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News New Game - Star Trek: Voyager - Across the Unknown

I enjoyed it more 2nd time through. I hope completed version comes with voices and also a chat history to remind you things. I tried to get back home by not destroying the array, but the storyline destroyed it anyway. The ship battle was fun ut confusing what you had to do.
 
The last system had a planet with corpses to either investigate or leave undisturbed, covered in a material to either harvest or leave alone, and the chapter was called Emanations. But it didn't continue after that.

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system are generated procedurally, so it's possible I just didn't get it my first run.

Even the starting system is, as In my first run the caretaker array was on the left side, but the second run I just started, it was on the right. The Star types are also different.

You can cheese some extra resources during the tutorial. When you scan your first deuterium planet, ignore it, and go collect stuff from the other planets first, the tutorial won't advance until you gather the deuterium from the first deuterium planet you've scanned. You won't lose any moral for being on low power because that part of the game system hasn't activated yet.
 
I knew it wouldn't be my type of game - I find all the management stuff tedious, confusing and boring. The combat is basic and so many features are missing the Demo was a poor call to release in the current state.

I would much rather we got a game that was part Bridge Commander and part Elite Force.
 
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I knew it wouldn't be my type of game - I find all the management stuff tedious and boring. The combat is basic and so many features are missing the Demo was a poor call to release in the current state.

Yeah, I'm sad to say that the more I see of the game the less excited I am.
I still hope it's something I'll buy but hard to know for sure until the final version gets released.
 
Paramount are god dam awful as a company. They are so poor at Star Trek licensing and in particular video games.

A few years ago we got GOG versions of Elite Force 1 & 2, Armada 1 & 2, Bridge Commander, Away Team, SCIII and Hidden Evil. So your thinking ok get the older gamers back into Trek gaming and get some new fans and now we can build for a whole new generation of Trek gaming.

Paramount has done virtually nothing with the IP and we head into the 60th anniversary. Reboot some of the franchises & give us new ones. 2D points and clicks and modern 3D games.
 
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Replying late to this but this looks interesting. Video on this and hey you can do a Far Cry and beat the game without playing all of it.

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Elite Force III is long overdue. I've been imagining Borg levels with new graphics ever since Doom 3 came out :biggrin:
We'd more likely get a reboot then a sequel.

Though It's not like anything in the game really contradict anything the shows/movies have sone since they came out.
 
This is the kind of game where I lose track of time fiddling with everything and then I look and it's 2 hours later. And it's been a bit since a Trek game did that to me. Maybe since Birth of the Federation.
 
It took a while till I realized you can switch systems on the BotF build page with your arrow keys and don't have to open the menu and find the next one each time :D
That game could use a proper remake or sequel!
 
Paramount are god dam awful as a company. They are so poor at Star Trek licensing and in particular video games.

A few years ago we for the GOG versions of Elite Force 1 & 2, Armada 1 & 2, Bridge Commander, Away Team, SCIII and Hidden Evil. So your thinking ok get the older gamers back into Trek gaming and get some new fans and now we can build for a whole new generation of Trek gaming.

Paramount has done virtually nothing with the IP and we head into the 60th anniversary. Reboot some of the franchises & give us new ones. 2D points and clicks and modern 3D games.
Yeah, I completely agree. It's hard to believe we've gotten 5 shows and one movie in the Paramount+ era and only 1 game for Prodigy. There are so many opportunities for games in Star Trek, and there's so much more they could do with it than they have been.
As for the game the thread is for, I've been kind of torn on it, it seems like a really cool idea but I don't really do these kind of sims. I'm more of a fast paced action game kind of person, and this does not look like that.
 
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there are alot of indie developers with passion who can make all kinds of star trek games, one idea i had is something like the outer worlds/starfield only in the star trek universe, with different factions and planets. rpg builds, choices,and so on. better to make with a brand new ship crew since alot of the actors died and cant do voice acting anymore. rts games like armada (or a remake/remastered), fps games, and so on. i dont think this game will be my cup of tea, i will give it a try but i prefer rts style more then managment. the biggest problem that do not allow indie devs to make star trek games is the licensing. paramount only care about streaming and dont understand the potential of video games and how much money it can bring them. they live in the past.
 
Now, there is a game that needs a proper remake. I know Stellaris did a Star Trek version but it was not very good.
Well that wasn't made by the Stellaris team, it was a third party developer but the same publisher.
I liked it, I played it enough to be worth the price IMO

I think it would of done fine if Stellaris didn't already exist.

I know that doesn't make sense because it was built on top of Stellaris, but I'm just being silly
like if it was somehow transported to a universe where Paradox never made Stellaris lol
 
Well that wasn't made by the Stellaris team, it was a third party developer but the same publisher.
I liked it, I played it enough to be worth the price IMO

I think it would of done fine if Stellaris didn't already exist.

I know that doesn't make sense because it was built on top of Stellaris, but I'm just being silly
like if it was somehow transported to a universe where Paradox never made Stellaris lol

No, I think it makes sense. A big critic of the game seemed to be that it was a poor conversion of Stellaris. If you want a good space 4X, there is already Stellaris that you can play. So Star Trek Infinite was worse than Stellaris but because it only focused on the TNG era, it was also a rather shallow Star Trek game. If Stellaris did not exist, the game probably would have seemed like a decent Star Trek 4X game.

Speaking of space 4X games, I've been going back to playing a lot of the Master of Orion reboot. That game would be fun with a Star Trek mod.
 
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