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Spoilers ST Discovery - Starships and Technology Season Three SPOILER Discussion

The SS Mariposa, launched in 2127, had a Yoyodyne pulse fusion engine.

I found this snippet of dialog interesting. It is about the USS Discovery.
Zaher: There was no trace of your vessel in our databases.
Saru: We are an older model.
Zaher: Aren't we all?

This dialogue feels like an attempt to answer two questions, is there information on the Discovery? and why are there older ships being used?
 
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I know it's not part of the official "canon" but in some licensed works it was said that the Federation used fusion reactors to power their warp engines before the discovery of dilithium. It certainly fits in better with the idea introduced in First Contact that humanity's first warp-capable craft was not an Apollo-level project conduced by a United Earth space agency, but a nuclear missile that a team of scientists converted into a spaceship in the aftermath of WW3. Where the heck is somebody in a rural Montana that's been bombed into the 19th century supposed to find antimatter, much less dilithium?

At the local hovergarage? These fantastic technologies are going to be introduced at some point. And there's no real reason to postpone the homebrewing of antideuterium or the implementation of gravity control on high-end applications such as spacecraft, aircraft and moderately expensive cars. These could come in 2003 and 1987, respectively, so that it's a bit less implausible that humans would be traveling to stars half a century from now, rather than five thousand years from now.

Antimatter is something you make, and we now know humans have the recipe down pat in the 2060s at the very latest, even sharing it via Friendship One. Antigravity, likewise. Dilithium needs to be discovered all right, though, and it's possible that m/am engines could work without it.

Another possibility is that dilithium is everywhere, though: it's just that big lumps of it are rarer than big lumps of diamond. So early spacecraft make do with dilithium dust, just like industries today use diamond dust (often produced artificially, which may be an option for microdilithium, too) when the real deal is too expensive; they pack it in fancy ping-pong paddles that need constant realigning to keep the sum total of microcrystals delivering, and can nevertheless burn through in an eyeblink. Post-apocalyptic couriers can't afford that, so they scavenge for shards.

If flying completely without dilithium were possible, I'd expect to see much more of it, the way a civilization deprived of gasoline would readily convert to horses in the 1940s. Today, we'd starve because we no longer have horses, but the Trek galaxy would be teeming with the primitives in possession of the putative fusion ships quite regardless of the state of advancement of the big players...

Timo Saloniemi
 
If flying completely without dilithium were possible, I'd expect to see much more of it, the way a civilization deprived of gasoline would readily convert to horses in the 1940s. Today, we'd starve because we no longer have horses

Bicycles would like a word.
 
Can't do cargo. With wagons, you can still do general goods. With bikes, you need to go penny packet, which is a demanding model for logistics, especially as you can't do tare: no refrigerated goods or weatherproofing or anything like that. (Okay, Dien Bien Phu, but that's not sustainable.)

Then again, starships used for trade in Trek have always been penny packets, after the ENT era anyway. Although now LDS finally gives us indication that those droneships actually pulled long trains of containers... But neither Yates nor Booker seems capable of hauling bulk, so nothing much may have been lost there when the dilithium went. Perhaps bulk has always moved at sublight, taking decades or centuries to arrive to no financial detriment?

Timo Saloniemi
 
...Okay, here goes:

- A good crash. They backflip for aerobraking. They fly through space rocks big enough to have vegetation on them after shields collapse. They melt some ice (a graviton beam is mentioned, but we see phasers, so it's probably both and the former is invisible as it should) and come to a halt. And apparently they break Pike's side window covers, since the ship again has five holes behind the bridge sphere. But there are no additional holes.
- Out of all the people, it's Reno who identifies the place as not-Terralysium. What was she doing there the first time around? Trying to hide from the doctors who hoped for advice in untangling her patients from her machines? If she was there, she probably was aboard for the whole season, without doing anything useful or getting to know anybody. Are those two her defining character traits? Not exactly...
- Transtators and rubindium, yay. Except in TOS, those were in every communicator, and here they worry about a ship-crucial single point of failure. Why can't they collect all the hand communicators and scavenge rubindium from there?
- I spoke too soon: there is a new hole to the ship. Opening directly to outside air from another corridor running parallel to the outer hull, but at an impossible location, since the ship isn't level with the ground/ice at any point, least of all the bow which is suggested by the scenery.
- Is Nhan an engineer again, or does she command the repairs just by her rank? She still speaks like a soldier for the most part. At least she was explicitly away, apparently together with Number One, until their joint return. I'd rather that Reno was, too, and she only speaks with authority about this highly classified mission to Terralysium because she hacked all the files and, by refusing to shut up, cracked open all the people who tried to keep secrets.
- Repairs proceed with local help. Handheld replicators are passe when you can control programmable matter with magic wands. But why do you need to? Kal is just producing an exact (if intact) copy; what is he doing with his hands, specifically?
- Set futuro-phasers to slow roast? You'd get therapy for that if the Federation were still around! Also, V'Draysh confirmed. But how does the blood-from-your-eyes thing work, physiologically? Georgiou gets it, too. Eyes really aren't likely places for bleeding from mere elevated blood pressure, which could have given them the nosebleed.
- 88 crew, after one confirmed fatality. Plenty of volunteers, it seems. Enough to really fly the ship?
- Stamets has a multi-tool that's not sonic but looks the part. A cutting laser seems to be a big part of it.
- It's a walk-through repair. So why doesn't Culber climb in there to do it, or send for Crewman Hazmat, or whatever? It's all Nilsson's fault, for not grasping the situation and sending for proper help when Reno is incapable of making rational decisions.
- Anodyne circuits. And the faulty one does make a hissing noise!
- Single point of failure? Well, double point - the ship seems good to go after Stamets repairs a bunch of wires and Bryce inserts the transtator. Scotty would have rigged a dozen bypasses in that time.
- And then we get liftoff. With thrusters, which is not how starships lift off. Supposedly they do it with... Gravitics? Impulse engines? But Detmer had impulse engines available. So, normally impulse engines from the word go, but now only after they clear the ice with the thrusters? In "The Siege", impulse engines weren't any good down in the atmosphere, though.
- And then we get the obligatory reunion with Burnham, who says she landed "here" a year prior. So is Iceland here also the Iceland of Hima? Did they both hit the same planet? And if so, why aren't the Orions at the Mercantile controlling this operation, too, and making Zareh pay tribute? Sure, both the Iceland Planets have rubble on orbit, and we could be talking different hemispheres here.
- I wonder how non-Newtonian a tractor beam can get. Does Burnham levitate the ship from aboard the Nautilus, or from aboard the tiny shuttle she's seen using in the assorted previews? The background is ambiguous'ish.

What else?

Timo Saloniemi
 
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It's worth pointing out that we STILL haven' seen or identified the Chief Engineer or CMO after two seasons of knowing they exist and are just obliquely refered to. This reset shows that they've had significant casualties since Airiam's funeral, with some <90 people left out of a pre-Burnham crew count of some 136. The CMO and CEO can easily be among the casualties at this point, letting people like Stamets, Reno, Culber and Pollard do their jobs with some recognition.

Mark
 
That makes sense that Warp 1-3 should be doable by Fusion Reactors.
Warp 1.8-2.0 ;)
TUCKER: Just a quick tour of the engine room. That's all I'm asking.
TRAVIS: The Horizon's fifty years old. I'm sure you've seen far more impressive warp reactors.
TUCKER: Zephram Cochrane designed that engine himself. I've heard rumours that he personally signed the inside of each reactor casing.
Enterprise has Mayweather's family ship the Horizon pushing Warp 2 as its max. speed. They have the ship using one of the last reactors designed by Zephram Cochrane which should be based on or associated to his breakthrough prototype. Even though they mention: warp reactor, nacelles, plasma injectors, running low on deuterium and impulse engines, they never mention antimatter nor dilithium crystals. Missing those last two items, the technology described sounds like a single deuterium fusion reactor powering both the impulse engines and the warp engines. If so, then that probably puts Cochrane's first warp trip also using a fusion reactor for warp drive.
 
3x01 That Hope Is You, Part 1

[Disclaimer: I made these notes before watching 3x02, so some of these may have been answered.]

Starting the season off with a bang, Discovery's third season ushers in a literal new era to the franchise. Let's start off by looking at what seems to be "commonplace" technology in the 32nd century that, by and large, isn't around up to the end of the 24th:

- Control surfaces which are dynamically 3D, meaning they form themselves to the user's hands. Arguably this allows for a more tactile interface where the user's more nuanced inputs can be read physically or even biometrically.

- Floating, on-demand furniture, using the same sort of tactile technology. The organic ship in TNG "Tin Man" did this sorta thing. Sahil's bed completely disintegrates, suggesting that it's replicated back into existence as needed. The whole interior surfaces of ships may be made of nanotech-like devices that assume the needed shapes. [EDIT: 3x02 suggests this can be "programmable matter", although its use in that episode was more for coming up with custom parts than simply rearranging the furniture]

- Sahil calls the flag into existence in the same sort of way that Picard retrieves Data's painting. Sahil is also seen carrying the flag into his office at the top of the episode, so maybe it's a Monday when he brings it in and then dissolves it into the office's quantum archive for the week. OTOH, his office may also BE his bedroom (one wall is the same in both rooms and another dissolves to reveal the atrium and flag wall) so maybe it's something he "brings home from work" every day.

- Some weapons can similarly be called up as needed, though they would still need to initialize before being ready to fire. I guess it frees up space on your utility belt.

- Regular toiletries have gone laser. Not that we've ever seen anyone brush their teeth before Discovery's first season (tooth sharpenings aside?), but futuristic electric toothbrushes have evolved. I wonder if it's not so much a laser but a directed transporter beam that isolates and removes food and plaque, and possibly even bacteria, leaving the mouth moist and refreshed?

- The "Federation Relay Station" is shaped basically like a golf tee. At each "point" of the upper "head" of the tee is what seems to be a very large landing platform, upon which Book's ship lands. We've never really seen such spaceborne landing pads except on DS9; Starfleet landings are typically in enclosed spaces.

- One notable thing that HASN'T changed is the definition of a sector. In TNG "The Wounded", it's mathematically implied that a sector is a region of space some twenty light-years across. This is later corroborated in assorted publications of the era. Here, Sahil's scanners have a range of 600 light years, and was unable to "scan beyond 30 sectors". And these are SHORT range sensors? Or are we implying that the starbase (sic) would be networking with other installations?

- Personal, wearable transporters, with a re-use recharge cycle of thirty seconds. It's also linked to and programmed by the multitool doodad, so it must also be able to scan for safe places to transport and then be confirmed by the user. No idea on range, but I'm guessing it's not up to the level of Scotty's theorized-before-2387-in-the-prime-timeline transwarp beaming, which would be a REAL help in this world...

Now, on to the more specific observations of the episode:

- Burnham's serial number ends in "SHN". I'm guessing this is a nod to her first apparent Starfleet assignment on the Shenzhou; the shuttle a younger lieutenant Georgiou had a similar truncation of the ship's name, although that was apparently an error as she was serving on the Archimedes at the time.

- There's no real clue of where in space Hima is, but it's probably outside of the familiar core Federation worlds of the 23rd century. That said, the key species we see here are all familiar, so being in the alpha quadrant is probably a given. There is a stable wormhole some hundred light years away; perhaps they are referring to Bajor, but who knows what else could have been discovered or created and stabilized since then.

- OTOH, the worms are supposed to have at one point been "everywhere". Does this imply that they emerged as a species after the Discovery gang left, and have since become endangered?

- Book's ship's artificial gravity is still working. However the front window must also be acting as a viewscreen, as it shows the horizon beyond as lining up properly with the interior orientation. [My guess is that whoever storyboarded the exterior of the crashed ship shots didn't tell the VFX guys doing the greenscreen of the viewscreen]

- Benamite (crystals, from VOY "Timeless") is commonly-enough known as a catalyst for slipstream travel, but "no one" has it. Perhaps the Burn extended beyond just dilithium crystals? In Voyager they had just one shot to use it, as it would take years to synthesize more. Either way, Book implies that his ship has the capacity but not the fuel, so zipping around via slipstream may have been commonplace pre-Burn.

- About the Gorn: They were first contacted in TOS "Arena", which puts the skeleton seen in Discovery S1 a little out of place; however it was not referred to directly by name in that instance so it gets a pass. Here however Burnham seems to know about them, and is surprised that they can destroy two LY worth of subspace, presumably during the rush to develop practical non-dilithium methods of FTL travel.

- Book compares Burnham's arrival to the Gorn's dirty deed. Are we saying that stuff like that were a lesson to the people around here to stop trying and get used to a galaxy with such restricted travel?

- The "blue grenade" weapons the bad guys use is cool and yet impractical. It requires you to be within line of sight and also for you to expose your full body to whatever you want to zap. I'm not REALLY sure why they were using it other than to buy time to escape, but I'm not sure why they'd have these things around in the first place.

- Book eventually lets Burnham use his combo comms / tricorder / garage door opener device (FINALLY, Trek - there's been no need to keep these things separate when everyone does all this from their phones these days), he lets her try to contact Discovery. However, there's no real tuning of hailing frequencies or anythign like that. How would the gadget know to contact her ship?

- Somehow the trance worm knows how to crunch and munch the bad guys, where we see them dismembered and everything. And yet, Molly only "Boimlers" Burnham before Book starts uttering his magic words. Was she really lucky, or was Molly more perceptive somehow? How intelligent are these creatures?

- Presumably "Sanctuary Four" has defenses to keep poachers from beaming the population away. It would arguably be more advanced tech than what we've seen so far this season.

- Sahil's status is not clear. One minute he's welcoming B&B to Starfleet, then he identifies himself as the Federation liaison. Provisional officer or no, he doesn't seem to be wearing a Starfleet uniform. We know Starfleeters are often assigned to non-Starfleet embassies and offices, but does Sahil's station indicate that Starfleet and the Federation's offices have mingled somewhat more than in more familiar eras?

Mark
 
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It sort of seems to do it again and again and again, though, without requiring the replicator machine. Sort of like the difference between an elevator and a helicopter, I guess.

It's worth pointing out that we STILL haven' seen or identified the Chief Engineer or CMO after two seasons of knowing they exist and are just obliquely referred to. This reset shows that they've had significant casualties since Airiam's funeral, with some <90 people left out of a pre-Burnham crew count of some 136.

Or then not everybody volunteered.

The CMO and CEO can easily be among the casualties at this point, letting people like Stamets, Reno, Culber and Pollard do their jobs with some recognition.

The show now has something like six engineer characters with speaking parts: Stamets, Reno, Nilsson, Nhan, Tilly and Burnham. Many of these are high-ranking. Some wear Sciences colors, but that never stopped them from being engineers foremost. And of course the Emperor is something of an engineer, too, and is rather rank-fluid (what happened to her captaincy anyway?).

And the man who's supposed to make sense of this still calls himself "Acting" Captain...

- Control surfaces which are dynamically 3D, meaning they form themselves to the user's hands. Arguably this allows for a more tactile interface where the user's more nuanced inputs can be read physically or even biometrically.

...But then wearable tech actually makes use of projected interfaces one manipulates with conventional keypresses (even if at empty air) by naked fingers. Go figure.

- Some weapons can similarly be called up as needed, though they would still need to initialize before being ready to fire. I guess it frees up space on your utility belt.

And makes one wonder why utility belts are allowed in areas where weapons are not. Tracking a personal transporter seems easy. Blocking one is not, and yet the Mercantile can function, after a fashion. What's to stop folks from transporter-raiding the dilithium stands, whose forcefields can be brought down with apparent ease?

- One notable thing that HASN'T changed is the definition of a sector. In TNG "The Wounded", it's mathematically implied that a sector is a region of space some twenty light-years across. This is later corroborated in assorted publications of the era. Here, Sahil's scanners have a range of 600 light years, and was unable to "scan beyond 30 sectors". And these are SHORT range sensors? Or are we implying that the starbase (sic) would be networking with other installations?

Burnham's reaction is also surprising, given that she apparently used to live in a Federation that did not extend 600 lightyears in every direction (judging by the onscreen maps of her environs, even if we discount evidence from elsewhere in the franchise).

Scanning probably isn't the actual issue, and even those two mystery ships Sahil sorta-tracks are located and sorta-identified by their active emissions, possibly including their transponders. If a Starfleet ship decided to fly quiet, she could be a couple of lightyears from Sahil and remain unnoticed.

- Personal, wearable transporters, with a re-use recharge cycle of thirty seconds.

...Which they screw up in the one scene where it counts. The first two beamings involve lots of cuts, and the first one allows for the 30s recharge while the second one is much shorter onscreen but could nevertheless involve 30s offscreen. But the third one, where Booker actually brings this up, drags on for almost a minute. It's not the recharge, it's the attempt to find a lake in which to lose the bloodhounds. So why does Book flat out lie to Burnham there, and risk her noticing that the 30s are already up? (Because there's no risk of her noticing anything at all in that state?)

- Burnham's serial number ends in "SHN". I'm guessing this is a nod to her first apparent Starfleet assignment on the Shenzhou; the shuttle a younger lieutenant Georgiou had a similar truncation of the ship's name, although that was apparently an error as she was serving on the Archimedes at the time.

...They changed it for the second time the "footage" was shown, though.

There's fairly little rhyme or reason to serial numbers overall, but if one discards TAS and ST4:TVH as outliers, the format seems to be lettersnumbers-numbersletters, and SNH nicely goes with the ship the pertinent folks served on while Tilly's CDT goes with rank - and may be "optional", since TNG era numbers generally omit the final letters. That is, the first three parts are fixed throughout a career, but the final letters denote temporary status that the user may or may not wish to bring up.

Which of course works very poorly here, since Burnham is married to the Discovery now and hardly gives a thought to the Shenzhou.

- There's no real clue of where in space Hima is, but it's probably outside of the familiar core Federation worlds of the 23rd century. That said, the key species we see here are all familiar, so being in the alpha quadrant is probably a given. There is a stable wormhole some hundred light years away; perhaps they are referring to Bajor, but who knows what else could have been discovered or created and stabilized since then.

Also, Booker is chronically short on interstellar gasoline, despite the heist, but manages to take Burnham to a supposedly central'ish Federation relay station nevertheless. Or is it really out on the fringe and for that reason can only spot two Starfleet ships on a good day? I suppose we'll learn in the third ep when we see Earth again.

- OTOH, the worms are supposed to have at one point been "everywhere". Does this imply that they emerged as a species after the Discovery gang left, and have since become endangered?

Burnham doesn't appear to be familiar with them, at any rate. Perhaps they're veritable rabbits, and somebody from far away released them to endanger ecosystems everywhere near Earth, too? But we can believe in this being the far frontier for all the familiar humanoids, too. Although in that case Booker probably isn't even remotely human, since his roots appear to be in an environment that was always full of the worms. (But he's also a man without a sense of history, knowing little about the Burn.)

- Book's ship's artificial gravity is still working. However the front window must also be acting as a viewscreen, as it shows the horizon beyond as lining up properly with the interior orientation. [My guess is that whoever storyboarded the exterior of the crashed ship shots didn't tell the VFX guys doing the greenscreen of the viewscreen]

This happens quite a lot in the first two eps. Supposedly an artifact of there being so much location shooting, which must be unfamiliar to the VFX team.

- Benamite (crystals, from VOY "Timeless") is commonly-enough known as a catalyst for slipstream travel, but "no one" has it. Perhaps the Burn extended beyond just dilithium crystals? In Voyager they had just one shot to use it, as it would take years to synthesize more. Either way, Book implies that his ship has the capacity but not the fuel, so zipping around via slipstream may have been commonplace pre-Burn.

Or then the ship isn't really multifuel, and going slipstream would involve Book being both rich enough to buy the benamite and rich enough to buy the engine.

- About the Gorn: They were first contacted in TOS "Arena", which puts the skeleton seen in Discovery S1 a little out of place; however it was not referred to directly by name in that instance so it gets a pass. Here however Burnham seems to know about them, and is surprised that they can destroy two LY worth of subspace, presumably during the rush to develop practical non-dilithium methods of FTL travel.

Or then she's just generally surprised, and lets the odd name pass.

Kirk in "Arena" says "I face the creature the Metrons called a Gorn", suggesting that not just the face is new (as with the Ferengi or the Romulans) but the name is as well. It's difficult to see a way around this.

- Book compares Burnham's arrival to the Gorn's dirty deed. Are we saying that stuff like that were a lesson to the people around here to stop trying and get used to a galaxy with such restricted travel?

Supposedly so.

- The "blue grenade" weapons the bad guys use is cool and yet impractical. It requires you to be within line of sight and also for you to expose your full body to whatever you want to zap. I'm not REALLY sure why they were using it other than to buy time to escape, but I'm not sure why they'd have these things around in the first place.

Might be it's not a weapon at all, but more like a futuro-broom for the janitor Book mauled. But it's an odd balance: Book and the doped Burnham are quite happy murdering people left and right, so stun in itself should not occur to them as a preferred option. Can't their tear-apart rays do area effects and blow the Mercantile sky high? (OTOH, they can't even do basic 24th century auto-aiming.)

- However, there's no real tuning of hailing frequencies or anything like that. How would the gadget know to contact her ship?

True Believers always use the Starfleet frequency?

- Somehow the trance worm knows how to crunch and munch the bad guys, where we see them dismembered and everything. And yet, Molly only "Boimlers" Burnham before Book starts uttering his magic words. Was she really lucky, or was Molly more perceptive somehow? How intelligent are these creatures?

Possibly very, and the hypnosis might have been two-way telepathic, Molly quickly finding out that Burnham is a good guy and therefore possibly an even greater threat to the Molly/Book tryst than the villains - but also figuring out the tryst would be endangered by a flat-out vivisecting.

- Presumably "Sanctuary Four" has defenses to keep poachers from beaming the population away. It would arguably be more advanced tech than what we've seen so far this season.

So the Orion-Andorian Yakuza at Requiem is just a bunch of lowlives with little in the way of actual resources? It's weird Booker doesn't dance all around these guys with his superior tech.

- Sahil's status is not clear. One minute he's welcoming B&B to Starfleet, then he identifies himself as the Federation liaison. Provisional officer or no, he doesn't seem to be wearing a Starfleet uniform. We know Starfleeters are often assigned to non-Starfleet embassies and offices, but does Sahil's station indicate that Starfleet and the Federation's offices have mingled somewhat more than in more familiar eras?

I trust Sahil would be the Starfleet liaison to the Federation, were his status official... Although it's weird that this sort of a professional would be the last man standing on a relay station.

Of course, we never learn that he would be. Possibly the station still has a few hundred people aboard, each refusing to venture to communal spaces because they have found the hard way that this is the only way to cut down on homicide.

Timo Saloniemi
 
Ok, Warp 1 - 2 is doable by Fusion Reactors of that era.

Later UFP StarShips can do Warp 1-3 with more modern Fusion Reactors and their higher outputs?

How's that sound?

Sounds good to me.

I might have gone a different path and had teleportation cause starships you go extinct, without the Burn
 
Warp 1.8-2.0 ;)

Enterprise has Mayweather's family ship the Horizon pushing Warp 2 as its max. speed. They have the ship using one of the last reactors designed by Zephram Cochrane which should be based on or associated to his breakthrough prototype. Even though they mention: warp reactor, nacelles, plasma injectors, running low on deuterium and impulse engines, they never mention antimatter nor dilithium crystals. Missing those last two items, the technology described sounds like a single deuterium fusion reactor powering both the impulse engines and the warp engines. If so, then that probably puts Cochrane's first warp trip also using a fusion reactor for warp drive.

Antimatter and dilithium are never mentioned as running out except in very isolated cases. Deuterium is what is usually mentioned as running out. Voyager ran low on deuterium maybe twice, but never antimatter nor dilithium. Enterprise in ENT ran out of antimatter only because Archer purposefully offloaded the whole supply. In TNG a runabout ran out of antimatter in a single nacelle after it ran for a month or so inside a time bubble. There's the time the TOS Enterprise didn't have dilithium for some reason because it was depleted, I think. I just remembered, Voyager's antimatter was deactivated by technobabble effect, but didn't run out.

The Phoenix emits theta radiation which is indicative of antimatter.

Isn't "programmable matter" essentially the same thing as what a replicator does?
It wouldn't need an external device for assembly, despite what we saw in episode two with the wands. The wands may be because it's a less advanced setup, or just because it is so compact, versus the relay station's everywhere-system. It might also be less energy intensive, which would fit with the partial loss of common high power reactor technology.

The one thing I would expect the programmable matter can't do is turn into food, or otherwise create biological parts. Then again, the material known as grist in the novel Superluminal could be anything, from glass to food. So it might really be just a highly advanced replicator array capable of changing its material composition as, or after, it takes a shape. After all, Borg nano-probes are basically microscopic replicator arrays which alter what they're applied to.
 
The Props Master for the show described programmable matter as nano-molecules which can redistribute and redesign matter from pre-programmed shapes. The repair database used by the Coridanite miner probably had a list of pre-programmed shapes and he could choose which one to use.
 
The Phoenix emits theta radiation which is indicative of antimatter.
Good catch. Antimatter "production" maybe be easier than we thought for Cochrane to use in the Phoenix. Scientists are currently discovering that antimatter is being created by lightning in the atmosphere, and antimatter may be created by cosmic rays interacting with elements in the Van Allen belt and subsequently trapped in its magnetic field for a period of time. Antimatter mining of the Van Allen belt?
In the 24th century, cant you use a "magic device" that inefficiently converts matter to antimatter?
Like dilithium crystals? ;)
 
The Props Master for the show described programmable matter as nano-molecules which can redistribute and redesign matter from pre-programmed shapes. The repair database used by the Coridanite miner probably had a list of pre-programmed shapes and he could choose which one to use.

That's great and al, but I'm still struggling to differentiate this from 24th-century replication. Presumably this is more complex than what we know, allowing for the creation of stuff beyond the limits of that technology. Would the transtator not be replicatable due to some qualities it doesn't have? Is rubindium one of those elements that stubbornly refuses replication, even though matter transportation is just fine?

In general, we assume that it's not possible or practical to push a button and replicate an entire starship on-demand. Perhaps this is a bridge over that gap in technology? What if the small arms we saw last week were replicated and not just quantum stored?

Mark
 
The Props Master for the show described programmable matter as nano-molecules which can redistribute and redesign matter from pre-programmed shapes. The repair database used by the Coridanite miner probably had a list of pre-programmed shapes and he could choose which one to use.
Redesign matter, or resign its own molecules? The former is replicatory and grey goo-ish. The latter means it should have a load of limits.
In the 24th century, cant you use a "magic device" that inefficiently converts matter to antimatter?
For a long time I’ve assumed Star Trek can just flip the switch on matter and make it antimatter, rather than making it from scratch. That helps explain how that planet in Voyager could power itself with antimatter reactors without spending more power than it outputs on antimatter creation.
Good catch. Antimatter "production" maybe be easier than we thought for Cochrane to use in the Phoenix. Scientists are currently discovering that antimatter is being created by lightning in the atmosphere, and antimatter may be created by cosmic rays interacting with elements in the Van Allen belt and subsequently trapped in its magnetic field for a period of time. Antimatter mining of the Van Allen belt?
Possibly, it stands to reason there was space industry when Cochran built his ship. It’s also possible Earth built efficient antimatter generators in the 21st century either for spaceship fuel or weapons munitions.

I read a paper or two saying it would be possible with purpose built particle accelerators.
In general, we assume that it's not possible or practical to push a button and replicate an entire starship on-demand. Perhaps this is a bridge over that gap in technology? What if the small arms we saw last week were replicated and not just quantum stored?

Mark
At first I assumed the weapons were stored in pattern buffers like in Elite Force, then I thought maybe they’re fully replicated on the spot. But given the relay station office and smart matter being named I now assume the weapons self assemble when needed from programmable matter.

it makes a little sense given how awkward it would be to holster those first guns. It even allows for a nice quick draw if it responds to a particular movement or gesture.

Ots possible the smart matter is straight up better than replicators in all ways but it remains to be seen. We just don’t know enough yet. I do believe we will learn more.
 
Obtaining of antimatter has never been clarified in canon. Mining it from exotic locations? We never hear of such a thing, but perhaps Praxis was hollow and had a lump inside. Manufactured in great factories? None were ever shown or mentioned or involved in a conflict. So, created in situ (with just a small buffer amount in the tanks at all times)? Would explain why some other commodity is always the bottleneck.

Since DSC now dabbles in power production big time, perhaps we get some info on 2250s and 3180s practices there...

Timo Saloniemi
 
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