Well this is a surprise! I wonder how much EA had to pay Microsoft to get ME1 onto the PS3.
They shouldn't have to do any editing for that, if they made the game right in the first place: leave all the code/etc. in place, even though there won't be any saves with the flags.I wonder how much they'll edit the PS3 version of Mass Effect 2 to take into account all the appropriate choices from ME1.
They shouldn't have to do any editing for that, if they made the game right in the first place: leave all the code/etc. in place, even though there won't be any saves with the flags.I wonder how much they'll edit the PS3 version of Mass Effect 2 to take into account all the appropriate choices from ME1.
They shouldn't have to do any editing for that, if they made the game right in the first place: leave all the code/etc. in place, even though there won't be any saves with the flags.I wonder how much they'll edit the PS3 version of Mass Effect 2 to take into account all the appropriate choices from ME1.
Yeah - ME1 will be available on its own via PSN.
Yeah - ME1 will be available on its own via PSN.
Sweet, I don't have to rebuy the whole trilogy.
Yeah - ME1 will be available on its own via PSN.
Sweet, I don't have to rebuy the whole trilogy.
Pretty sure they said that ME1 will be $14.99 on PSN.
They're down to $20 new, so... not a whole lot!Thats good seeing as the full trilogy set is about $60 bucks which is $20 per game I'd really be saving $5 or more depending on how much I would have gotten for the trade in of 2 and 3.
The end to ME3 was just a clusterfuck.
The Reaper cycle effectively came down to "Synthetic Reapers harvest organic species in order to save them from being wiped out by Synthetics in the future".....erm, right.
The end didn't really sit too well with me - why on earth would you be taking advice from the enemy CinC?
Plus, whichever way you went you were left with the feeling that you'd only 'won' because the enemy let you win.
Control - the choice itself comes just moments after you'd argued against TIM and his desire to control the Reapers. Minutes later though, it's not a problem?
Synthesis - No chance. In a moment you're signing up to changing all organic life in the galaxy at a cellular level without anyone's consent.
Destroy - the best of a bad bunch. Although technically a win, it comes at the cost of carrying out genocide against the Geth.
Refuse - well, refuse is just Bioware showing us the middle finger for daring to not like the original endings.
Plus the 'breath' scene at the end of 'Destroy+' really pissed me off. FFS, it's the end of Shepard's story - you've said countless times that he/she won't be in the next game -why would you possibly end that story with a scene like that?! Either kill the character, or don't, but don't leave us in limbo! According to Chris Priestly we're supposed to head canon our own ending. Well, after 5 years, and hundreds of hours playing the character, thanks for letting me pay £40 for the privilege of imagining my own ending.....
Suffice to say, I was not impressed.......![]()
Control - the choice itself comes just moments after you'd argued against TIM and his desire to control the Reapers. Minutes later though, it's not a problem?
Synthesis - No chance. In a moment you're signing up to changing all organic life in the galaxy at a cellular level without anyone's consent.
Destroy - the best of a bad bunch. Although technically a win, it comes at the cost of carrying out genocide against the Geth.
Refuse - well, refuse is just Bioware showing us the middle finger for daring to not like the original endings.
Plus, whichever way you went you were left with the feeling that you'd only 'won' because the enemy let you win.
Can't say I had that take away - I felt more like I got there, there was nothing they could do to stop me at that point, so it tried to shape my choices based on its POV.
And again, I have to wonder if the Reapers can be controlled. They don't explain the mechanism where that works worth a damn, and I'd need far better assurances that they wouldn't break free next Tuesday and go about their business again.
I agree that's morally repugnant, but I went with this one as the best of several bad option. Changing organic life at the cellular level is bad. Committing genocide against the Geth and killing EDI IMO is worse.
Couldn't do it. I see them as sentient, and therefore alive, and I couldn't kill EDI. This was the worst option to me. The mass murderer option. The Reapers deserve to die. There's an entire chapter devoted to why the Geth don't - and in my play through Legion sacrificed himself to bring them to full sentience. Now I have to murder them to get rid of the Reapers? Fuck that's low.
I think the Reapers as the receptacles of life for the next cycle is an interesting thought - it actually makes the reason the universe is the way it is not completely friggin' insane as the current 'explanation.' There's a lot of hints toward that, I'm sure I'm not the only one that's thought of that.
And would make for an interesting play ground for the next series of games.
You're forgetting the space elevator. The Catalyst could very easily have left you to die with Anderson. Instead, he sends down his 'elevator' and brings you up to him for a chat. At that point, had the Catalyst not bothered then the Crucible was fucked, and Shepard would have died alongside Anderson. Beyond that the rest of the allied forces would have been completely dependent on a conventional victory, which just wouldn't happen, as evidenced by the refuse ending.
No matter which ending you pick, you're completely dependent on the Catalyst even entering a dialogue with you, ergo, you win because he lets you win.![]()
Plus, if you're playing renegade, then you've effectively just been handed the keys to conquering the galaxy yourself.
In the end, I weighed the fate of one species, against the fate of all. Sorry Legion, you lost!![]()
I do agree, to have to kill off the Geth, especially after you'd just freed them and given the peace with the Quarians, was hard to take - but as per above, I saw it as the lesser of two evils (just).
I seriously have no idea how they're going to go about continuing a series beyond ME3. They would have to canonize one of the four possible endings. It's highly unlikely to be refuse, but the other three - well each has problems.
Again, disagree.
The space elevator was the point of entry chosen by Andersen. It was how they were sending bodies up to the Citadel to render the new human Reaper. Remember your point of entry in the processing area with the bodies all around you?
That was the Reapers being true to their programming. Their initial attempts to create a human Reaper were thwarted in ME2 with the destruction of the Collector base, and they were still attempting that at this late stage. Indeed, its why they were on Earth in the first place.
And if all that's true, there's a very distinct reason that the Reapers would still feel the need for processing the Earth, even at this point when they were actually loosing Reapers to armed resistance.
They refused to see it as a war, and only as a harvest -and that Shepard was actually destroying life by fighting them.
As far as the Catalyst - there seemed to be some point that unifying the races allowed Shepard access, which had never happened before.
That was the part I was criticizing - not sure WHY that changes things.
Of course, this is all writer fiat - I'd much rather have crashed the Normandy through the beam and sent out my squad to fight our way in. Makes just as much sense - and is far more in character for Shepard.
Well, personal ethics then - I couldn't see the synthesis, as invasive and violating as it was, the same as genocide. Either choice clearly sucks though.
Agreed. There's lots of ways you could try, but the big problem is the multiple endings mean you come from the galaxy in a vastly different state.
One way would be to 'meta' it - the Mass Relays being broken/frakked up could have all sorts of consequences. One interesting one would be an alternate reality - all three endings happen, but different places in the Mass Relay circuit have different endings in place. It would make for a series of cool what ifs. But I think there's be a lot of blow back on that one for being too Star Trek, as much fun as exploring all the different outcomes would be in one setting.
That's why I thought about the Reaper Rebirth idea - all of the three endings work there, and it can dramatically alter the universe. You get past the Reaper threat, and have a whole new series of questions. Hell, remember how warlike the Protheans were? Imagine them and hundreds of other species popping up. LOL.
It's going to be hard to come up with a way that legitimizes the choice and still makes for a game setting that all three endings could provide. The control by itself is a bitch - what possible threats could arise that the Reapers themselves couldn't deal with under a benevolent God-Shepard?
I think you need to get rid of the Reapers to continue the story no matter which choice you make.
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