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USS Enterprise (eventually) on Discovery?

it treats itself more like a generic superhero show where the main goal is to defeat the badguy(s) of the season, instead of being a straight SF-concept show -

This is ludicrously reductive and patently false. This insinuation that Disco has abandoned SF-Concepts is total bullshit. The difference is only in approach. Old Trek did everything in discrete 45 min chunks for the most part, seasons were anthology of short stories, many of which did trod the same ground. Where as Disco spreads a number of concepts over full seasons like a novel, so individual concepts are likely to be spread over multiple episodes before they are concluded and are woven together as opposed to be separate and distinct vignettes. Sure, one version may be more easily digested, but the woven novel version allows for a lot more examination of every idea and allows them to be played off other ideas while being explored.
 
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Need to see this bridge without "red alert" blinky lights. Are the rails illuminated red or painted red? Is the red frame around the view screen always red? Same for computer displays. A little red is ok, all red all the time is too much.

I expect the frames around the viewscreen and the upper stations change color with alert status, and are intended to evoke the blue outlines around the various screens in TOS under normal conditions. Plus, this is a 21st century vision of the future, and that means it needs a lot more blue.

Isn't Enterprise-C bridge just Enterprise bridge from the movies?
Yes, but NewHeavensNewEarth is talking about the Klingon-War version of the -D bridge, with the extra side-stations and higher captain's chair (and dim lighting). The producers liked it too, from what I've heard, but couldn't commit themselves to hiring the additional extras to man those extra stations in every single scene on the bridge for the rest of the show, which is why they only modified the real -D in Generations.
 
I think my biggest "problem" is the dark grey/almost black paint scheme. That will stick with or without the red light. I know it's extremely minor - like the beards and hair on the Klingons - but it actually goes a loooong way in determining the overall feel and look of the bridge.

As such, yes, I think this one might be closer to the TOS one than the JJ Abrams bridge (though only marginally, because it directly lifts more details), but I think the JJbridge is the better "spiritual" successor - in that it evokes a closer "feel" to the original with it's look. Same for the overall ship design (I really dig Ryan Chuch's design, wheras I don't really care for John Eaves' NX-01'ed up TOS Enterprise one way or the other).

Your mileage my vary. Wildly. Obviously.

Yeah, the bridge of the JJprise looked more like a new version of the Enterprise-D bridge for me, instead of an alternate TOS bridge.
 
Yeah, i'm not seeing how the Kelvin Timeline Connie bridge resembles the TOS one

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It's not the 4k, it's the 60fps (frames per second) that's throwing you off. Your eye is used to 24fps for fiction/movies. At 24fps you know you're watching a movie. At 60fps your mind is getting confused. It looks real, but it's not. For many people (including me) it's a huge turn off. It takes you out of the movie, kills any suspension of disbelief. So 24fps at will alway feel "more right" than 60fps
The infamous "soap opera effect." :barf:

Kor
 
If the bridge is modular,it is a big change from The Cage and WNMHGB.

In what way? :confused:

As far as we know, Starfleet ships' bridges have always been modular. They can be easily replaced with new ones at any time without damaging the rest of the ship.

Well it'd be a bit expensive to build a whole bridge set just for a scene or two, so either we'll see more of the Enterprise in S3, or maybe she'll get her own spin-off. Or none of the above.

Or perhaps it will be easily modified by the set designers to use for other bridges. Now that the Shenzhou bridge has been turned into the Section 31 bridge, they don't have an extra set to use, do they?
 
Yeah, i'm not seeing how the Kelvin Timeline Connie bridge resembles the TOS one

The resemblance is more connotative than denotative. The DSC bridge takes more specific, concrete elements from the TOS version (the chairs, the red rails, the angular helm), but the ST09 bridge is built from a more back-to-square-one perspective of how does the bridge "feel." High-contrast, well-lit color scheme, clean lines, three-tiered arrangements on the perimeter consoles, a coherent design philosophy for all elements...
 
The resemblance is more connotative than denotative. The DSC bridge takes more specific, concrete elements from the TOS version (the chairs, the red rails, the angular helm), but the ST09 bridge is built from a more back-to-square-one perspective of how does the bridge "feel." High-contrast, well-lit color scheme, clean lines, three-tiered arrangements on the perimeter consoles, a coherent design philosophy for all elements...
I understand what you're saying, but I still do not agree with the conclusion. The Kelvinprise bridge does not in any meaningful sense remind me of TOS bridge, this Discoprise bridge does at least somewhat.
 
As far as we know, Starfleet ships' bridges have always been modular. They can be easily replaced with new ones at any time without damaging the rest of the ship.
It is pretty immaterial to quibble about whether the bridge is easy to replace or not, considering that the whole bloody ship is completely different shape...
 
The resemblance is more connotative than denotative. The DSC bridge takes more specific, concrete elements from the TOS version (the chairs, the red rails, the angular helm), but the ST09 bridge is built from a more back-to-square-one perspective of how does the bridge "feel." High-contrast, well-lit color scheme, clean lines, three-tiered arrangements on the perimeter consoles, a coherent design philosophy for all elements...
Exactly.
 
Yeah, i'm not seeing how the Kelvin Timeline Connie bridge resembles the TOS one


Well, taste is - of course - utterly and completely subjective. But yes, I do think that, while the DIS-bridge has more elements directly lifted, that the JJbridge is the one closer in "feel" and aestetics/style to the TOS one. Especially with these pictures to directly compare.

Like, yes, a lot of design elements from TOS now look a little "clunky", because of the production techniques back in the day. But it's hard to overstate how sleek and stylish and still completely functional that bridge looked. The DIS bridge is - even for modern standards - very angular and clunky, wheras the JJbridge captures IMO a lot of the sleekness and style.

This is ludicrously reductive and patently false. This insinuation that Disco has abandoned SF-Concepts is total bullshit. The difference is only in approach. Old Trek did everything in discrete 45 min chunks for the most part, seasons were anthology of short stories, many of which did trod the same ground. Where as Disco spreads a number of concepts over full seasons like a novel, so individual concepts are likely to be spread over multiple episodes before they are concluded and are woven together as opposed to be separate and distinct vignettes. Sure, one version may be more easily digested, but the woven novel version allows for a lot more examination of every idea and allows them to be played off other ideas while being explored.

Yes and no. No one said that DISCO had "completely abandoned SF-concepts". But it does take the superhero-approach to storytelling. And don't forget: Actual superhero movies now use a TON of SF-concepts! Just look at everything from Black Panther, Guardians of the Galaxy or Captain Marvel. But they use these concepts more as backdropping, wheras the main storyline still follows the well-known defeat-the-badguy structure.

Season 2 is actually a vast improvement in this regard - it actually featured some great high-concept episodes! But these SF stories still are clearly relegated to B-plot status, with any concept needing to be neatly tied up after 45 minutes, even if it in reality would have far-reaching consequences ("Sound of Thunder" being IMO the most egregious - but still one of the best - examples). Whereas the main story-arc of the season has a very clear template, with a badguy to defeat to save the all life in the universe (a downgrade from the "saving the multiverse"). In season 1 even concept episodes like that time-loopy one (Magic to make the sanest man go mad) exclusively worked with a badguy to defeat, and both main plot lines where concluded by blowing up the main antagonist (Kol, Lorca) and then all consequences neatly cleaned themselves up.

They're clearly moving in the right direction though. It took quite The entire first half of season 2 didn't have a main "antagonist", and showed a major season arc can work without one and "just" a simple mystery/concept/puzzle to solve. In fact, I would argue the introduction of this seasons main baddie actually worked to the show's detriment. So I really hope they are going to boldly do more SF the coming seasons, but we just have to accept they didn't wanted to take the risk to start out doing that, and instead took the safe superhero/action movie-story route.
 
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