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Spoilers New season 3 badges

The oddity in Trouble with Edward is that those uniforms actually seemed very different than the Disco ones. They weren't as deep and dark a blue, but more pale and subdued - they seemed to be ALL blue, without any of the copper, silver or gold trim to show branch designations. They had a low, flat and evenly-cut collar, as opposed to the fussy asymmetrical ones all the uniforms we've seen possessed up until that point, AND they had rank braid and standard insignia, which the Disco ones didn't - almost like a hybrid between Disco and Enterprise designs:
View attachment 17126
I was actually referring to the Admiral conducting the inquiry at the end of the Short, who is indeed wearing the Disco style blue uniform:
https://memory-alpha.fandom.com/wiki/Quinn_(Admiral)
 
Meh, by the 23rd century already, the Federation should have been able to make uniforms with self-regenerating metamaterials and embedded communication technology into it directly equipped with full blown sensors, shields, etc. by being 'standard issue'.
By the 24th, those uniforms would have been so refined that they could adapt themselves to any environment, have enough computational power to run real time analysis-es in the field without having to use dedicated facilities on a ship etc.

Comm-badges are so outdated and can be removed ever so easily (cutting off a person from the ship)... an entire uniform can't (and there's no reason why Starfleet would necessarily divulge this information to potentially hostile races).
Heck, if the uniform is damaged, it would repair itself and it would have so many backups that it would be almost impossible to disable its functionality without vaporizing it entirely and leaving the person naked.

Oh well... we'll see.
 
Meh, by the 23rd century already, the Federation should have been able to make uniforms with self-regenerating metamaterials and embedded communication technology into it directly equipped with full blown sensors, shields, etc. by being 'standard issue'.
By the 24th, those uniforms would have been so refined that they could adapt themselves to any environment, have enough computational power to run real time analysis-es in the field without having to use dedicated facilities on a ship etc.

Comm-badges are so outdated and can be removed ever so easily (cutting off a person from the ship)... an entire uniform can't (and there's no reason why Starfleet would necessarily divulge this information to potentially hostile races).
Heck, if the uniform is damaged, it would repair itself and it would have so many backups that it would be almost impossible to disable its functionality without vaporizing it entirely and leaving the person naked.

Oh well... we'll see.
I literally have absolutely no interest in that kind of advanced futurism.
 
I literally have absolutely no interest in that kind of advanced futurism.

I do.
It shows actual (and interesting) advancement... something that's more in line with 'exponential developments in science and technology' (seeing how Trek was originally trying to use real science to explain many things).
 
Its an interesting question as there are several different factors at play here...

From the producers' point of view, they need a show that still clearly says "Star Trek" enough to appeal to the general viewing audience and the fans, but they also have to establish enough differences that clearly say "distant future" in a way that moves Trek far, far along from the TNG to Picard era that we're currently familiar with. There also has to be enough human interaction form the show to be driven by the characters and the story arc(s) without disappearing into far, far out futurism -- even if that would be a reasonable supposition for cultures that would have advanced nearly a thousand years. Distant futurism would clearly be one possibility, and with CGI that's probably much more possible to portray on-screen now that it ever has been. I suspect, however, that this is not where they are going.

Moving the best part of a millennium is a huge undertaking. In western Europe, we're talking about the difference between, say, 1100 CE and now. That's the difference between multiple, small, agrarian feudal kingdoms with profound poverty for many and wealth and power for very few, deeply culturally ingrained religion and superstition and only the faintest beginnings of the recovery of knowledge lost from previous millennia, contrasted with large nation-states, inclusive democracy and international co-operation, scientific knowledge and advanced engineering way beyond the comprehension of our mediaeval ancestors. Intelligent talking machines and travel beyond the confines of our world would have been almost incomprehensible to them.

I do wonder if part of the new premise is that the area previously encompassed by Federation space has now entered something analogous to the early mediaeval dark-ages, with the loss of central political power after the Roman empire receded and collapsed. Knowledge of things like mathematics, astronomy and medicine inherited from earlier civilisations was lost; new tribes rose to power, some assuming the roles and titles of the fallen empire and the centres of political and religious power shifted to new capitals.

Could this be something like where they're going with season three?
Have the remnants of the Federation morphed into something else? (Rome became the Western empire which fell with Rome and the Eastern empire which persisted in Constantinople for several further centuries).
Has central control gone and is the quadrant politically fragmented?
Are Earth and the other founding planets lost?
Is the capital somewhere new? (or moved to some previously distant outpost?) Is the "old" Federation we have seen in the trailers the equivalent of the Eastern empire clinging on in Constantinople after the split from and subsequent loss of Rome?

There should still be elements of different and more advanced tech; things beyond the familiar kit seen from TNG to Picard (in itself supposedly beyond the tech of the Disco era); perhaps this is indeed where the new badges fit in...?
 
A ship like Discovery in pre replicator times would need constant re supply so wouldn't be hard for an intergalactic 23rd century organisation to chuck in some uniforms

We do see Michael Burnham replicate a uniform in either season three or four. So, uniform changes should make their way quickly through the Fleet.
 
Unless resources are allocated a certain way, like the replicator rations of Voyager.

Uniforms would likely just be recycled, so resources shouldn't be an issue. Replicator rations never really made much sense, you're just recycling the ships waste matter into whatever new item/food you needed.
 
Uniforms would likely just be recycled, so resources shouldn't be an issue. Replicator rations never really made much sense, you're just recycling the ships waste matter into whatever new item/food you needed.
Fair point, though I wonder if even the data patterns would be unique codes that only be received from Starfleet Command, meaning that they don't always update all ships to all uniforms.
 
Fair point, though I wonder if even the data patterns would be unique codes that only be received from Starfleet Command, meaning that they don't always update all ships to all uniforms.

Before Admiral Andersen made his appearance, I thought the Discovery uniforms might be for the science division, with different divisions having different uniform requirements. But I was wrong.

Either way, a new uniform template should just be a subspace fax away. It might take outer area ships longer to receive the fax, but they should be able to update almost immediately once the fax arrives.
 
Before Admiral Andersen made his appearance, I thought the Discovery uniforms might be for the science division, with different divisions having different uniform requirements. But I was wrong.

Either way, a new uniform template should just be a subspace fax away. It might take outer area ships longer to receive the fax, but they should be able to update almost immediately once the fax arrives.
I would think so, but perhaps different commands operate with uniform differences. That was my impression with the Constitution class.
 
I do wonder if part of the new premise is that the area previously encompassed by Federation space has now entered something analogous to the early mediaeval dark-ages, with the loss of central political power after the Roman empire receded and collapsed. Knowledge of things like mathematics, astronomy and medicine inherited from earlier civilisations was lost; new tribes rose to power, some assuming the roles and titles of the fallen empire and the centres of political and religious power shifted to new capitals.

Could this be something like where they're going with season three?
Have the remnants of the Federation morphed into something else? (Rome became the Western empire which fell with Rome and the Eastern empire which persisted in Constantinople for several further centuries).
Has central control gone and is the quadrant politically fragmented?
Are Earth and the other founding planets lost?
Is the capital somewhere new? (or moved to some previously distant outpost?) Is the "old" Federation we have seen in the trailers the equivalent of the Eastern empire clinging on in Constantinople after the split from and subsequent loss of Rome?
I'm imagining something like this. Otherwise, once Discovery arrives in the 32nd Century, it would be at a huge disadvantage.
 
https://twitter.com/TrekCore/status/1303472786598514693/photo/1
EhbdfyLWoAAHJeb.png
 
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