OK, this is new. Looks like they're doing a little ARG for Leviathan on the Bioware blog. Oh and the ANN twitter account has been "hacked" by this guy too. 

The implication there of course would be that Feros is the Leviathans' homeworld, presumably with it's oceans long since dried up. That or Thorian spores were somehow transported there at some point in the past...perhaps as a handy food source?
The implication there of course would be that Feros is the Leviathans' homeworld, presumably with it's oceans long since dried up. That or Thorian spores were somehow transported there at some point in the past...perhaps as a handy food source?
Well I read on one of the TV tropes fridge pages for the Mass Effect games that there was a race mentioned in one of the Mass Effect games (I think it was ME 2) that was apparently clashing with one of the dominate races of a cycle who's name is similar to the Thorian that led to speculation that the Thorian used to have its own little interstellar empire. So it might not be native to Feros.
And I was thrilled that they bothered to record new dialogue for all your squadmembers (and Cortez and Hackett, but unsurprisingly no new Joker stuff.)
I hope that the practice of having the squad have new dialogue is a continuing thing, it added a lot of depth to the missions. It wouldn't surprise me if that's due to the Extended Cut, but I'd love for them to get long term plans set for the DLC so that they can record all they'll need and continue to have that be a part of the DLC.
The new cabin trophy is hilarious. My miniature giant space hamster has a new friend now!
I don't recall any mention of that in the DLC?Kasumi's lover's greybox
Yeah, there is that. But that's going to be something we feel with all the single-player DLC since it has to be before the ending by necessity. Unlike the ME2 DLC where it could fit in after the ending of the main game, and in some cases (like LotSB and Arrival) was probably designed to be experienced after the ending.Overall, I can't shake the slightly hollow feeling that none of this matters, given we already know how things end...
The differences are so minor it's not worth replaying to the end. Just a few extra bits of dialogue.I didn't play through to the end of the game after completing the DLC (mostly because I strongly dislike that "defend the missile battery part of the London mission), but I've heard that some of the Starchild dialogue changes after meeting Leviathan. Is that true? Is there a Youtube video that shows that yet?
I didn't play through to the end of the game after completing the DLC (mostly because I strongly dislike that "defend the missile battery part of the London mission)
I don't recall any mention of that in the DLC?I think there was a mention of it in Kasumi's mission on the Citadel, but nothing in the Leviathan DLC.
The differences are so minor it's not worth replaying to the end. Just a few extra bits of dialogue.
Not as good as the ME1 or ME2 ending though. ME1 felt incredibly epic. I still remember the first time I went running up the Citadel Tower. ME2 was far more intense, you weren't really sure if everyone was going to make it (I got Legion killed the first time through).
Cut dialogue seems in imply this is pretty much what they intended, so it's a real s[h]ame it was never implemented.
My pet theory is still that the keepers were behind it. Who else knows the citadel better? Who else has the enormous technical expertise to conceive of it? And who else has more of a reason than anyone to want the endless cycles to stop?
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