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Why dose Starfleet medical and science share a common uniform configuration?

Which is why I think designating gold/green/avocado (and later red) as the Command Division color was dumb as is having a Command division.

Having a Command Division isn't dumb. What's dumb is grouping Command, Flight Control (and sometimes Armory).

Are command level officers in their own division?

Yes and no. "Command Level Officer" is a specific community within most naval forces with it's own badges and such. A different shirt colour is one way of doing this, though a different (symbol within the) badge on the same shirts (see below) would also have been a servicable option.

In retrospect, Gold should have been called Operations and Red called Services, IMO. Command should be a term reserved for the CO, XO and 2nd Officer. Leaders on the ship level and above.

That would roughly consistent with how some naval forces do it if "Deck Department = Operations":

Flight Operations (both auxiliary craft and Bridge Flight Control/Helm/Navigation Console).
Security
Armory Technician (Though this could be separated into AT (below decks, part of Engineering) and Tactical Officer (Operations, mans bridge console, likely also CONN rated)).
Legal
Logistics and Administration.
Communications (mans Bridge Communications console, does not maintain system), may share at least senior officers with:
Signals Intelligence.
 
Having a Command Division isn't dumb. What's dumb is grouping Command, Flight Control (and sometimes Armory).
That!

Also, grouping Security & Tactical Control for the Ship into one single role where Worf has to Multi-Task and split his mental focus is a fools errand.

Internal Ships Security (Especially with Intruders trying to take over the ship or do some other boarding action) should be a completely seperate role (Odo's role on DS9) from taking control of Tactical (Worf's normal Role) on the bridge of a StarShip or Weapons on a StarBase.

Those two roles should be VERY different and seperated so people can have mental focus on the task at hand.

Flight Control of Shuttles, Fighters, Drones should be in it's own unique seperate Command Structure and be responsible for carrying the "Away Teams" to their destination to do their stuff (Be it Tactical, Scientific, Diplomatic, Engineering, Relief, etc).

They should be focused on getting the Cargo, People, or Payload to the destination and/or back along with making sure everything flows securely.

What the "Away Team" on the ground does, should be seperate group with a field leader and a group of people monitoring on COMMs and managing the mission in real time via Satellite & Remote feed on the ship or StarBase or where-ever they are monitoring the mission from securely, far away.

The StarShip/StarBase/Hide-Out should be in as close as it is deemed safe, if not, feed data relays via Satellite communications or other forms of COMMs relays as securely as possible.
 
And, they definitely should not send the captain on such missions.

Otherwise, drama might happen.
I would prefer if the Captain is remoting in from the Holodeck via a tiny RC Anti-Grav unit mated with the Mobile Emitter.

This way, he can get to the Bridge if necessary in short order while being on the "Away Mission" remotely.

Kind of like how Stamets "Remoted In" via Holographic Helper to help on that dangerous away mission in the Asteriod Belt.

This would allow for the "Best of Both Worlds".

You don't actually endanger the Captain, while allowing the Actor to be at the Away Mission.
 
I would prefer if the Captain is remoting in from the Holodeck via a tiny RC Anti-Grav unit mated with the Mobile Emitter.

This way, he can get to the Bridge if necessary in short order while being on the "Away Mission" remotely.

Kind of like how Stamets "Remoted In" via Holographic Helper to help on that dangerous away mission in the Asteriod Belt.

This would allow for the "Best of Both Worlds".

You don't actually endanger the Captain, while allowing the Actor to be at the Away Mission.
Some day, we will understand humor.

Trek is hardly about to pull away from "Captain in dangerous situations " trope. That is as mainstay as three department colors.
 
The only reason Starfleet uniforms had color in TOS was to sell color televisions.

So it would make sense that they'd stick with the three primary colors: green, red and blue.

later TNG era shows shows/movies had teal for medical and blue for science.

Actually it's the same blue. Some characters (like Beverly) looked like it was a different blue because the uniform had been washed so many times the color faded. But with somebody who has never worn a blue uniform before, like Picard in "Tapestry", the uniform is brand new so the color is brighter.

In SNW, on the other hand, there are indeed two different blues, one worn by M'Benga and the other by Spock and Sam.
 
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The only reason Starfleet uniforms had color in TOS was to sell color televisions.

So it would make sense that they'd stick with the three primary colors: green, red and blue.
And the reason the captain goes on dangerous missions is they are the leading character.

Some things just get baked in and stick like glue.
 
So it would make sense that they'd stick with the three primary colors: green, red and blue.
Depends on with Primary Color system you use. Traditionally in art the Primary Colors are Red, Yellow and Blue. In physics you have Red, Green and Blue. Not sure if there is a Red, Avocado and Blue system. ;)
Since Trek and NBC wanted to sell color TVs I’m going with RGB.
 
So the chief engineer is actually in the command division, and could choose to wear a different uniform than rest of engineering? I don't think that's supported. And even if so, it would't explain Lt DeSalle.
If an engineer is in the command division there's no point in having divisions.

If command just means leadership, you're just describing officers. In which case everyone in gold should more or less just be a pettyofficer/crewman.
 
I think someone on this board came up with something a long those lines, at least for color coordination, that I like:
KXWO2yd.jpg

My thing if I had magical powers would be going towards making as if they were seperate uniformed services.

With sciency folk being members of a blue shirt nasa like organization. Orange being the engineers corp, with black/dark grey being the regular fleet. And maybe a 4th color for something like the marines(marines in trek are stupid imo, so not exactly that).
 
If command just means leadership, you're just describing officers. In which case everyone in gold should more or less just be a pettyofficer/crewman.
Nah.
My thing if I had magical powers would be going towards making as if they were seperate uniformed services.

With sciency folk being members of a blue shirt nasa like organization. Orange being the engineers corp, with black/dark grey being the regular fleet. And maybe a 4th color for something like the marines(marines in trek are stupid imo, so not exactly that).
This idea is probably more stupid than Marines in Star Trek.
 
You mean TOS has that.

Other Berman-era Star Treks are more Ensemble based, so equal opportunity endangerment to Non-Captain characters.
And they fall back to that formula. Janeway saves the day, Action Hero Picard, Archer duel weilding phase pistols, etc..


While I generally appreciate your efforts to make sense of Starfleet's operational missives, the rule of drama wins out.
 
We need to get away from the "Big 3" concept and just go for "Big Ensemble Cast" where they all are equal opportunity to be endangered and save the day.

That's one of the aspects of SNW that I really like.

Nearly everybody has their own moments.
 
We need to get away from the "Big 3" concept and just go for "Big Ensemble Cast" where they all are equal opportunity to be endangered and save the day.
Problem there is someone still has to be the lead, since someone is going to be the first listed in the credits. And that person will of course get all the attention and action. And with the typical Trek format, it makes the most sense for that person to be the Captain. The only Trek shows to have deviated from this are Disco and Lower Decks. And Disco eventually made their lead the Captain anyway, while Lower Decks is a sitcom where it's easier to have a lead who isn't the Captain than it is in an action/drama series.
 
Nah.
This idea is probably more stupid than Marines in Star Trek.

I mean basically what you get in DS9.

You have the defiant crew, O'briens engineers who are basically their own thing, the Bajoran militia odo/rom, and then the random starfleet folk who aren't tied to the defiant nor O'briens engineers. Add to that seeing something like red squad(better written obviously) would be awesome.



I mean it's sort of what we get with gold blue red, but it's messy and is very inconsistent. It'd be cool if there was a real story going on between the groups. there's a great little ds9 episode where we learn worf has no idea with how to deal with O'brien's engineers. He expects them to be like starfleet officers and they aren't. It's a great little moment between worf and obrien.

It'd be cool if they had their own identities, where you could look at the uniform and have an idea of what they are trained to do etc.
 
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