The goal of my Throwback Corridor is to create a kind of TOS enhanced, a TOS that fits the aesthetic of TOS but is also just a step away from the TMP sets. I started with the layout of the original TOS corridor set and added one small corridor spur that was used a few different times, but often enough that I tossed it in.
First up is the Transporter Room spur. I left the end of the corridor open like it was on TOS, but you can get pretty close to the end without seeing the open sides.
Next up is a view from the south end of the corridor looking back towards the rest of the set. The red door is the second turbolift. Sickbay is just up on the left. The blue door in the mid point is the entrance to the briefing room.
Top pic here is a close-up of the Briefing Room door. I realized that I wasn't going to have any shots of these so I included it. Also, the single ladder access point is here and a brief look down the extra radial corridor spur I added in here.
Bottom pic is just passed the briefing room looking back towards where Engineering is. The Tri-ladder alcove is in the back. The two closest doors are the ones that head into the quarters set. The CMO Office door should be to the left and slightly behind the viewer. The farther door is a GNDN door so I slapped a Restriced Access label on it.
First up here is the Engineering radial corridor spur taken from the end of the corridor. Off to the left where the angled Jefferies tube was, I put in a door where I could have a full length of the Jefferies corridor or the vertical tube I built for the TMP/Phase II sets. I re-used the pressure door I'd originally built but didn't use for the Destroyer Engineering set here. I figured Engineering should have something stronger than the regular door.
Lastly, I popped open the turbolift doors. It's not quite the TOS turbolift but has the same dimensions. It's voice activated and has padding for... malfunctions... and a place to hang onto. I also built it with the idea that it'll need two sets of doors, one for the corridor and one for the lift. You can mostly see both sets of doors there.
And then here's the set with a Discovery kind of feel to it. Still needs tweaking but as a little experiment it was fun.
Bear in mind I just built the corridors, BUT, my Destroyer Transporter Room
fav.me/dbakmr1 and Destroyer Engineering
fav.me/dbe4f98 will absolutely fit in with this aesthetically since I'd originally designed this corridor to work with them.
Built in TrueSpace 3.2
Rendered in DAZ Studio 4.10 with iRay