Yeah.
I don't dislike the effects themselves at all (I very much enjoy both amateur attempts at TOS CGI, and things like New Voyage's effects, putting new spins on the old). What I don't like is the assertion that the old HAS to be replaced because it's crappier than the new, and if I don't like it I should sod off. That's bullshit.
That's sort of what I was trying to say in my first post. If they were going to do it, that should have gone all out - budget and time permitting of course. It would have been more entertaining as an alternate look at TOS than what we got. More dynamic shots and compositions would have gone a long way in making up for a lack of realism in the CG.
For example, when Babylon 5 started, it represented a revolution in TV f/x. However, even at the time, the "realism" paled in comparison to what was being done on DS9. What the saving grace of the B5 f/x is, is the dynamic nature of their effects, their use of lighting, composition, and camera and object movement. If the producers of TOS-r had gone for something like that - simulating the movement and lighting of a "real" object, rather than the movement of a model on a motion control stand, I think that the results would have been far more entertaining.