What has the quality of the special effects to do with the size of the ships?None of it is real, so it doesn't really matter. The ships are bigger and don't look like models, it's not because of wacky timelines it because we have better special effects now.
It is not about power, it is about believable evolution of the design aesthetic and capacity. Look at that refit Enterprise and Vengeance in that picture. Do they look to you to be products of roughly the same society with roughly the same technology and manufacturing capabilities?Bigger doesn't mean more powerful.
A combination of audiences expecting larger ships and greater detailing like the shots of the shuttle craft going into and out of the ships. Originally the shuttle craft is larger in comparison to the docking bay in the back, so the scaled up the size of the ship it looks better on screen. So instead of a tiny model landing in a bigger model, there is some actual structure inside instead of an empty space. I actually found that despite being CG, it felt more realistic than the real models. It's easier to imagine that it's a real ship with multiple floors and machinery inside. I imagine that there was some inspiration from the new BSG as well.What has the quality of the special effects to do with the size of the ships?
As this thread seems to be hopeless derailed anyway: I am not willing to believe that any interference some twenty years prior can result this.
And no, that Kelvin does not belong to the same universe as the TOS Enterprise.
It's all fiction and not any tougher to swallow than what Enterprise gave us as a TOS sequel.
I wouldn't call the gay character in Flash prominent, more of a side character. In fact I would go so far as to say that he is very much the 'token' gay character. I really hope they don't do this same thing in the new Trek show.
It is indeed similar, though I think this is about 50-times harder to swallow than ENT. But people's disbelief suspensors are differently calibrated and things that bother some might not bother others.As I was typing up my last post, it did strike me how similar this all is to the 'ENT's breaking the canon!' arguments.
A combination of audiences expecting larger ships and greater detailing like the shots of the shuttle craft going into and out of the ships. Originally the shuttle craft is larger in comparison to the docking bay in the back, so the scaled up the size of the ship it looks better on screen. So instead of a tiny model landing in a bigger model, there is some actual structure inside instead of an empty space. I actually found that despite being CG, it felt more realistic than the real models. It's easier to imagine that it's a real ship with multiple floors and machinery inside. I imagine that there was some inspiration from the new BSG as well.
We produce military vessels of vastly different sizes with our similar levels of manufacturing capability and technology. Why is that hard to swallow?It is not about power, it is about believable evolution of the design aesthetic and capacity. Look at that refit Enterprise and Vengeance in that picture. Do they look to you to be products of roughly the same society with roughly the same technology and manufacturing capabilities?
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