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So now we have CGI models of multiple ships…

Looks like the Galaxy Class ships took a real beating... so we know of
USS Galaxy NCC-70637
USS Enterprise NCC-1701-D
USS Yamato NCC-71807
USS Challenger NCC-71099
USS Odyssey NCC-71832
USS Venture NCC-71854
USS Magellan NCC-71820 (conjecture)
USS Trinculo NCC-71867 (conjecture)
and figure we saw 8-10 in the Dominion War.
So somewhere along the way we lost the Enterprise, Yamato, Odyssey, Venture and Magellan plus maybe Hanson's Flagship. That's a large percentage lost.
Hence this fan article.
 
Looks like the Galaxy Class ships took a real beating... so we know of
USS Galaxy NCC-70637
USS Enterprise NCC-1701-D
USS Yamato NCC-71807
USS Challenger NCC-71099
USS Odyssey NCC-71832
USS Venture NCC-71854
USS Magellan NCC-71820 (conjecture)
USS Trinculo NCC-71867 (conjecture)
and figure we saw 8-10 in the Dominion War.
So somewhere along the way we lost the Enterprise, Yamato, Odyssey, Venture and Magellan plus maybe Hanson's Flagship. That's a large percentage lost.

Given how huge UFP is, I'd say that's a tiny amount of ships.
SOL system by itself has massive amounts of shipyards in Earth's orbit and around Mars.
It stands to reason all other UFP member worlds would have their own ship production facilities that are similar to those found in SOL in regards to capacity... and as they joined UFP, SF would likely upgrade those facilities to be similar to what SOL has (unless those species already had comparable or better facilities - in which case, SF would probably follow suit and upgrade their facilities across UFP space to match more advanced methods).

With SF having over 74 000 ships in service by the time USS VOY was launched (if the registries are anything to go by... and the fact Control stated that there were 7000 active ships in SF over 100 years before), UFP could easily have thousands of Galaxy class ships flying about for protection and exploration.
How?
Over 150 member worlds are in UFP. That's over 150 shipyards per member planet (not counting remote starbases)... each of which can probably construct at least 100 ships at the same time (and that's a very low number mind you).
Just assign 10 drydocks per member planet to build a class of ships and you end up with 1500 Galaxy class ships in a few months or less (actual construction time of ships is far less than the time they spend on the drawing board initially - and I suspect that for some classes of ships if they are first or second of their kind, some construction delays may occur if modifications are installed that would improve overall ship function as the vessel is under construction - but after this, it would be like an assembly line - and to be fair, UFP can easily use automation with adaptive algorithms to do all of that which would further reduce construction times).

If this cycle is repeated the following year, you end up with 3000 galaxy class ships being built in 2 years... over a total period of maybe 2 to 4 months.
I suspect that a given class of ships ceases production once a certain amount of ships is made, and they will only produce more in the next 5 to 10 years if they are destroyed or go missings most likely to keep the numbers up.
After that initial 5-10 year period though, no new ships of that class will probably be built and the remaining ones in active service will be upgraded for as long as they are in active service.

Construction of NEW galaxy class ships may be extended though if the class of ships undergoes design changes/upgrades (similar to what the Ross is), so in that case, I can see the class of ships being perpetually upgraded and 'topped up' to keep the numbers up with the original production ... and as the UFP population grows, so will the number of ships most likely.

All in all, SF should be able to construct something like 10-15 classes of ships a the same time (assuming shipyards run at their capacity)... but as I said, having 100 separate drydocks is likely a low estimate... the numbers are bound to be much higher than that... at least a double.. if not triple if we take into account that shipyards probably wouldn't be running at 100% capacity during peace time... and if you have tens of thousands of ships in active service, you need to be able to have enough free facilities for refits/upgrades.
Granted a lot of the major refits and upgrades can be done in the field using automation and some of the crew, but most of the time, if ships are in general vicinity of starbases etc... they get their refits/upgrades done there so the crew can take a break from active duty in general (even with automation doing the work).

Or at least, that's what I would speculate about UFP ship production capabilities - which are only a tip of an iceberg.
 
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You know.. It would be AMAZING to actually see a ship manned by Andorians. We've seen 3 ships with a majority of Vulcan crews.. everything else has been Human-centric.
 
You know.. It would be AMAZING to actually see a ship manned by Andorians. We've seen 3 ships with a majority of Vulcan crews.. everything else has been Human-centric.
I would expect there to be majority-Andorian ships. Ditto for Tellarites, Betazoids, any species with full membership in the Federation, really.
 
I see that in the late 24th century, Starfleet is still using Excelsior class starships. I thought the Zheng He was the model by which all Federation Starships we built from. Interesting.
 
I see that in the late 24th century, Starfleet is still using Excelsior class starships. I thought the Zheng He was the model by which all Federation Starships we built from. Interesting.

No, all Riker says is that the ships were the fastest and most powerful ships Starfleet had produced. He didn’t say anything about them being the only ships.
 
Given how huge UFP is, I'd say that's a tiny amount of ships.
SOL system by itself has massive amounts of shipyards in Earth's orbit and around Mars.
It stands to reason all other UFP member worlds would have their own ship production facilities that are similar to those found in SOL in regards to capacity... and as they joined UFP, SF would likely upgrade those facilities to be similar to what SOL has.

With SF having over 74 000 ships in service by the time USS VOY was launched (if the registries are anything to go by... and the fact Control stated that there were 7000 active ships in SF over 100 years before), UFP could easily have thousands of Galaxy class ships flying about for protection and exploration.
How?
Over 150 member worlds are in UFP. That's over 150 shipyards per member planet (not counting remote starbases)... each of which can probably construct at least 100 ships at the same time (and that's a very low number mind you).
Just assign 10 drydocks per member planet to build a class of ships and you end up with 1500 Galaxy class ships in a few months or less (actual construction time of ships is far less than the time they spend on the drawing board initially - and I suspect that for some classes of ships if they are first or second of their kind, some construction delays may occur if modifications are installed that would improve overall ship function as the vessel is under construction - but after this, it would be like an assembly line - and to be fair, UFP can easily use automation with adaptive algorithms to do all of that which would further reduce construction times).

If this cycle is repeated the following year, you end up with 3000 galaxy class ships being built in 2 years... over a total period of maybe 2 to 4 months.
I suspect that a given class of ships ceases production once a certain amount of ships is made, and they will only produce more in the next 5 to 10 years if they are destroyed or go missings most likely to keep the numbers up.
After that initial 5-10 year period though, no new ships of that class will probably be built and the remaining ones in active service will be upgraded for as long as they are in active service.

Construction of NEW galaxy class ships may be extended though if the class of ships undergoes design changes/upgrades (similar to what the Ross is), so in that case, I can see the class of ships being perpetually upgraded and 'topped up' to keep the numbers up with the original production ... and as the UFP population grows, so will the number of ships most likely.

All in all, SF should be able to construct something like 10-15 classes of ships a the same time (assuming shipyards run at their capacity)... but as I said, having 100 separate drydocks is likely a low estimate... the numbers are bound to be much higher than that... at least a double.. if not triple if we take into account that shipyards probably wouldn't be running at 100% capacity during peace time... and if you have tens of thousands of ships in active service, you need to be able to have enough free facilities for refits/upgrades.
Granted a lot of the major refits and upgrades can be done in the field using automation and some of the crew, but most of the time, if ships are in general vicinity of starbases etc... they get their refits/upgrades done there so the crew can take a break from active duty in general (even with automation doing the work).

Or at least, that's what I would speculate about UFP ship production capabilities - which are only a tip of an iceberg.

I doubt very much if Starfleet has anything like that number of Galaxy class ships. Or ever could have. It's clear that Earth is one of the most important planets in the Federation in terms of population and economics. Kind of like California is in the US as a state. Yes the states are all equal, but some are more equal than others. Many other worlds probably don't have anything like it's industrial capacity

Firstly, you would need to crew the ships. this would require enough people with the right skills and temperament to volunteer, and to acquire the necessary skills. Also, shipbuilding, especially of large military (for want of a better word) vessels would be concentrated in a few yards scattered across the Federation. Also most shipbuilding would likely be for civilian and cargo vessels.

You would also want most ships to be more modest in size and crew requirements. This would allow for more ships to be available for operations over the vast area they need to cover, and for them to be able to fit in the smaller dockyard facilities that would be present in less developed/frontier areas.

Remember, the loss of 39 ships at Wolf 359 was considered a severe blow. Also, how many Admirals and Captains seem to know each other? The fleet can't be that big. As far at the amount of NCC numbers we see, there may be a lot of gaps, and as Runabouts had their own numbers, many numbers must be taken up with similar, small utility vessels.

I would think that as far as large, front-line starships go, there are probably 300 to 500 in Pike/Kirks time. and maybe 1000 to 3000 in the Picard era. Ships are probably mothballed at some point in their lives and in times of war, such as the Klingon war in Disco or the Dominion War, some of these are brought back into service with a quick refit, and extra crews assembled from people re-joining the service, taken from starbases and other ships with most ships operating with reduced crews (perhaps a lot of the science people etc. get reassigned to tactical duties). References to larger fleets, such as the one of 7000 in Discovery S2, might include civilian vessels and the small utility types I've mentioned.

It would be nice to see a few Galaxy class ships in Picard. There's no reason why there shouldn't still be some around, and I suspect they built more than 12. But probably no more than 30 to 50. I like the idea that they are still considered special and a bit rare.

Stuart
 
I doubt very much if Starfleet has anything like that number of Galaxy class ships. Or ever could have. It's clear that Earth is one of the most important planets in the Federation in terms of population and economics. Kind of like California is in the US as a state. Yes the states are all equal, but some are more equal than others. Many other worlds probably don't have anything like it's industrial capacity

Starfleet would likely upgrade any facilities for ship construction in a member planet system to bring them on par with SOL (unless they are at such a standard already).

Firstly, you would need to crew the ships. this would require enough people with the right skills and temperament to volunteer, and to acquire the necessary skills. Also, shipbuilding, especially of large military (for want of a better word) vessels would be concentrated in a few yards scattered across the Federation. Also most shipbuilding would likely be for civilian and cargo vessels.

Crewing the ships isn't an issue. In the 24th century, we know the UFP is comprised of over 150 member planets.
Earth alone has a population of 9 billion according to First Contact movie (that's 337 years before 2400 no less), each UFP member planet would likely have a population ranging in a few billion at least.

Not counting Earth, and assuming each member planet has about 3 billion in terms of population, that's about 459 billion people (at least)... and some unofficial sources claim 985 billion in terms of population numbers in the late 24th century.

If just 1% of that is in Starfleet (given the amount of people who want to explore), you'd have anywhere between 4.59 to 9.85 billion individuals for manning ships (divided by hypothetical 74656 amount of ships in active service by the time VOY was launched), you'd need to have 131,938 individuals per ship.
Obviously, this is not a realistic figure to have per ship, since the number of people on ships is much smaller, but having 3000 Galaxy class ships, with an average amount of 1200 per Galaxy class would result in 3.6 million people alone. A large figure yes, but its about 0.08% of 4.59 billion alone.

You can easily have more than enough personnell for other ships, stations, planets, etc.

Also, SF academy couldn't possibly be confined to Earth for UFP... it would really need to have training facilities all over UFP space (aka, member planets).

Also, as I said, SOL alone would realistically be able to build 100 ships at the same time (and that's a very low estimation considering how HUGE SOL alone is - nevermind other solar systems), and other species solar systems would have to have comparable facilities after joining UFP (aka, Starfleet would upgrade those facilities to match them).

So, even if majority of ships are produced for civilians (which we don't know is the case), Starfleet would have MORE than enough shipyards available for its own ship production.

You would also want most ships to be more modest in size and crew requirements. This would allow for more ships to be available for operations over the vast area they need to cover, and for them to be able to fit in the smaller dockyard facilities that would be present in less developed/frontier areas.

Crew size not a problem - see my reply above. Same with crew requirements.
Vessel size would range between Intrepid and Excelsior class on average. The Galaxy and Sovereign class ships could easily be the two largest classes of ships of that era that we know of... having 3000 of each wouldn't exactly be an issue.

Remember, the loss of 39 ships at Wolf 359 was considered a severe blow. Also, how many Admirals and Captains seem to know each other? The fleet can't be that big. As far at the amount of NCC numbers we see, there may be a lot of gaps, and as Runabouts had their own numbers, many numbers must be taken up with similar, small utility vessels.

The Wolf 359 fiasco never made too much sense... also, fleet numbers and talks of their replacements went much larger in DS9 because Trek has seemingly basic issues with simple scaling and math.

I would think that as far as large, front-line starships go, there are probably 300 to 500 in Pike/Kirks time. and maybe 1000 to 3000 in the Picard era. Ships are probably mothballed at some point in their lives and in times of war, such as the Klingon war in Disco or the Dominion War, some of these are brought back into service with a quick refit, and extra crews assembled from people re-joining the service, taken from starbases and other ships with most ships operating with reduced crews (perhaps a lot of the science people etc. get reassigned to tactical duties). References to larger fleets, such as the one of 7000 in Discovery S2, might include civilian vessels and the small utility types I've mentioned.

Control was referencing active ships in Starfleet... not civilian craft.
How do I know this?
Because Control alluded to them receiving orders remotely from Starfleet... usually, civilian vessels wouldn't be subject to Starfleet orders because they aren't part of the organisation... only in case of extraordinary events would civilian craft be subject to listen to SF ships recommendations.

It would be nice to see a few Galaxy class ships in Picard. There's no reason why there shouldn't still be some around, and I suspect they built more than 12. But probably no more than 30 to 50. I like the idea that they are still considered special and a bit rare.

Stuart

It never made sense that SF would only make 12 Galaxy class ships... or 30 or 50.
The numbers are too low when you contrast the size of Solar systems along with the massive distances involved (8 000 Ly's).
You need at least tens of thousands of ships to be able to cover such a large part of space and them being distributed in relative close proximity to each other for swift response times given the slow Warp drive speeds.

And then you need another similar amount of ships for exploration efforts.
 
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