I really liked this episode. I give it a 9.
SNW is 4 for 4 so far in terms of good/great episodes. It blows my mind that SNW can succeed so well and consistently right out of the gate but neither DIS or PIC can manage similarly after having much more "shakedown" time.
It did have a few missteps for me:
- Reference to debunked pseudoscience as I mentioned earlier
- Sloppy handling of translation of Gorn language by La'an's bro
- Sparks on the bridge again and shield percentages
- Gorn ship design is not very interesting
- Etc.
But nothing that really detracts from the enjoyment.
I really liked the Gorn ship. Thought it was cool and different. Like how the Borg ship from "Descent" or the Breen ships were non-symmetrical (and the Breen ships, while cool, always looked a little low-res/massless CGI to me) and different.
Now I am looking forward to seeing a conflict between Gorn and Tholian ships.
As for nitpicks, the two I had (in addition to the sloppy Morse code thing - why couldn't La'an just have remembered a communications frequency they had discovered when she was a kid and then just piggybacked on that instead of some silly Morse code equivalent?) were:
- they shouldn't have been worried about losing atmosphere to the brown dwarf, they should have been worried about high-pressure atmosphere flooding the ship and crushing everyone (Voyager actually got this one right the time they were hiding in a nebula, I think it was in "Year of Hell". So score one for the science advisor on VOY.).
- The Gorn ship shouldn't have been crushed the way it was. Each of the three arms should have been individually been crushed to smaller diameters rather than being crushed collectively inward toward the center of the ship. I have noticed other "graphical" errors in other episodes - the graphics department is doing a great job overall, but I guess occasionally it is hard to get the physics right or difficult to match to the live action dialog. One example, in "Children of the Comet", there were a couple of moments where the Enterprise was supposed to be retreating, or the Shepherds were supposed to be retreating, or the Enterprise was supposed to be far from the comet, etc., but when the cut to the external view, it didn't at all match with the dialog. Minor stuff, but annoying in otherwise great sequences.