Re: If you had to create your own TV show,what concept would you go wi
I think your idea could use a bit more focus. Answer these questions: what's going to convince an audience to sample the first episode and what's going keep them from tuning out 15 minutes into the show?
If you can answer those questions convincingly, you're ahead of 90% of TV.
A lot of thought in the first ep. Meet the crew surrounded by a really deep mystery is my first thought. See below.
I don't think others liked my idea either.
I like your idea, but I do feel that the story sounds a bit gloomy: a devastating war, followed by a lonely search for estranged persons, some of whom will be found dead.
To quell the unhappiness, there has to be a potential for action. So finding and catching up with a ship would have to happen relatively swiftly, otherwise viewers will be watching a lot of traveling. Contact would also have to be quite eventful and tense.
The FTL ship can catch a non-FTL ship, but there is a serious needle-in-a-haystack issue. And yeah, contact would be tense. These people have been travelling for generations, and now they can get there in a coule of days? They are going to be pissed! Which is why when I thought about it, the focus wouldn';t be the commnad team of the ship, it would be the contact team, made up of psychologist, doctors and soldiers, and indeed, soldier-doctor-psychologists. Some of these people will have evolved societies quite removed from ours (maybe some of them will be gangsters or Romans

) and these contact teams will have a big job. And that would bring action too, especially, say, if the the MGS crew tries to take over the FTL ship. Yes, 'Space Seed', but done differently.
-- imagine a bunch of multigenerational ships were sent out into the galaxy, then the Earth fell into chaos. When it all starts working again, they also have FTL drive. A ship goes out exploring, trying to find the multigen ships and if necessary bring them home.
This one inspires me.
The Earth is on the verge of destruction, and multi-generational ships ("MGS") set out to systems they have determined have planets that should support human life.
While the ships are in transit, the FTL breakthrough is made, and FTL ships set out for the same planets.
One such planet is not as resource rich as anticipated. The FTL people settle the world and prosper.
MGS arrives, and the FTLs tell them to leave. With the resources of the MGS almost depleted, they decide to stay and fight for the world that was supposed to be theirs.
I confess I hadn't thought of a threat to Earth before the ships left, but that makes a lot more sense, providing the threat is:
a) far enough away they have time to build the ships, and
b) is avoided or minimised.
And as I said, old colonists vs new colonists is sound.
To get abck to the point I wanted to make, on
Temis's post.
The original idea was a novel idea I've had on my backburner for a long, long time. Same principle, but only, say, 5 ships left Earth before trouble arose and it was hinky for a while (that's a sociologist term).
Anyway, the FTL ship goes out, on the trail of 2 ships. One had stolen something, and the other was following, seeking revenge. How many years are these guys going to have to follow one another, always in each other's range? The FTL gets to their target weorld in days, amybe weeks. But hwen they get there, the world is impossible to inhabit, and a beacon from one of them says it (the other isn't mentioned) has gone on to another target.
When the FTL ship gets there, both ships are about to meet, after all this time. Vengeance has been bred into the second crew, so much so that they have cryogenically suspended the life of their leader so he can be in at the kill. By the same token, the kleader of the first ship, who was a complete bastard, is long dead, but kept alive through clones, but these clones are physical, not mental, and nothing like the original.
The contact team arrives just in time to stop this turning into battle, ranging from hand to hand to ship to ship. It's a complex situation they have to bring all their skills to... and this is basically their first mission.
Howzat?