It's definitely interesting to compare the movie with the series. There are definitely a lot of interesting continuity changes.
There was an SG-1 video game which was being made around season 8 which was cancelled, but the early trailer (minor no-context spoilers for bad guys introduced in season 6 and 7) and promo art showed they were taking advantage of being in a different medium to bring back a lot of the large-scale, elaborate production design from the movie. Jackal guards, Serpent helmets that actually retracted instead of just flipping open, and Ra's pyramid-ship with it's huge open throne room, not to mention more varied and large-scale alien environments that weren't "matte painting and building interiors" or "temperate pine forest." Ooh, and apparently, an unfinished build was leaked several years ago and there are playthroughs on YouTube, so now I have something to look into.
Speaking of the Jaffa helmets, a fun "technology marches on" thing is seeing how they dealt with that as the show went on. In the film, they broke into hundreds of tiny plates and retracted (done with painstakingly hand-tracked stop-motion animation). They punted on the Serpent helmets, as I mentioned, which I guess they were comfortable with because it was a different kind of helmet, because the first time they showed the kind of Horus guards that were in the movie, they cut away and just played the sound effect when they needed to have the helmet retract. A few seasons later, they showed it on-screen, but in extreme close-up and happening very slowly (I'm not sure if it was done on-set or CG, I haven't seen the episode in a long time), and by the end of the show, CGI had gotten to the point where they were able to show a Horus helmet retract in full, exactly as it did in the movie (better, actually, because the helmet didn't suddenly turn from metal to clay).
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