the stuff with the Pah-wraiths in DS9's finale too to be honest.
Whenever I watch, read or play something, I start to subconsciously pick up on the rules that define the fictional universe and what is possible there. Wile E. Coyote can float in mid air for a second before falling, but he can't kill and eat a bird. Captain Kirk can meet an alien recreation of Abraham Lincoln floating in space, but he can't meet the ghost of Abraham Lincoln who has been trapped inside a magic hat. When an episode breaks the rules of its setting too much I stop buying into what's happening, the story collapses and my brain starts doing an autopsy on what I'm watching instead of enjoying it.
I think what really made me figuratively throw my hands up and go 'whatever!' was the characters accepting the explanation they got. The moment they stopped wondering who was creating the music and compelling them to sing, that was when I checked out.