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Why Do We Demand Internal Consistency & Continuity in Star Trek?

It would be nice to see those stories, rather than just assume they found a way to replicate difficult parts (bio-neural gel packs? torpedoes?). I'm not saying the Voyager crew isn't resourceful. Tom Paris pretty much epitomizes a Macgyver-esque jack of all trades style survivalist.

But, that said, it would have been nice to see them find these solutions rather than just assume it happened. .
Hear, hear. The crew on the new Lost in Space reboot is inventive and resourceful, too — but all of season one is spent showing them being inventive and resourceful to deal with the problem of "damn, we're stuck on a planet, how do we get off?" And most of it makes for pretty compelling drama!...

What perhaps didn't help is that VOY was the third more episodic series so to fans who grew up with the previous 2, TOS and TNG it might seem somewhat repetitive, re-treading old ground. Whilst to fans brought into ST by VOY it might seem new. Of course that is overly simplistic and it can vary from person to person.
I do have an ex-girlfriend for whom VOY was her first Trek show, and (to my surprise, honestly) she still loves it. That said, the people making it knew that it was part of a larger franchise, and could and should have taken an approach that offered more novelty to viewers both new and old...
 
Hear, hear. The crew on the new Lost in Space reboot is inventive and resourceful, too — but all of season one is spent showing them being inventive and resourceful to deal with the problem of "damn, we're stuck on a planet, how do we get off?" And most of it makes for pretty compelling drama!...


I do have an ex-girlfriend for whom VOY was her first Trek show, and (to my surprise, honestly) she still loves it. That said, the people making it knew that it was part of a larger franchise, and could and should have taken an approach that offered more novelty to viewers both new and old...
Voyager did spend many episodes early on estanlishing that they were trading and reworking parts of rhe ship to accomodate not having spare parts.
 
Voyager did spend many episodes early on estanlishing that they were trading and reworking parts of rhe ship to accomodate not having spare parts.

Neelix kitchen and Kes Hydroponics bay of course, and later Sevens more advanced stellar cartography. Two more years and they would have a crèche.
 
Hear, hear. The crew on the new Lost in Space reboot is inventive and resourceful, too — but all of season one is spent showing them being inventive and resourceful to deal with the problem of "damn, we're stuck on a planet, how do we get off?" And most of it makes for pretty compelling drama!...

Yeah. An episode and a half mining a literal shit cave.

Riveting stuff.

:lol:
 
Yeah. An episode and a half mining a literal shit cave.

Riveting stuff.
While some of the plot obstacles (and resolutions) on LIS did seem a little contrived, on the whole I liked its pacing over ten episodes a lot more than I liked DSC's over 15.

(For the most part I also preferred its character dynamics, dialogue, production design, and special effects as compared to DSC. And I say this as someone with a huge sentimental attachment to Trek who would really like it to be better...)
 
As someone above said, some of this can be covered by dialog or captain's log entries.

Captain's log: the crew finally figured out how to replicate/fabricate photon torpedoes/we negotiated a purchase of 100 torpedo casings from the Bothans. Belanna is retrofitting the torpedo tubes to accommodate the new casings.

The episode need not be about the repairs or resource gathering. Just show us one entire episode a season where they are docked at a station /or landed on a planet where the crew is harvesting/gathering /repairing. The episode involves some story not connected to this operation by some characters not involved in the boring mundane necessities.
 
While some of the plot obstacles (and resolutions) on LIS did seem a little contrived, on the whole I liked its pacing over ten episodes a lot more than I liked DSC's over 15.

(For the most part I also preferred its character dynamics, dialogue, production design, and special effects as compared to DSC. And I say this as someone with a huge sentimental attachment to Trek who would really like it to be better...)

Fair enough.

I feel the exact opposite of everything you just said.

Different strokes...

:techman:
 
What perhaps didn't help is that VOY was the third more episodic series so to fans who grew up with the previous 2, TOS and TNG it might seem somewhat repetitive, re-treading old ground. Whilst to fans brought into ST by VOY it might seem new. Of course that is overly simplistic and it can vary from person to person.

In some ways, the episodic format worked well for Voyager. After all, they were traveling over 10,000 light years per season - likely covering about 30 per day, discounting meandering they needed to do around subspace anomalies and the like. Thus it was a good choice to not have recurring off-ship characters because it would have made the quadrant feel small. Hell, that's one of the reasons (besides poor execution) that people disliked the Season 2 Seska/Kazon arc so much - it made it seem like Voyager was going in circles rather than moving in a strait line.

Where they effed up was in not focusing more of the stories on the one part of the show which could be serialized - the crew itself. Voyager has rightly been critiqued for mostly not letting its characters grow in a linear fashion (other than Tom Paris, who got to grow up and become a dad). But the decision to not have a larger group of recurring crewmembers was also a big mistake. I mean, with only about 150 people on the ship, the writers could have honestly done one-paragraph bios for each of them, and plugged them into episodes as scripted guest characters as needed. Ultimately after all, we're telling the story of the crew, not of the alien guest star of the week.
 
However, without heavy suspension of disbelief, we knew there was no way they were getting home except in the final episode, which meant this was "fake drama" much like
Gilligan's Island.

we negotiated a purchase of 100 torpedo casings from the Bothans
Many Bothans died to bring Voyager those torpedo casings....[/guilttrip]
 
While some of the plot obstacles (and resolutions) on LIS did seem a little contrived, on the whole I liked its pacing over ten episodes a lot more than I liked DSC's over 15.

(For the most part I also preferred its character dynamics, dialogue, production design, and special effects as compared to DSC. And I say this as someone with a huge sentimental attachment to Trek who would really like it to be better...)

I actually disagree wholeheartedly. While I liked LiS quite a bit, it felt like a 5-6 episode mini series that was stretched to 10 episodes via more "peril-filler" than I've seen since the last half Armageddon.

DSC on the other hand was very well-paced.
 
Of course we need continuity from Star Trek and any other television show as well! If the writer sets down rules from the first episode for us to know what's going on, then why should they change it without a good enough reason because it doesn't fit in with the story arc that they are currently writing many years later? It was those original rules that we must have liked that kept us watching each and every week thereafter surely!
JB
 
eschaton said:
However, without heavy suspension of disbelief, we knew there was no way they were getting home except in the final episode, which meant this was "fake drama" much like
Gilligan's Island.
Or TOS & TNG, given how many times we watch the crew on the verge of dying or the ship blowing up, when we knew damn well, the ship & crew wouldn't be destroyed on our tv show
 
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