Granted there are some series where episode endings drag on, but then there are those where a "tasteful" amount of time is given after the end of the main story line. Star Trek episodes seem to do this very well. It's not a need to explain anything, it's getting character perspective on what took place. An ease down of tempo. Even Dr. Who had plenty of episodes that didn't end so abruptly.Economy in all things. Less is more. When the story's over, just stop. That's actually something that's quite common to British drama tv and films. We don't need peple to explain what's happened, we don't need cosy wrap-up scenes and family moments.
Well, I think he had his moments, but frankly, if he gave such astoundingly high quality performances, then why did his career fizzle out after that? He was never in the same level of spotlight role ever again. I'm not saying he needed to be of Shakespearean heritage, but his characterization of Straker could have used more dimension. Don't get me wrong--I think he showed some great talent in a few episodes; maybe it was a side effect of the directing.And... Ed Bishop is incredible. It's one of the best drama performances I've seen in anything.
It was just the first season. I saw a pretty logical progression to the alien invasion. There was plenty more material to explore, had more imaginative writers been brought on board. It's true that we could have only taken so many more of the same plots: UFO's attack moonbase; Aliens employ UFO decoys while main attack fleet gets through to Earth; Skydiver crew overwhelmed with UFO targets; Mobiles on the hunt for escaped UFO's; Aliens secretly start a base on Earth; SHADO enlists the help of NASA; Aliens possess human beings to do their dirty work for them; and so on. You could only pull off these kinds of plots so many times. There were a few terribly botched episodes that could have been revisited too, like the probe that follows a UFO back to the home planet (seriously stupid, as the UFO's have far faster speeds--better to have a homing device attached to a UFO that is allowed to escape).Well, I'm not so sure. As much as I love the programme, I did find it starting to tail off towards the end, as they moved away from affecting human drama and more into high concept "bizarre alien plot of the week stuff" and I really don't think it could have sustained doing that for another series. Thanks God we got Space: 1999.
I take it you meant "second season" of UFO. I do know that it was intended to have a change as you've outlined. I think a lot of this all rested on Lew Grade, the main financier of Anderson's productions, which partly contributed to the gap in time. I do agree that the original UFO moonbase was seriously limited and frankly the "one shot" interceptors was a weak idea (giving UFO's a chance to get away). But an expanded moonbase would likely mean more episodes dealing with outer space encounters with UFO crafts, which doesn't have a good deal of potential. It's no wonder why it was eventually decided on the breakaway idea, to have the moon travel through space so that the possibilities for stories would be wide open.Of course, what's rarely mentioned is that the proposed second series was not going to be a direct continuation of the first. For a start, Anderson and his team didn't even start to work on it until 2 years after the original show had wrapped. It was going to be very different, set entirely on the Moon in the year 1999, with a new Moonbase. Different writers were involved - notably Christopher Penfold who went on to be the chief writer on Space: 1999. That's why it was so easy for them to adapt the pre-production work into the concept of Space. It's not even certain if any of the original cast would have featured in UFO 1999 - so I really think the show would have been closer to what eventually became Space than it would have been to the original UFO series.
Well, I think that if there was supposed to be some "other worldly" force influencing things, it should have been given much greater acknowledgement. It wasn't. Maybe one or two observations from Victor, but that was it. No, it wouldn't be necessary to iron out every detail. It is after all science fiction and some things must be left up to the imagination. But in the face of just outright impossibility, it's not given very much consideration. Even an ambiguous message or sign of some kind would have helped.Well, I'm not going to defend the physics of the breakaway. As a former astronomy student, I'm well aware that it's nonsensical. But does it matter? No, it does not. It's fiction, it's a fantasy. It's the nature of the show that strange and inexplicable things happen - what I love is that the show rolls with the idea and bloody well makes it work. It's big and it's spectacular. They don't shy away from questioning the very fact that they've survived something they couldn't possibly have done, which opens up the whole notion that higher alien powers (or God maybe) are guiding and protecting them on their journey. It's this thematic material, the existentialist drama that makes the show what it is, that maintains my interest in it. There's plenty in there to get one's teeth into, an emotional, spiritual, philosophical depth that I don't find in many other tv shows. And that's why it work. The lapses in science, well, that's just something I don't worry about, because that's not what I'm watching it for. (Though there are plenty of interesting uses of science in there too.)
Well, you're certainly welcome to your opinion. I don't see any need to debate further on the quality of the programme, although I will heartily agree with you that most of the second season was trash. Losing Victor was a big blow. He was the man of wisdom and insight. When he left, much of that left with the show as well.And there we differ, you see (apart obviously from the majority of the second series episodes). But Series 1 is the finest space opera type programme I've ever encountered - depth, complexity, and an examination of the mysteries of life and the universe; subtle and well-drawn characters.
Back when I first saw Space: 1999, I had an alternative in mind that might have worked. The idea is that when the nuclear waste piles reach a critical level of intense radiation, an explosion takes place that is unaccounted for. Certainly the nuclear material wouldn't explode of its own accord. What Moonbase Alpha discovers later on, after things settle down, is that the explosion was a start of massive engines inside the moon. The high radiation penetrated deep into the moon, affecting a submerged ancient alien construction. At some point way before human beings roamed the Earth, there was a civilization living on the moon. The aliens excavated strategic portions of it and installed massive engines. The idea they had was to use the moon as a large scale space vehicle. But somewhere down the line the aliens abandoned the moon, leaving behind all of their handiwork. The electrical system was put into a hibernation mode, never completely shut down. When the high degree of radiation was passively detected, the system awakened and the engines kicked in to try clearing the proximity of the radiation source. The nuclear waste dumps were built right in front of an exhaust cluster. So, when the engines ignited, it was all blown into space, sending the moon out of orbit. From there, a pre-programmed course appeared to activate.
Now, of course the Alphans would want to figure out more of what was going on, but initial exploration attempts would turn up nothing. The constructed engines were heavily shielded, with no apparent way to get at them. But, in time, the Alphans would find an access hatch to some of the underground chambers and see if they could figure out what was there and if a way to control the moon's course might be possible. This would be the underlying sub-plot, which would serve as a useful filler in between encounters with other life, planets, and cosmological phenomenon along their journey. So, not only do you have alien intelligence to deal with during the journey, you've also got a mystery to solve right beneath the lunar soil.
If Space: 1999 had done something like this, I'd have been far more interested.

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