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News New Game - Star Trek: Voyager - Across the Unknown

Jeeze I found it hard enough already, almost ran out of Deuterium a couple times

So did I on the first playthrough.. but then I realized I was just gathering resources willy nilly without paying attention to how much I can store.
On the second and third run, I was just stocking up resources as I needed them.
I was careful with Deuterium (to get it when I needed it), and more generous with gathering Duranium.
That way you can manage better until you can make the cargo bays to increase storage capacity.
 
So is this a rogue-like kind of like FTL, or can you reload a previous save if you hit a dead-end or die?
 
Jeeze I found it hard enough already, almost ran out of Deuterium a couple times

The number in the circle in the top center tells you how many cycles until you run out of deuterium. So you can easily keep track of how long you can go before you run out. The nice thing is that there are lots of sources of deuterium in the star system so it is easy to just fly to a source and get more.
 
So is this a rogue-like kind of like FTL, or can you reload a previous save if you hit a dead-end or die?

The demo is relatively limited in what it provides right now... and we're suspecting it might not fully represent of the final gameplay.

I couldn't find the option to save a game mid progress (at least in the demo), but that could also be something I missed or hadn't explored.

I noticed I can't change the resolution of the game though - which is a bummer... its stuck at maxed out res for now.

But you can change graphical details - lowering from Epic to High offers pretty much identical visual fidelity at least from what I could tell - so there's no need to run the game on 'Epic' mode at least.

I'm mentioning the graphical resolution being stuck at maximum (at least for me), because its potentially indicative the menu itself isn't finished, hence the potential limitation in saving/loading games.
 
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