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Jayru (JSnaith's) 3D Trek

Meade was involved with the visual upgrades to the failed 1994-96 Yamato 2520 series, where he produced multiple ship designs that (to me) seemed really boxy, angular and boring, including some of the EDF and adversary ships. That overly-linear design influence unfortunately followed on into the 2009 Space Battleship Yamato: Resurrection (a.k.a. Yamato: Rebirth) film, which was one of its greatest negatives in the eyes of the general Yamato fandom. Meade was good in some futurist science fiction genres, but for some reason his stuff really fell flat in the translation to anime projects, IMO.
 
I think the genius of Tron is Syd Meade. There is no coincidence he is what ties together Vger, Blade Runner, Tron, and a multitude of other creations that lovers of fine industrial design revel in.
I agree, the man was a design genius.



Meade was involved with the visual upgrades to the failed 1994-96 Yamato 2520 series, where he produced multiple ship designs that (to me) seemed really boxy, angular and boring, including some of the EDF and adversary ships. That overly-linear design influence unfortunately followed on into the 2009 Space Battleship Yamato: Resurrection (a.k.a. Yamato: Rebirth) film, which was one of its greatest negatives in the eyes of the general Yamato fandom. Meade was good in some futurist science fiction genres, but for some reason his stuff really fell flat in the translation to anime projects, IMO.
Anime is a thing in its own right, and I can see how his design flair would not fit in the established parameters. But I wouldn't say he was bad at it.



Better colour matching, Clu's tank is on the left, the MCP version on the right:



Some action shots:



Comments welcome, more soonish
 
That shot with the tank firing just made me realize, how did they get elevation on the gun barrel?? It was in the movie that way too. A 43 year old detail I'd never noticed before... :lol:
 
Oh yeah - definitely not bad. Just... mismatched to the task at hand. :)
Maybe...


That shot with the tank firing just made me realize, how did they get elevation on the gun barrel?? It was in the movie that way too. A 43 year old detail I'd never noticed before... :lol:
Yes, I found that myself when I built the Tank, it can rotate the turret, but angle it up? Nope, lol. The projectiles seemed to just fly up to the right height in the movie.



the same way doom did, only a decade before :P
lol, yep


More soon
 
Well, I haven't quite finished my deep dive into the Grid (Tron), but seeing as how we are at nearly 100 pages on this thread, I thought I'd post some montages of the various ships I've built.

And that's where I hit an annoying problem. Oh, I can render up all the ships together. The big rig can handle that. But one of the ships is to the wrong scale, and that... Just won't stand.

Somehow, when I built the Ambassador Class, I set the length at 324 meters, not 524 meters as it should be. All the windows, rooms and decks are therefore wrong, and given the age of that project, I kept none of the backups from its early stage of creation *sigh*

So... I'm building a proper to-scale Ambassador Class -



About the only things I can use from old mesh are the Warp Nacelles and some minor parts. The rest wil have to be redone.

Good thing I like the class, lol.

Anyways - more on this soon!
 
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