Discussion in 'Star Trek: Discovery' started by Commander Richard, Apr 18, 2019.
With the DS9 crew being the exception. They had to learn to fly the Jem'Hadar ship.
... and a certain commander tucker got problems wit that suliban cell ship if - and only if - i remember that correctly
....an extremely difficult concept.
They are nahard to get by.
Travis was more skilled at flying Suliban cell ships than he was at character development. He could pilot anything except, apparently, more than one or two episodes of his own.
My problem was, shut the door beam her ass out. Transporter worked stil to pull Spock out of the shuttle, Save the Admirals ass sacrifice a Redshirt. They are designe to die anyway
Ok so I can't dig through 115 pages so sorry if this was ask.
1) Why did Starfleet pick up 7 signals all at once at the beginning of the season. This doesn't seem to connect at all to what happened in this episode.
2) Why did Michael have to freestyle jump out of discovery rather than riding in one of the 20 shuttles following her?
3) How did Michael know of all these great people and places to help on their mission? I mean like Jet? Suru's sister?
4) How did Saru's sister go from picking flowers in the swamp to flying space fighters in the matter of weeks?
5) If Michael could jump back for the 7th jump to signal Spock then why could she just not have taken Discovery there on autopilot and then jump back to her timeline?
6) I get that the Sphere data wouldn't allow the discovery to easily destroy it but maybe try more than 2 torpedos? I mean will it still be standing with 10 ships shooting at it?
7) Did just the bridge crew stay on discovery or the whole crew?
That aside I'm very happy they jumped to another time. Prequels and following cannon sucks when there are over 700 episodes and several movies you have to wedge your way between.
I look forward to season 3 of Voyager... I mean discovery!
My thinking is that it's probably not very wise to expend a massive amount of displacement energy next to a rather large unexploded and probably very touchy missile/torpedo about to go off.
You might just end up not only transporting the person, but a large part of the energy from the explosion you just ignited into your transporter room!
Beside if using the transporter were possible, they would have just beamed the thing into space away from the ship.
Why couldn’t one of those silly repair robots have flicked the switch for them?
They are probably programmed to not get themselves blowed-up.
Forget their look, redesign their behavior!
No opposable thumb.
No one could bring themselves to give the order, they're too cute!
Yes, plus there was that episode where he was presumed dead and the other where he was sick...
That question will plague generations of Discovery fans...
I've always wished Enterprise ended with Archer stepping behind Mayweather, opening a valve on the back of his neck, letting the air out of him and stuffing him back into his box.
Yes, they got Asimov's Laws of robotics backward...
1) A robot must stay functional
2) A robot must obey a human being unless it conflicts with 1)
3) A robot must save a human being in danger unless it conflicts with 1) or 2)
I remember reading these in a tech magazine in a version that had the added explanation/clause of "Because robots cost a fortune" at the end of each rule.
A few things on reflection.
I am not dissapointed we never returned to May because I didn't really like her, but it feels like something that should have been delt with and that was the reason they stopped using the spore drive.
Why did we get Jet Reno having a time vision of the torpedo? Nothing came of that either.
Does control take over Discovery's core fuse with the sphere and Ariams memories and become Zora?
I am happy with the ending but would have liked a glimpse of what awaits DSC before having to wait a year for the next episode.
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