No, this is what you said:That's not what I'm saying AT ALL.
I'm saying that APPEARANCE of consistency from previous trek productions is a consequence of the fact that the majority of the starships that appeared in those shows were recycled from models of OTHER ships and used most of the same parts. Even the "new" ships that we started to see in TNG were recycled multiple times with slight modifications to differentiate different ship types, to the point that we got used to the idea that there was some kind of "design lineage" between those ships in the way they borrowed each other's architecture.
For example: we've seen the Constitution refit, and we've seen the Reliant model. Then we see USS Stargazer, which is LITERALLY cobbled together from Enterprise-A model kits and pieces of a VF-1 Valkyrie. We see ships like the Bozeman, the Saratoga and the Lantree which are also just modifications of the old Reliant model; we see twenty different incarnations of the Grissom, we see a couple of Galaxy class starships, and we see a few ships that are basically just rearranged Galaxy classes (the Phoenix and the Southerland). We see the Enterprise-C model, and then we see a half dozen ships represented by the same model with a different registry and some cosmetic changes to the hull. And we see a metric fuckton of Excelsior classes, including the Enterprise-B making a comeback as the Lakota.
So it's "consistency" in that they're using and re-using the same models over and over again and whenever something new gets added, it gets reused again and again in much the same way. Voyager was no stranger to this either, it just had fewer opportunities to do this for STARFLEET ships since it was set so far away from Federation space.
The ultimate example of this is, ironically, TOS itself. NO show is more consistent in its depiction of what starships than the original series... after all, they were completely identical. When you're so strapped for cash that you can't even afford to DESIGN a new starship, let alone build models for ships you might have designed, consistency is the likely result.
Because, as I said, they were all using the same parts. The ships from First Contact were really the only ones to break the mold on that tradition, since John Eaves had a larger budget to work with and could really play with new concepts. This is how we got the Norway, the Steamrunner and the Akira classes. Which is interesting, because those three designs look NOTHING like any of the previous kitbashes that were built for TNG. And even Prometheus (which, in all fairness, is probably the most ridiculous thing Star Trek has ever produced) was only made possible thanks to advances in CG modeling.
And now we have the Discovery era, where you can design starships in fifty different ways and make models for every single one of them without having to ever share parts in common. Enterprise had this same feature, but only ever showed us three or four starship designs, most of which looked nothing alike.![]()
"Discovery is probably the first Star Trek production in history to not actually have that problem, with all-original starship designs that are not themselves kitbashes or re-arrangements"