Thank you!Brilliant!
It's really nice to see ships that we know, but given a new spin to make them new and fresh!
Thank you :-)An idea came to me the other day for someone (with serious talent like yourself) to tackle — how about doing a ‘modern’ (call it ‘Re-Oberth’ing, lol) take on the CGI First Contact ships whose meshes were ‘lost’?
But the Akira class, that’s been done and then some. I’m thinking of the Steamrunner, etc.
Just a thought - they’d probably be a good challenge as they were brief flyby/background ships to begin with, with not a lot of detail or thought towards their design.
Cheers,
-CM-
Thank you!Really nice work.![]()
- the nacelles are still not quite right. They are too short, they need to be a little longer, and I missed some details on the back of them.
- Some of the texture maps are missing and need to be reattached to the file.
- The underside of the “platform” needs work, it needs to be fleshed out into something that makes sense. I have ideas.
- The shuttle needs a more expanded and detailed interior.
- (Tempted, but unlikely to happen, but let’s put it on the list anyway) – a new light box for the rooms behind the windows, more in line with the actual shape of corridors used on TMP style ships. (It would up the poly count).
- (Tempted, but unlikely to happen, but let’s put it on the list anyway) – deck plans.
Thank you!You turned that into a working ship
Thank you!Nice work.I guess all ships get upgrades and updates all the time so you can just say that your design is a later era Oberth, they seem to still fly around in the 24th century which probably means that the ones still flying are either old and upgraded or new built with all the comfy bells and whistles of the era anyway.
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