I think I might have left the ship the way they are. Oddly enough, gangbangers have better looking cars than they do homes to live in. IMO what should have been done was to make the Kazon drug or weapons runners. That way their desperation to capture Voyager and follow it would make more sense. Voyager & it's technology is the ultimate weapon. Plus, good two shoes Janeway would be interfering in their trade.Well, for the Kazon I would've just had it be that Cullah's group as the only pirate Kazon. The other Kazon groups encountered would all be different from each other, some would be peaceful settlers building a new civilization on some world, others would be mercenaries working for anyone who can pay, others being hired labor, etc.
And I'd model Cullah's crew more after the Marauder guys from "Road Warrior" in appearance, and less like Klingons. Armor that made up of other alien outfits in a patchwork, patchwork ships made from ripping up other ships and piecing them together, etc.
Dude... Voyager had several.... no ex-spies
I wouldn't go for that "the ship gets more and more trashed as the show goes on" type stuff, because that is cliche.
Exactly.In all these apocalyptic tales or "not at home" tales or "people traveling for a long time alone" tales we always see things degrade and fall apart, it's too predictable.
So if HAD to be done, I wouldn't focus on it too much and make it some background thing.
Plus, this isn't like nuBSG where humans and Cylons are the only life in existence, VOY was in a galaxy full of aliens that AREN'T hostile and they have tech available to them that allows them to circumvent that sort of thing by converting space matter into new materials, etc.
"Slowly degrading ship" wasn't some overly necessary thing for the show. If it was to be falling apart, then have it be because of battle damage they couldn't fix till they were away from the danger, not from merely traveling through space. And even then it's still possible to fix everything up to 100% eventually.
There wasn't much excuse for there being absolutely no difference in the ship between Caretake and Endgame.
They barely customised the ship, everything remained boring and grey on the inside and even the crew quarters remained boring and sterile.
People on the ship should have been getting settled in and we should have seen at least some sort of effort to make it feel like home.
Also, I'm not asking for the episode each week to revolve getting supplies,
but there should have been more attention made to their unique situation. There wasn't really any excuse for the huge damage to Voyager between The Killing Game and Vis a Vis getting fixed between shows.
The show had a unique premise and we were promised continuity with regard to that special situation Voyager was in and damage to the ship etc., we didn't get it and that's one of the reasons Voyager will always be seen as a lower tier Trek show by most Star Trek fans.
Good to know I'm not the only one he does that too.Oh, so you'll just ignore how I pointed out exactly why the ship SHOULDN'T have turned into a total wreck by the end of the show and just hide behind "Well I know better" excuse as a way of avoiding a debate. Well good for you.
Naomi Wildman, Vorik, Seska, etc.More recurring secondary crew members. Even more so than DS9, VOY was perfect for developing secondary characters over the course of the seven years. Imagine if we'd followed a character from S1, watched them grow and interact and develop, and then they'd been killed off S6 or something, that would have had a great impact. Where were the show's Nogs, their Garaks, their Kai Winns? We never saw them.
Why would the Starfleet crew want to mutiny? They all wanted to get home as fast as possible.And if there was to be a cliche mutiny, then have it be the Fleeters who want to oust Janeway and not the Maquis.
Yeah, really suspenseful - remote-pilot a shuttlecraft into the Doomsday Machine, explode its guts, episode over. *yawn*What I would've liked to have seen was another doomsday machine. Anything with a doomsday machine in it is win.
Naomi Wildman, Vorik, Seska, etc.More recurring secondary crew members. Even more so than DS9, VOY was perfect for developing secondary characters over the course of the seven years. Imagine if we'd followed a character from S1, watched them grow and interact and develop, and then they'd been killed off S6 or something, that would have had a great impact. Where were the show's Nogs, their Garaks, their Kai Winns? We never saw them.
Sorry, but there was no place in the VOY crew for characters like Garak, Nog or Kai Winn to emerge from. Unless they picked up said character as the show went on from some other planet.
This.1) No space-nonce Neelix
2) A first officer who could do more facial expressions than "I'm bored", "this buttplug is getting uncomfortable"
3) Any sort of sense they are stuck on the other side of the universe not out for a pleasure cruise
4) Even a glimmer of character development
Lon Suder was a character on that level, but he lasted just two episodes.Naomi Wildman, Vorik, Seska, etc.More recurring secondary crew members. Even more so than DS9, VOY was perfect for developing secondary characters over the course of the seven years. Imagine if we'd followed a character from S1, watched them grow and interact and develop, and then they'd been killed off S6 or something, that would have had a great impact. Where were the show's Nogs, their Garaks, their Kai Winns? We never saw them.
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If you don't mind the nitpick, Suder was in 3 episodes.This.1) No space-nonce Neelix
2) A first officer who could do more facial expressions than "I'm bored", "this buttplug is getting uncomfortable"
3) Any sort of sense they are stuck on the other side of the universe not out for a pleasure cruise
4) Even a glimmer of character development
(I love the description of 2) in particular.)
Lon Suder was a character on that level, but he lasted just two episodes.
But the lack of interesting recurring characters wouldn't be such a problem if VOY writers had bothered to properly develop all of the main cast.
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