I hope that after the events of "Absolution", the police check the ball pit before any kids start playing in it.
Oh my, I haven't played that one in ages where is the ball pit?
I hope that after the events of "Absolution", the police check the ball pit before any kids start playing in it.
you're woman character acting like a macho guy.
The first few Hitman games where you could steal literally anyones clothes and blend in perfectly as that person, no one would notice (they've fixed this in the newer games).
I used to always think if some tall muscular bald guy with a barcode on the back of his head stole the Queens clothes and walked around Buckingham Palace would anyone notice it wasn't actually her?
The orphanage. One of the few levels where I rarely try for zero collateral damage. All those nurses...... my fire axe, please.
That's one reason why the movies are so lame... they feature Agent 47 shaving his head. If he were capable of growing hair, he would undoubtedly do so, to cover up that barcode he has tatted on his scalp.
There's also the fact that every mission in the movies is basically a MASS MURDERER rating, which is the game's equivalent of a Participation award. The perfect Hitman mission is where 47 walks unconcernedly past all the security, takes out the target, shoves them in a wardrobe, and saunters out. By the time the corpse is even found, he's been gone for hours.
That's how I played Blood Money because it gave the best rewards and it was the most challenging to slip in and out without being spotted or firing a shot. A lot of good levels on that game like the mansion, ship and Christmas party locations.
I played 47 as an anti-hero, so generally I played the same way. Except in the orphanage level in "Absolution"; I got nasty on that level. After what those guys had done, they deserved it.
In Uncharted 4, every time you fall to your death when Sam is around, Sam bellows something horrible like "NO! NAAAYTHAAAN!" for some reason i found it so funny i was deliberately dying for about 15 minutes.
I just fought Zaid in Horizon Zero Dawn and shot one of his goons with an arrow and he stated (not shouted or yelled) "Ow. That hurt."![]()
Not any game specifically, but more about ragdoll effects that can lead to unintentionally funny results. When ragdolls started becoming a thing in games, they could be a lot of fun just looking at how bodies would get positioned. I think I had my first experience with ragdolls in the early Rainbow 6 games. My friends and I would get together for some games and we'd laugh at the positions we'd end up in. Then I think the other big one was Elder Scrolls: Oblivion and realizing that nearly everything including the wildlife had ragdoll effects. I remember having a bear roll down a hill after I'd kill it and I remember being very amused at the fact that when it had stopped rolling, it looked like he was sitting right side up. Then GTA IV and Red Dead Redemption came along and added euphoria to the mix which added ragdoll to the overall gameplay, not just death.
Man, lying down on the job again and got himself into a compromising position!
The bear I was talking about ended up more or less like that, but he was actually sitting up, and his paw was.. well, it went there.. The expression on its face was priceless, looking like it had been caught with its hand in a cookie jar. I dunno, I guess I'm just easy to please when it comes to ragdoll physics![]()
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