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Spoilers Star Trek: Discovery 2x14 - "Such Sweet Sorrow, Part 2"

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They are nahard to get by.

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Watched it again and I'm still happy with a mark of eight.
Same things that bothered me on first viewing still bother me, but overall I firmly believe it was a great season finale.
As a small aside, an extra thing that irks me a bit, attaining to the blast door.
If Cornwell had to work the door from inside manually to save Pike / The Ship, then why wait till less than 30 seconds on the clock ?
Why, for instance, couldn't someone have manually worked the door earlier, but have something to jam the door so as not to allow it to fall completely ?
More time on the clock, and once the door descends, and jams, the person who manually worked the door could have did an Indiana Jones and slid under the door before kicking away the thing they had used to jam it.
Door comes down, device then explodes, door does its work, no death of the Admiral, or anyone else in the room.
My problem was, shut the door beam her ass out. Transporter worked stil to pull Spock out of the shuttle, Save the Admirals ass sacrifice a Redshirt. They are designe to die anyway
 
My problem was, shut the door beam her ass out. Transporter worked stil to pull Spock out of the shuttle, Save the Admirals ass sacrifice a Redshirt. They are designe to die anyway
My thinking is that it's probably not very wise to expend a massive amount of displacement energy next to a rather large unexploded and probably very touchy missile/torpedo about to go off.
You might just end up not only transporting the person, but a large part of the energy from the explosion you just ignited into your transporter room!
:cardie:

Beside if using the transporter were possible, they would have just beamed the thing into space away from the ship.
 
Yes, they got Asimov's Laws of robotics backward...

1) A robot must stay functional
2) A robot must obey a human being unless it conflicts with 1)
3) A robot must save a human being in danger unless it conflicts with 1) or 2)

:D
I remember reading these in a tech magazine in a version that had the added explanation/clause of "Because robots cost a fortune" at the end of each rule.
 
A few things on reflection.

I am not dissapointed we never returned to May because I didn't really like her, but it feels like something that should have been delt with and that was the reason they stopped using the spore drive.

Why did we get Jet Reno having a time vision of the torpedo? Nothing came of that either.

Does control take over Discovery's core fuse with the sphere and Ariams memories and become Zora?

I am happy with the ending but would have liked a glimpse of what awaits DSC before having to wait a year for the next episode.
 
1) Why did Starfleet pick up 7 signals all at once at the beginning of the season. This doesn't seem to connect at all to what happened in this episode.

Probably the biggest logical issue of this entire season arc: In the beginning, Starfleet picked up 7 signals. So they knew where they all were.

Only for each of them "suddenly" and "unexpected" appearing in places (like Boreth, and especially the final) later on? Huh?

That didn't work out at all.


2) Why did Michael have to freestyle jump out of discovery rather than riding in one of the 20 shuttles following her?

Rule of cool.

3) How did Michael know of all these great people and places to help on their mission? I mean like Jet? Suru's sister?
That's just a simple pre-destination-paradoxon. She knew whom to pick up, because these people were already helping her.

I wouldn't hold this one against DIS - these problems appear in all time travel stories.
4) How did Saru's sister go from picking flowers in the swamp to flying space fighters in the matter of weeks?

5) If Michael could jump back for the 7th jump to signal Spock then why could she just not have taken Discovery there on autopilot and then jump back to her timeline?

6) I get that the Sphere data wouldn't allow the discovery to easily destroy it but maybe try more than 2 torpedos? I mean will it still be standing with 10 ships shooting at it?

7) Did just the bridge crew stay on discovery or the whole crew?

That aside I'm very happy they jumped to another time. Prequels and following cannon sucks when there are over 700 episodes and several movies you have to wedge your way between.

I look forward to season 3 of Voyager... I mean discovery!

Yeah.... I've come to the conclusion that trying to "think" with the plot as it occurss on DIS is a wasted effort. They clearly just want you to "follow the ride". Which is - admittedly - very entertaining. But if you try to think about plot threads inbetween episodes, you gonna' have a bad time, because in the end it won't work out, and they pack crucial backstory right in the last episode where it's immediately needed to solve the plot. No built-up or resolutions - just a carneval ride of awesome things happening one after the other, with only the loosest connection between them.
 
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