No torpedo action this week. But no shortage of kabooms.
I mean, DSC is now Invasion of the Body Snatchers, Harry Potter and Lord of the Rings crammed in one, or at least the good bits. Nothing much explodes here but my mind.
- Our heroes confirm there's a fourth signal there. They are surprised to learn it's over Boreth, even though it (like Kaminar) is a proximal location and the fix ought to be easy to get. So the initial seven were nowhere near the eventual seven? Wouldn't the Klingons have raised all hell if there was a Red Burst on the skies over Boreth back at the start of the season?
- Both Tyler and L'Rell blurt out the "secrets" of Boreth (and the whole son-dropped-off-in-a-wicker-basket thing) like Spock ranting about his pon farr to random passersby. Turns out Boreth wasn't just a random light in the sky that old Kahless (or should that be Kahlesh now?) happened to point at when handwaving - it's home to a cache of time crystals. Which is a good case of self-justifying - a secret inherently involving time loops would be one that could loop back to the time of Kahless easily enough.
- L'Rell arrives in a ship rather clumsily explicated as a D-7. Pretty as all hell, with extra lights all over to establish all possible scales from twenty meters to two kilometers if need be.
- The heroes in turn arrive by spore-jumping, which probably is good for stealth as regards both Control and the Klingons.
- Burnham then leaves in a shuttle, though, suggesting the distances involved are insignificant as such. Her destination is an oddly behaving S31 ship; those would have every excuse to swarm the vicinity of Klingon space, of course.
- The ship, apparently registered NI-1101 or somesuch in that funny font where N is like an upside-down U, has vented out her crew, which really ought to take some doing unless there was lots of transporter activity involved. But perhaps our heroes and the one survivor skip this bit in their dialogue that only talks about venting?
- The "survivor" naturally turns out to have been co-opted by Control, and is brought down by repeated firing of phaser bolts plus subsequent magnetizing of the ship's floor to prevent the released nano-goo from getting to Burnham. And this time it is magnetizing, as in electromagnetism; I wonder why ramping up the gravity wouldn't have worked just as well or better, "In a Mirror, Darkly" style?
- What happened to phaser beams? Leland's rifle emitted one last week, and Landry's rifle was capable of this as well all the way back in "Context". Are these Type 2 pistols bolt-only? The nano-goo would have been better dealt with by beams, obviously. (SGM for some reason fires away without aiming, making it look really funny that Burnham's bolts actually find their targets!)
- The heroes return to Boreth by unknown means, but the S31 ship they commandeered is nowhere to be seen. Perhaps a good safety precaution - blowing her up should cost the heroes nothing.
- They finally get around to deciding that the Discovery ought to be blown up, too. Only, they prevaricate, opting to blow her up en route to wherever rather than right there, even though they supposedly could evacuate to Boreth or to L'Rell's ship or even that reverse-commandeered S31 if she wasn't annihilated.
- They are probably motivated by "nearly 30" S31 ships heading their way, though, making survival of evacuees dubious even if the Sphere data is successfully blown up. That's "almost their entire fleet", at least as far as the heroes know. A homogeneous fleet of the one CGI model they can afford, I gather, although that's sorta odd.
- Won't the Klingons respond to this S31 invasion? The heroes spot those ships easily enough... And Control shouldn't be motivated to give them Starfleet-only IFF data or anything.
So... Boreth is Big. As in, here we thought for fifty years that Klingons were just random bad guys, but turns out they're the keepers of dark powers and possibly the secret true heroes of this universe, Severus Snape style. Why, the Timekeeper (the timecrystalmagically aged son of Tyler/Voq and L'Rell, of all things) even indicates the name Qo'noS is exactly what it sounds like, a nod to old Kronos itself! So now our Fellowship of the Double-Ring-Starship has not just one, not just two, but three superweapons to destroy in whatever magic volcano they can find (plenty of those on Boreth, but it apparently won't suffice for their Mordor): the Spore Drive, the Sphere Data, and the Time Crystals. And they only have until 2264 or so to do that, or else it's Not. Prime.
Oh, and the engine room of a Class J training ship looks exactly like that of a Crossfield, at least in Pike's time-dreams, while the beeping chair is a delightfully convincing reinterpretation. And Pike in the dream wears a beautiful Kirk-style wraparound with five stars on the epaulets - so Fleet Captain may be one step above plain Captain after all!
Timo Saloniemi