I hope this is coop like the last one, that was a hell of a lot of fun last time.
I hope this is coop like the last one, that was a hell of a lot of fun last time.
Good god, I fucking don't. Or at least I hope any co-op is optional. Resident Evil 5 was a monumental f*ck up for me, simply because of the forced co-op with s. By all means have a co-op element, but making the whole game a co-op experience was a bad move.
This.I like co-op a lot, but forced co-op like in RE5 really hinders the game. <snip>
More detail's on RE6.....looks like they are going the way of Borderlands muti coop players route with the shoot and move thing.
http://gamingbolt.com/more-resident...-you-can-move-and-shoot-dev-team-size-150-600
I am liking the look of this so far, coop sold the deal for me anyway....online mutiplayer i wont touch but i'm sure some will like it.
- Splitscreen returns (for two people)
- 2-6 player co-op
- 2-8 player online
- Moving/shooting is in
- Cover system is in
- Info on a demo will arrive in the coming months
- It is implied co-op is seen in the trailer
- 150 person development team, 600 total with all outsourcing/support staff
- In development for 2 years so far
Me too. I enjoy the characters and the storyline alot so a reboot would be less than appealing to me. I wonder if they saw the backlash DMC got when they rebooted and decided not to do so.So I guess they dropped the idea of rebooting the storyline with RE6.
Works for me, I was interested in seeing where the story was headed anyways.
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