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Starfleet hand to hand combat.

Someone mentioned the silly fight moves that trek characters have used.

Other shows have done them, but Trek would take it to the 10th degree.

Like that double handed ax hammer whatever punch that was mentioned. Looks cool, but in real life it would probably help you get your a-- handed to you.

The others were the fight scenes in DS9, WOTW- the scene where Kira gets stabbed, pulls the knife out, and then knocks the Klingon out with some precise moves.

It made Kira look like real combat veteran (gained a lot of respect for her), though I've read you shouldn't pull a knife out like that, it only worsens the damage.

If you look right behind Sisko and the others, you'll see Dax fighting off a Klingon, then simply kicks him in the mid section, and he goes down for the count.
I guess we could chalk a lot of the ridiculous fighting up to the fact that doing realistic, practical move's in prosthetic make up must be a bitch.

If a move is missed, or contact made on the wrong spot the prosthetic's get dinged up. That's probably also the reason we see those odd stylised fight moves.

You'll see a decently more realistic fight sequence in that youtube vid of Reed and Hayes I posted up top.

Oh here's another odd one, Worf does this move where whomever he is fighting he'll punch them etc then do a half turn/slide in front which means his back is now towards them and do an odd snap punch rotating off the elbow and impact the opponent with the back of his clenched fist (which after googling I find out is called the "opisthenar").

I didn't describe it well but I do believe he does it during the episode "one little ship" in the fight at the end with the JH.

It's just odd watching it.

Oh and slow as well.
 
I guess we could chalk a lot of the ridiculous fighting up to the fact that doing realistic, practical move's in prosthetic make up must be a bitch.

If a move is missed, or contact made on the wrong spot the prosthetic's get dinged up. That's probably also the reason we see those odd stylised fight moves.

You'll see a decently more realistic fight sequence in that youtube vid of Reed and Hayes I posted up top.

Oh here's another odd one, Worf does this move where whomever he is fighting he'll punch them etc then do a half turn/slide in front which means his back is now towards them and do an odd snap punch rotating off the elbow and impact the opponent with the back of his clenched fist (which after googling I find out is called the "opisthenar").

I didn't describe it well but I do believe he does it during the episode "one little ship" in the fight at the end with the JH.

It's just odd watching it. Oh and slow as well.

Ah I remember that one, it's like a kung fu Bruce Lee style move. I've seen it before on other shows, and as usual, Trek takes it and makes it its own.

Worf always makes a face when he does it too.

Or the open flat hand against the face or body move, sure to do major damage, the martial books says so, lol.

In the The Seige of ARR-558 it's ironic, but if the crew had machine guns, they could have stopped the Jem Hadar right then and there with fewer casualties.

Instead they opted for a narrow, single beam phaser while dozens of armed soldiers are pouring in towards them.
 
I've never seen anybody punched someone in the eye as hard as they can, or how about the bridge of the nose, or right smack in the teeth, or break someone jaws completely in half.

I guess that's what war and fighting is all about...why gloss it over and make it seem like it's OK.
 
In the The Seige of ARR-558 it's ironic, but if the crew had machine guns, they could have stopped the Jem Hadar right then and there with fewer casualties.

Instead they opted for a narrow, single beam phaser while dozens of armed soldiers are pouring in towards them.

Well not necessarily. My uncle took a machine guns nest in the Korean War by himself. His unit or whatever you call a small group of soldiers, was order to take a machine gun nest on a hill. The order to retreat was given, but my uncle never heard it, and as result he was stunned when he took it that no one was with him.

Putting the phasers on wide beam, do we know if it dilutes the phaser power? Are the Jem'Hadar able to stand up against a wide beam? If either or both is true, then wide beam was not an option.

When the Klingons beamed into OPPS in WOTW, would a wide beam has caused more damage? What missed the Klingons would hit whatever else was in its path. A member of the crew a computer console, just about anything. One thing about bat'leth fights is I noticed that Klingons really do have an Achilles Heal. Like in WOTW, Dax and a Klingon are going out at it, when she get him disarmed she uses the Bat'leth to pull him back onto the floor.

Here's the vid, her fight starts at about 5:30.
[yt]http://www.youtube.com/watch?v=2V_tp5C27TQ[/yt]

Guess I don't have the play by play right, but I think you see that only Worf seems to giving blows that would wound or kill.
 
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but if the crew had machine guns
That's the problem with phasers in general, it's not enough to hit your target, you have to hold the beam on your target for a few seconds for it to have the desired effect.

You can't just rapidly sweep the beam (like you could a machine gun's stream) across a group of enemy soldiers, because you wouldn't be on each soldier long enough to stun or kill them.

The beam also (obviously) moves far slower than a bullet, under the right circumstances you can "duck" out of the beam's path. A phaser is not a light speed weapon.

:)
 
In the The Seige of ARR-558 it's ironic, but if the crew had machine guns, they could have stopped the Jem Hadar right then and there with fewer casualties.

Instead they opted for a narrow, single beam phaser while dozens of armed soldiers are pouring in towards them.

Even a couple of these would have been nice..

180px-Isomagnetic_desintegrator.jpg
 
The advent of nano-synthetic fibers treated with kinetic reactive chemical coatings in the late 21st Century marked the end of projectile weapons as a common weapon when they were no longer able to penetrate even a simple set of coveralls.

Starfleet uniforms are no longer made of such materials, but any widespread use of projectile weapons would see Starfleet(and every other major Trek power) begin issuing bullet proof uniforms once more, as well as the belt mounted micro-shield tractor emitter that can literally catch bullets out of mid-air and and direct them into a forcefield about the size of a silver dollar.

Techno-babble solves all problems!
 
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Possibly. When Picard gears up for his little rebellion, he's said to be stocking on

Worf: "... Seven metric tons of ultritium explosives, eight tetryon pulse launchers, ten isomagnetic disintegrators."
Possibly but not necessarily the Worfzooka is either a tetryon pulse launcher or an isomagnetic disintegrator. We saw earlier on in that movie that shuttles are equipped with tetryon burst (*) launchers which apparently disrupt shields; their visual effect was quite similar to the bolt coming from the 'zooka. But there were no shields to disrupt when Worf fired the weapon...

Timo Saloniemi

(*) Might also be "tachyon burst". Difficult to discern...
 
I guess we could chalk a lot of the ridiculous fighting up to the fact that doing realistic, practical move's in prosthetic make up must be a bitch.

If a move is missed, or contact made on the wrong spot the prosthetic's get dinged up. That's probably also the reason we see those odd stylised fight moves.

You'll see a decently more realistic fight sequence in that youtube vid of Reed and Hayes I posted up top.

Oh here's another odd one, Worf does this move where whomever he is fighting he'll punch them etc then do a half turn/slide in front which means his back is now towards them and do an odd snap punch rotating off the elbow and impact the opponent with the back of his clenched fist (which after googling I find out is called the "opisthenar").

I didn't describe it well but I do believe he does it during the episode "one little ship" in the fight at the end with the JH.

It's just odd watching it. Oh and slow as well.

Ah I remember that one, it's like a kung fu Bruce Lee style move. I've seen it before on other shows, and as usual, Trek takes it and makes it its own.

Worf always makes a face when he does it too.

Or the open flat hand against the face or body move, sure to do major damage, the martial books says so, lol.

In the The Seige of ARR-558 it's ironic, but if the crew had machine guns, they could have stopped the Jem Hadar right then and there with fewer casualties.

Instead they opted for a narrow, single beam phaser while dozens of armed soldiers are pouring in towards them.

[yt]http://www.youtube.com/watch?v=UZJhd5jIWL4[/yt]

Three or four men with one of those could have held that chokepoint with ease, on their own. Not one Jem Hadar would have got anywhere near the base, the gorge would be a charnel house of mangled Dominion corpses.
 
The others were the fight scenes in DS9, WOTW- the scene where Kira gets stabbed, pulls the knife out, and then knocks the Klingon out with some precise moves.

It made Kira look like real combat veteran (gained a lot of respect for her), though I've read you shouldn't pull a knife out like that, it only worsens the damage.

No you shouldn't pull a knife out, however if you are still fighting and moving around, like Kira was, you can't leave it in either. Because the blade would do more damage and cause more pain if still in the body. So in that case she was right to pull the knife out.
 
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