I like many of your thoughts, that's why I'm going to indivudally add my thoughts to them
1. Episodes and story arcs focusing exclusively on non-human races. I loved “A Matter of Honor,” “Face of the Enemy” and “Soldiers of the Empire” because they gave us an idea of how non-Federation ships and crews function. Why not expand on the concepts introduced in those episodes?
Both yes and no. Another example I LOVE is VOY's "Distant Origin", which is partly like a first contact story told from the viewpoints of the aliens (dinosaurs). I especially loved them getting things
wrong based on evidence (like assuming humans are "matriarchal", because of Janeway). That is both funny and a realistic look at how science actually works.
But that can also get old
really really fast. Like "Enterprise being taken over by badguys" and "Captain being kidnapped by aliens" it's one of the standard plots you should repeat too often, otherwise it gets stale. Also budget is an issue, you'd have to create complete new sets everytime and have lots of new actors (with heavy make-up) in big roles - all cost a LOT of money.
Still, I'd love to see that once every other season, and I definitely prefer it to the regular cut-aways to the aliens that DIS and DS9 gave us in a story arc.
2. Similar to what others have suggested, I’d ditch the universal translator in favor of each race’s primary language, at least in scenes featuring only members of a single race. That is, if two Cardassians are speaking to each other, I want to hear actual Cardassian words. For scenes containing more than one race, the universal translator can be used for the sake of simplicity.
I'm not a big fan of too many subtitles, in fact not all all. I hate klingon scenes in klingon, wether it was "The search for Spock" or "Discovery". I'd love to hear alien languages more often, yes, but only if there is a story telling reason for it, like no universal translater available or a new language encountered that is not yet deciphered. (Both of which should IMO happen way more often!).
3. Agree with limiting the use of the transporter. IIRC, the idea was developed for budgetary reason. Now that CGI is available, why not include more scenes featuring shuttles and other small craft?
The transporter may have started out for an insignificant reason, but he's one of the hallmarks of Star Trek and a thing that makes it unique in the realm of sci-fi (like holograms). They should keep it, it's one of Trek's unique selling point.
That being said: They
absolutely should reign their writers in when using it too often (say, on DIS Lorca and Burnham beaming inside the ship, instead of just
walking).
They shouldn't use it when other alernatives are more logical (like two starships docking in space), and I don''t like both site-to-site transport (there should always be at least one plattform on one end), and i friggin' HATE beaming massive amounts of people (like evacuating hundreds of them at the same tme from a ship exploding).
IMO it's a great way to get people on and off a planet or some other structure - but there should be a clear rule of only beaming as many people as transporter pads are available. For everything else - they should need more creative solutions.
4. I always like the idea of each ship having its own logo/insignia, so I’d bring that back. Alternatively, I’d use the Enterprise insignia on the left breast but also have a small arm patch indicating the ship/starbase a character serves on.
I think the Enterprise insignia has become iconic and blended with Trek like the Bat-logo with Batman. Taking it away would be IMO a mistake. But I would like it if other
branches of Federation organizations had different logos: Like the equivalent of the coastguard, a sience-only organization, or something like the MACO.
5. Less reliance on technology during off-duty hours. I like the idea of characters preparing their own meals with real ingredients, washing their clothes, taking showers, etc. Replicators make sense in situations where a full kitchen or restaurant isn’t available, but they’ve no place in a character’s home.
Absolutely agreed! I hate seeing a uniform getting replicated - it's just an enourmous waste of energy, and there should be thousands available on every ship anyway.
I like the approach "The cage" took on it's Earth flashback/illusion: Futuristic stuff in the background, but in the foreground people doing familiar stuff like riding horses and having picknicks in the countryside.
6. Less homogenous alien races. A Romulan spy played by
Kelli Barrett (
The Punisher,
Law & Order: SVU) should still look like Kelli Barrett, not Kelli Barrett with a bowl cut.
I think there is an in-universe reason, in un-free societies that people have to abide by the norm. In North Korea there are only 15 hairstyles
allowed, and even China has a fixed sumber of hairstyles "recommended" for their citizens. So I'm okay with Romulans looking more similar to each other.
That should not be the case for other, more individualistic alien societies for example. The last time I saw Vulcans with unique hairstyles was Saavik (and probably Tuvok), and klingons should
definitely have a more wide variety of hairstyles and braids - I hate the uniform barbarian look, "The undiscovered country" was very good with many, many different types.
7. Similar to the above point, non-human races should have a wider variety of ships available for space travel, including older ships. It would be cool to see restored TOS-era Romulan BOPs going up against Borg cubes and, from a plot standpoint, would actually reflect the sense of desperation the Romulans might be feeling were they on the cusp of a conflict with the Borg given that they had to press older ships back into service.
Yes, I also like to see more alien starships! But not
too many. They should have a similar style in common, to show the same technological heritage. On he contrary, I'm even for
less Federation starship types - it doesn't make much sense to have dozens of different starship configuration it they all have the same mission profile anyway.
8. Deal more extensively with the psychological ramifications of a life in space. DS9 tried to do this with “Hard Time,” “Nor the Battle to the Strong...” and “It’s Only a Paper Moon,” but they were only partly successful with it. O’Brien was back to normal by “Broken Mirror,” which made absolutely no sense.
Absolutely agreed! I think this is a thing where Trek could actually learn something from nuBattlestar Galactica. They were very big on depicting "regular" life in service, and having to deal with trainings, mission briefings and all that psychological stuff. That felt very "real".
9. On a related note, give the CMO something to do besides research. Show him/her actually conversing with patients and trying to understand their illnesses or injuries, which should have been treated with actual medical knowledge and skills, not a dermal regenerator.
Yes!
10. Feature more scenes involving spies and diplomats. I want to see where the information fueling Starfleet missions actually comes from and how this information is eventually used to shape Federation law and Starfleet regulations. Additionally, an opportunity that I thought was missed with Kirk but could be explored with Cornwell is how flag officers influence Federation politics. They have more power than a line officer. They should have the chance to use it where appropriate.
Not sure about this one. Politics in science fiction is usually really, really boring, because they can't go into the details like with shows set in the real world like "Westwing" or "House of Cards" - because the fundamentals, the laws everything is based on, just aren't there. It's just what writers
think of how laws can look like, which is usually overly simplistic and wrong, instead of writers being able to mine
real laws (like "designated survivor) for dramatic potential.
It's the same way "section 31" gets more ridiculous the closer you look. In a present day show the concept could be interesting - a clandestine organization inside the US, operating outside US law. But since we know so little about
Federation law - since it's all made up on the fly - diving deep into the
exceptions of said law really doesn't make a lot of sense.