And now for something completely different...
I was looking through my computer and found these images. I completely forgot I did them about four years ago (in paint, no less).
I was bored one night and completely disgusted with the way Enterprise looked. I found these two images online, and they served as my inspiration:
One is Sternbach's Marshall Class from the Spacefight Chronology. I'm not entirely sure where the other came from, but I'm sure someone will recognize it. I loved the basic aesthetics they went for, particularly the basic configuration of the Marshall.
My basic take was that a mid-22nd century ship should suggest the evolutionary lineage started by the Daedulus, but not quite. Basically, a secondary hull and engines with the hint of a primary hull evolving from it. The 'primary hull' is nothing but a big lifeboat housing the bridge and primary crew quarters. The engines are close to the hull, supported by multiple strut braces as if 'strapped on,' because the ship is the first to use matter/antimatter reactions, and engineers experienced a number of problems with nacelles shearing off test vehicles. Radiation dangers are minimized by plating and by keeping main work areas away from the engines, however the crew of this ship is well aware that they are sitting on the edge of a radiation disaster. It's just part of the job. I retained the idea of a 'plasma accelerator' for the warp drive as on NX-01, however mine is located in the engines themselves. As you can see in the cross section, the fusion systems are still important in case the experimental antimatter reactor were to fail, and could operate the warp drive at limited efficiency and power if needed. Also like the NX, there are two sets of impulse engines, two on the fuselage and two on the aft nacelle caps. Note also the crudely drawn field probes on the tips of the warp nacelles.
There's no obvious deflector dish because, like the Daedalus, it has an enclosed sensor and deflector package, as well as various sensor packages distributed across the ship that are not centralized as on later ships. Offensive weapons are fusion torpedoes, with pulse cannons as secondary and primarily defensive weapons. Two main tandem pulse turrets would have extended from either side of the bridge module, each capable of covering almost their entire side. I envisioned a gunner in each turret... nothing too Star Wars, but definitely a guy at a console at least. There are no shields, only hull armor, and I retained a drop bay. Shuttlecraft would be larger, more utilitarian versions of the NX-01's shuttlepods, designed for larger capacity, in shape resembling the aerodynaic craft that Matt Jefferies designed for the aborted Phase II series. There would have been absolutely NO transporter aboard, no photon torpedoes, and no phasers.
Internally, the bridge would have strongly resembled a submarine interior, with no viewscreen and large windows (which aren't really reflected on the exterior). The reactor room would have been similar to the NX's, but much dingier. Crew quarters would have been windowless, and everyone except the Captain would have had at least one roommate. Also, as you can see in the cross section, there are extensive stores at the aft end of the main fuselage near the drop bay for the ship's 80 crew.
I called her Yorktown class because Roddenberry originally called the Enterprise Yorktown, and it seemed somehow apropos while still Trekkish. I originally wanted to call it the Enterprise, but later dropped that idea. Also, the number is 230 because at the time I was too lazy to edit it out.
I never got around to fully realizing this past the bashed concept stage, but now I'm thinking maybe I should... I hate the size I originally and absent-mindedly scaled it to, which would almost make it as long as the 1701. I would like to rescale it to slightly longer than the length of one of 1701's engines.