A possibly crazy question I have been pondering is, does a cgi model account for the lens of the eye itself? You build it, render it, view it on a flat screen… how does that compare to what you would see? This latest render you have done does seem very close to what I would imagine it would look like from the forward gallery.
There is a degree of “eyeballing it” to make it look natural. In trying to make it look more like what we saw onscreen I found it was looking distorted. Part of the problem is I didn’t make my model somewhat elongated like the filming miniature so it’s a challenge to accurately recreate that view. It’s further compounded because I didn’t stretch out my observation galleries on both sides of the flight deck, because like my shuttlecraft I was trying to construct a real hangar within the starship rather than just recreate a filming miniature. My model has something of a double hull with ladders that go up to the control towers and down to the maintenance deck beneath the flight deck (and that does extend farther under the support pylons).
While I can’t say exactly what Jefferies had in mind I did follow his lead in not extending the flight deck much under the support pylons. And, lo and behold, everything manages to fit. All the elements are there just like onscreen, but it won’t be “screen accurate” because I’m not working with a production compromise to fulfill an intended illusion.
As I mentioned upthread there are a couple of tweaks I might try. I have already made the walls of the flight deck a more appropriate colour to approximate what we saw on television. I might try to frost the observation gallery windows so they look more white from the outside, but still clear from the inside. I might also try to address the ceiling lights of the observation gallery to have more indirect lighting than obvious lighting panels.
Another issue that makes my model less screen accurate is that all the lighting in the hangar is in the model itself. Unlike the filming miniature there is no light coming from the opening left by the removed/missing forward bulkhead. Consequently there are more shadows in my model than whats seen in the screen version.
Another subtle difference. Remember that my shuttlecraft model is largely based on the 22ft. exterior mockup and scaled up rather than the 22in. filming miniature. And there are subtle differences between the two, namely the hull markings and the miniature wasn’t as well detailed. There are all these subtle things that will make the mind think something doesn’t look right or “screen accurate.”
But what is really amazing is how well Jefferies’
intended sets fit within the ship he designed. Not many fictional vehicles work out that well when you study them.
Maybe someday I’ll tackle the bridge.
