I didn't say either/or. I did say that FTL, energy weapons, and so on (the natural outgrowth of exploration through the gate) are fine. But casual intergalactic travel, super-powerful Asgard tech, etc. tend to be game-breakers. The SG-1 finale had to nerf all that stuff to make the plot work.
Notably, Trek would've had the same problem if they'd retained the Batmobile armor, torpedoes that could one-shot a Borg cube, etc. introduced in the VOY finale.
I'm just suggesting a way to step away from all that.
Notably, Trek would've had the same problem if they'd retained the Batmobile armor, torpedoes that could one-shot a Borg cube, etc. introduced in the VOY finale.
I'm just suggesting a way to step away from all that.