If you really want to think about this, consider them as "remote weapons deployment platforms."
I think you're mistaken, or misunderstanding.To be sure, that's not quite what "fighters" originally did in the aircraft scene. "Bombers" deployed decisive weapons at long distances against a wide range of targets; fighters just carried point-blank armaments for the explicit purpose of combating a single type of target: an opposing aircraft. The armaments they carried were in no demand at the target area, save for the somewhat monomaniacal task of fighting other aircraft.If you really want to think about this, consider them as "remote weapons deployment platforms."
Which is in no way a counter-argument against my own point. They remain weapons-deployment platforms, with C&C and logistics provided by the base but deploying the weapons systems remotely from the base, therefore making the weapons system more effective, overall."Fighter-bomber" was a natural development as soon as fighter armaments by necessity of the original mission became heavier and heavier; ultimately, it became trivially easy to swap some of them for different weapons that could be applied for different missions. Today, pure air combat aircraft no longer exist, as there is no technological limitation against equipping an air superiority machine with ground attack ordnance. Doctrinal choices and technological optimization mean that some of the generic fighter-bombers are still used as pure air superiority fighters, though.
I'm not sure how that's a response to what I said. I mean, if I said that I thought that fighters, as shown in Star Wars, was a reasonable model, this would be a valid response. But that's not what I said at all, was it?When analyzing a scifi fighter scene, one would do well to consider whether the scene is analogous to the early days of flying, or perhaps to the glory days of WWII, or the more modern jet fighter-bomber era. It's always possible the scifi story deals with a truly futuristic scene, too, giving its own definition to "fighter". Getting stuck with a single definition always risks going against the spirit and intention of the particular scifi piece.
I'm not sure I see the advantage, in a non-hostile environment, for this... the galaxy as a relief ship is still very limited... you could evacuate or serve a small town with the resources of a Galaxy class. How many Galaxies would it take to do disaster relief in New Orleans after Katrina... much less to deal with a city-wide disaster in NYC, for example?More intrigued by the notion of the Carrier as a Galactic Relief Support Craft though than the military-side...
A mobile Starbase, if you will. Give it a hundred, well-engineered and adaptable support craft and let it loose upon a Sector. Free's up the Galaxy's for Cruiser-grade fights, long-range exploration and Diplomacy, eh?
The same basic guns would be found in AA emplacements at the base (aircraft carrier, or land base). But the ones mounted on the aircraft had the advantage of being able to engage hostiles before the hostiles could engage the base.
Which is in no way a counter-argument against my own point. They remain weapons-deployment platforms, with C&C and logistics provided by the base but deploying the weapons systems remotely from the base, therefore making the weapons system more effective, overall.
A "fighter" is a remote weapons deployment platform. So is a bomber... it just deploys a different sort of weapon.
To inject a little realism in this scenario:Well, in a Katrina-like scenerio, a large complement of small vessels would be highly useful for policing. But shuttles can do that and would be less threatening to survivors than a fighter. For evacuations, the extra launch/load bay space of a carrier would be handy.
If I am exploring an asteroid field, I would rather have fighters, not just for size but a fighter would traditionally be more maneuverable than a transport. If I happen to be doing some mining in that asteroid, some armament would be nice.
So for TNG and later, how many "small combat craft" would be able to take out a starship in a straight out fight (Maquis using secret vulnerability not included)? T'Girl? a while back made a good mockup showing how runabouts / fighters a Galaxy-class could hold and it was a dozen or so. Could a dozen do it?
So for TNG and later, how many "small combat craft" would be able to take out a starship in a straight out fight (Maquis using secret vulnerability not included)? T'Girl? a while back made a good mockup showing how runabouts / fighters a Galaxy-class could hold and it was a dozen or so. Could a dozen do it?
So for TNG and later, how many "small combat craft" would be able to take out a starship in a straight out fight (Maquis using secret vulnerability not included)? T'Girl? a while back made a good mockup showing how runabouts / fighters a Galaxy-class could hold and it was a dozen or so. Could a dozen do it?
That depends. if they're all being pilotted by redshirts, then at least twenty. If four of them are pilotted by people with names like "Sisko" or "Paris," then at least four.
So the cluster of asteroids in Jupiter's fourth (Greeks) and fifth (Trojans) lagrange points wouldn't qualify as "asteroid fields."In the real world there's no such thing as an "asteroid field,"
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