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Is this show actually "character driven" at all?

Character traits aren't the same as character development. Character development occurs when previous events have lasting implications for the character. So far, Michael's time on Vulcan doesn't seem to have had that, and it's unclear what effect her seven years with her mentor have had. And all of that effectively occurred offscreen. The closest she's come to character development in the episodes we've seen is that she abruptly manifests PTSD or something like it and now seems remorseful for reasons that aren't explained. But that's straight out of the writer's bible; it's part of the show's premise rather than something they've actually explored. There would be less need for all the arguing over whether it's PTSD if the show had actually built up to her mutiny rather than using it as a shorthand plot device. But maybe we'll get it yet.
 
No, like almost all popular entertainment the characters behavior exists to service plot - the game pieces move as necessary, or they don't move.

That's plot-driven story telling.

What you're really discussing for the most part is whether the characters in the story are well-drawn and plausibly motivated to do what is required of them. YMMV, but to be fair I'd say some are and some are not.
 
Character traits aren't the same as character development. Character development occurs when previous events have lasting implications for the character. So far, Michael's time on Vulcan doesn't seem to have had that, and it's unclear what effect her seven years with her mentor have had.

From what we've learned about Vulcans it seems apparent to me that Vulcan superiority + high intelligence, + her combat training from Vulcan have been on display pretty good.

obviously her conundrum and choice during the mutiny have had lasting implications, and I think it's pretty clear her choices now, being put on a redemption track, vs going back to prison have lasting implications.

It's been five episodes, and they are setting up multiple characters in a somewhat intricate story line, I think there is some unreasonable expectation to give everyone everything they want in a few episodes.

She just isn't a character you like but there is plenty of development.
 
And how many people who aren't Trekkies - who don't have an intimate understanding of Trek canon - are going to be able to figure that out from what is portrayed in the show?
Since this show is designed to an audience less familiar, I think they might have an easier time.
I would think that centuries from now, when humanity has developed and changed and adopted new philosophies and ways of thinking, there would already be whole groups of humans who intentionally try to live the Vulcan way. It's surprising we've never seen such a thing.

Kor
I agree. That would be interesting.

Maybe it was another thread where someone stated that PTSD can only be triggered by memories of the specific incident.
That is not correct. PTSD is a specific cluster of symptoms, that can include flashbacks, or avoiding specific situations, among others.
How can we forget "Klingon scene that stops the pacing dead in its tracks"?
One of my favorite scenes.
I think many fans were also hoping to not retread all that, chasing tng and tos gave us ent /shudder
Completely agree. That is not needed.
Burnham was also very vulcan when she first came aboard the Discovery as shown in the flashback in episode 2.

I think growing up on Vulcan screwed Burnham up. She obviously had emotional issues and the Vulcan response is to repress emotions. That's all well and good for a species that has repressed emotions for thousands of years, but not so much for humans
It clearly has had a very negative impact upon her development. Which, is actually an interesting take.
Yes it's character, it's obviously character you don't like but she has many character traits that are developing and forming.

There is a difference between "I don't like that character" and "she has no character"
Indeed.
 
It's been five episodes, and they are setting up multiple characters in a somewhat intricate story line, I think there is some unreasonable expectation to give everyone everything they want in a few episodes.

I agree with you here. They've spent too much time setting up the chess pieces, IMO, but now that they're in place, I'm willing to see where it goes.

It just seems odd to me that they rushed through all that stuff to get to a rehash of Devil in the Dark.
 
I'm not even sure I get the likable/not-likable argument, which seems orthogonal to what I'm discussing.

Maybe I'm mildly "on the spectrum" or something, but I can't think of a single time I have identified with or cared about a character in any work of fiction. Looking at Star Trek, there are plenty of moments that brought me to tears in episodes like The Inner Light, The Visitor, Duet, etc. In terms of general character beats, Odo's longing for Kira was something I identified with when I was a teenager, and as a parent, I now find some of the character moments that O'Brien and Sisko had as parents to be very touching. But I never felt emotionally invested in the characters, only in those moments themselves.
 
Anyway, my point is, at least to me, fiction is kind of like getting on a ride at an amusement park. Good fiction is immersive, and stills the inner voices. You just experience the story without reflecting on glaring plot holes or poorly constructed characters at the time. When you're done, you might reflect upon it a bit, but ultimately what matters is the "ride" while you're experiencing it, not the moments afterward. I don't expect a character to be personally likable - I just expect them to be a plausible human being, and the character beats to be entertaining in some way (amusing, bad-ass, heart-wrenching - something).
 
Just different experiences.

Personally, I can enjoy a work ok with characters I don't connect with, but works that I do, on some level (Spock, Luke, Riddick, George Kirk, Captain America) take me to a different level. It feels like the they are living breathing individuals in a real world.

I don't really treat it like a "ride" but something to explore and discover.
 
So far, Michael's time on Vulcan doesn't seem to have had that, and it's unclear what effect her seven years with her mentor have had.
I can't agree with either point - I think the effect of both has been quite explicit. Burnham's influences are very important to the show and coalesce and interact in interesting ways, and that is pretty much the plot of the pilot two parter. We are now seeing a new influence in her life - Lorca, and on to of that the aftereffects of what happen at the Binary Stars. I daresay we will find Tilly has quite an impact too. That's a fair bit, for four episodes in.
 
Anyway, my point is, at least to me, fiction is kind of like getting on a ride at an amusement park. Good fiction is immersive, and stills the inner voices. You just experience the story without reflecting on glaring plot holes or poorly constructed characters at the time. When you're done, you might reflect upon it a bit, but ultimately what matters is the "ride" while you're experiencing it, not the moments afterward. I don't expect a character to be personally likable - I just expect them to be a plausible human being, and the character beats to be entertaining in some way (amusing, bad-ass, heart-wrenching - something).
^^^
And this is why STII:TWoK is generally considered one of the best TOS feature films despite all the plot holes, canon and continuity errors that would be glaringly derided were fans to view it from that standpoint.
 
I think the problem with her character is that her decisions (and growth/regression) serve the plot desires of the writers for the season rather than flow naturally (the show is plot focused rather than character focused).
Well, we disagree. I believe that Burnham's actions so far, have driven the plot. The character has been at dead center of most, if not all of the major plot developments, driving them forward. She (accidentely) started the conflict between the Klingons and the Federation. Burnham instigated the mutiny. It was he plan that resulted in Georgiou's death. Burnham was primarily responsible for saving the away team and the discovery of the tartigrade. It was her work with the tartigrade that allowed the rescue of the miners at Corvan 2.

Prior to the start of the show's premiere the producers promised a character driven show (boy was THAT a source of debate around hear). That is what we are getting. Why do you believe the plot is driving the character's actions rather than vice versa?

I also think other than the moment involving Alice in Wonderland in the third episode (which was arguably just put there for the Amanda Grayson reference) she hasn't been given any solid character moments - which again I define as allowing for interactions which deepen the character in ways totally unrelated to the plot. Real human beings have all kinds of conversations after all, some of them trivial. Often it's not so much what we talk about that's important, it's how we talk about it, as it reveals what kind of person we are.
Even though you have attempted to narrow the parameters of what can be defined as "solid character moments", and keeping in mind that we have only seen 4 episodes, there have already been several strong character moments involving Burnham which have been unrelated to the plot.

The show's initial scene on the desert planet and the conversation between Burnham and Georgiou, which defined their close relationship and Burnham's professional standing in Starfleet and on Shenzhou.

The initial bridge scene prior to discovery of the anomaly in the nebula, which defines Burnham as competitive, a bit arrogant and dismissive, to downright disrespectful, if she perceives someone as unworthy of same. (poor Saru)

On the shuttle with the other prisoners, when the shuttle gets into trouble and the other prisoners begin desperately trying to free themselves, Burnham just sits there, even though she has already shown she knows more about the problem than anyone aboard. Showed that at that point, Burnham didn't care if she died. This is her second strongest character moment.

Burnham's fight in the mess hall. She didn't mind dying of suffocation on the shuttle, but wasn't going to allow herself be beaten to death. Obviously, she still has some fight in her.

The first meeting with Tilly. Establishes Burnham's overall feeling about being on the Dis and that she wasn't feeling touchy feely.

The flashback scene when she first came aboard the Shenzhou with Sarek. Burnham. initially came across as supremely confident and a bit arrogant, but later, due to some gentle prodding and incisive honesty by Georgiou, shows she is capable of showing respect and amicability.

Her conversation with Saru on Dis, when she mentions she heard his eulogy at Captain Georgiou;s funeral and apologized to him.

There are probably some I'v missed, but stop here with the strongest character scene ofor Burnham of the series, her hearing Georgiou's will and the telescope. As I wrote earlier, I think this may help to jump start Burnham regaining her mojo. If you missed the importance of this scene and feel it was "useless", I don't know what to say. The scene wasn't there to teach us anything new about how Georgiou felt about Burnham. The scene was to let us know that Burnham was once again being inspired by Phillipa's words and regaining her sense of self worth and self respect, in addition providing us a scene where Burnham says her final goodbye.

Yeah, I know, you don't think any of these are "strong character moments unrelated to the plot". :)
 
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If this is a character driven show its gone way over my head. I'm watching for the plot.

Lorca and Tilly, and the head science guy, are interesting characters, even the dead Cylon, but its the drip feeding of the plot that keeps me watching.
 
Part of the core premise of the show was that we aren't following the Captain. I'd be shocked if they give that up 15 episodes in. It may not be Lorca in season 2, of course, but I'd be quite surprised if it's Burnham.

It'll be Mirror-Georgiou.
 
It'll be Mirror-Georgiou.
If they actually are going to do a 'Mirror' episode, I'm l;looking forward to it as Miorror Captain Georgiou is probably alive and well, and enslaving races. If they had a similar encounter as depicted in ST: D - "The Vulcan Hello"; I could imagine this exchange:

Mirror Georgiou: "Burnham! You're alive? How is that possible? I executed you myself!"

Burnham: "Say what?"

Mirror Georgiou: "Yes, after 'The Battle at The Binary Stars'. I wanted to give the Klingons the customary 'Terran Hello' that we've done for centuries; but you wanted to give those peace-loving Klingons trying to unify at their 'Khaless Love-In' festival a break. Who cares if Klingons saved your parents as the Empire was putting down a Vulcan uprising on Dottore Alpha? You mutinied; so I shoved you out the airlock. Funny thing is - Starfleet and the Empire never thought those tre-huggers would fight; but they've done okay so far..."
:whistle:;)
 
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I've posted about issues of character in the other threads, but I figured it should have a standalone discussion. Apologies if this is repetitive.

My understanding of "modern TV" is that it is essentially that the story should be driven by the characterization, rather than the other way around. So far, however, I'm seeing the inverse from discovery - that it's essentially all plot, with no character development at all.

The writers have made a solid attempt to develop Michael Burnham, who has been featured strongly in all four episodes to date. The show also has an unusual structure (for both Trek and a lot of modern TV) in that it's built around her as the main character, rather than an ensemble cast. The problem with Burnham's character is that, at least to my mind, it's inconsistent. She veers from hyper-rational to emotional, from making great decisions to making poor ones, from being the "perfect starfleet officer" to being a renegade. Some could call this complexity, but to my mind Burnham's decisions are mostly being pushed by the needs of the plot, rather than a consistent idea of who her character is and what she wants.

The crew of the Discovery are worse. Each "also starring" has basically one and only one personality trait. Lorca wants victory at any cost. Stamets is angry that his life of pure research has been disturbed. Saru is cautious and suspicious. Tilly is anxious and inexperienced. Every single conversation reinforces these archetypes rather than allowing them to deepen. And every conversation they are in is either to further along the main plot arc or to further Burnham's development as a character, rather than their own.

The Klingons haven't been given much screen time yet, and I'm not even sure what their singular traits would be. Voq is a true believer (and kinda a loser), Kol is an opportunist, and L'Rell is...mysterious I guess? They haven't had much screen time, so I'm not going to complain heavily in this case.

What the show is sorely lacking are "character moments." These tend to be the quiet bits of dialogue which allow for two characters to engage in casual, informal conversation without necessarily furthering the main plot. DS9 was great for these moments, which often resulted in saving an episode which would otherwise be a total stinker with some great backstory. But it seems to me, at least so far, the series is so densely plotted that there isn't the breathing room to allow for this sort of natural character development to happen. I hope it slows down a bit in the future.

I am loving DSC so far. To me, the "one trait" bit that seems a negative to you is a positive. What did we have at the beginning of TOS? Spock was all logic. Bones was emotion. Kirk was gut feeling intuition. Scotty was Mr. Deus Ex Machina fixit man with some Scottish stereotypes tossed in for flavor, and so on.

So yes, at the beginning of DSC, we are seeing "one traits" because they help us get a handle on completely new characters as well as set up obvious conflicts between different personalities. The constant Bones / Spock bickering in TOS was great, and we can see that the groundwork has been laid for some genuine interaction between DSC characters as well as the series progresses.
 
I've said this before, but a lot of the show comes across as if the people who sketched out the rough draft of the show (characters, plot arc, setting, etc) were totally different from those who fleshed out the details. Whether this is due to Fuller leaving the show, or heavy interference in the creative process by CBS I am unsure.
The more I think about it the more it seems like this was originally a post-Nemesis story that was quickly rejiggered into a pre-Kirk story with Klingons and Sarek. That would explain the uniforms, the ships, the tech, and I bet they weren't supposed to be Klingons but they spent all the money on the alien design and decided to use it anyway.
 
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