I hope this is coop like the last one, that was a hell of a lot of fun last time.
I hope this is coop like the last one, that was a hell of a lot of fun last time.
Good god, I fucking don't. Or at least I hope any co-op is optional. Resident Evil 5 was a monumental f*ck up for me, simply because of the forced co-op with s. By all means have a co-op element, but making the whole game a co-op experience was a bad move.


This.I like co-op a lot, but forced co-op like in RE5 really hinders the game. <snip>
I'm by far more a single player gamer than I am multiplayer. Yeah, it's cool to play with a friend. But being forced to play with a bot with horrible AI is just flat out ridiculous. I remember before the finale of RE5, I gave Sheva all of the handgun ammo I had left and didn't even use her gun! 
More detail's on RE6.....looks like they are going the way of Borderlands muti coop players route with the shoot and move thing.
http://gamingbolt.com/more-resident...-you-can-move-and-shoot-dev-team-size-150-600
I am liking the look of this so far, coop sold the deal for me anyway....online mutiplayer i wont touch but i'm sure some will like it.
- Splitscreen returns (for two people)
- 2-6 player co-op
- 2-8 player online
- Moving/shooting is in
- Cover system is in
- Info on a demo will arrive in the coming months
- It is implied co-op is seen in the trailer
- 150 person development team, 600 total with all outsourcing/support staff
- In development for 2 years so far
Me too. I enjoy the characters and the storyline alot so a reboot would be less than appealing to me. I wonder if they saw the backlash DMC got when they rebooted and decided not to do so.So I guess they dropped the idea of rebooting the storyline with RE6.
Works for me, I was interested in seeing where the story was headed anyways.
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