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Spoilers DC's Legends of Tomorrow - Season 2

I just watched the latest episode. It was extremely mediocre. I've already said that I think Evil Rip is a worse villain then Vandal Savage, and that combined with his very easy (and easily predictable) escape just came off as a worse Savage scene from season 1.

Besides that, the dinosaur stuff was stupid and the "Rips mind" stuff was nothing that hasn't been done before. The only good thing about the episode is that Evil Rip is gone, so the series should be picking up from the slump its been in since Rip was turned evil.
 
I get kind of tired of those insane ship crashes where they knock out trees and rocks and whatever else before hurtling into the planetside with no external damage at all. Maybe they could have one where the shields take out most of the stuff *before* the ship itself hits them or something. Or go the other way and attack an entire city without weapons by just flying through everything in their indestructible craft.
 
I hope Thawne was lying about superseed not working on zero gee because that doesn't really make any sense.

Question: I thought this time remnant version of Thawne had never even met Cisco or Caitlin. How is he nostalgic about working with them?

*obligatory note about somebody being blown and not sucked into space*

As for Apollo 13: what happened to Lovell? Does anybody care?
 
Okay, plot hole... As I understand it, this "time remnant" Thawne is the one whom Barry held captive in Flashpoint and released in exchange for restoring the timeline. But he stopped that Thawne when he first came back in time to kill Nora -- so that Thawne would never have spent the ensuing years living in disguise as Harrison Wells. So how does he remember being Wells and working alongside Cisco and Caitlin? Was I wrong about his origins? Did he get his alternate self's memories through some timey-wimey, Speed Forcey-worcey connection? Or is it just these writers not thinking things through as usual?

Still, it was nice to see a more sympathetic side to Thawne, the return of the ambiguity he had as Wells. It was a good bit of character-building. It's always nice when a hero and villain are able to sit down and just talk about their goals and motivations rather than just fighting. (And I was wondering about Thawne talking to Ray in a way that assumed he was already familiar with Cisco and Caitlin. I'd forgotten that Ray visited STAR Labs in a first-season Flash episode, so he and Thawne-Wells would've met then.)

Speaking of the writers not thinking things through, how did NASA react to the inexplicable disappearance of one of the Apollo 13 astronauts and the descent stage of the LEM? Also, where was the Apollo 11 LEM descent stage when Ray retrieved the flag? And let's not get into all the scientific and technical screwups -- like the fact that a disruption in the control room, like someone suddenly breaking out in song, would not have been tolerated for even five seconds.

Nice to see Rip ceding command to Sara, and recognizing the fact that she's a much better captain. And interesting to see Amaya starting to look into her future. It would be really nice if that led to an appearance by Mari on the show, but if it did, we'd probably have heard about it by now.

I hope Thawne was lying about superseed not working on zero gee because that doesn't really make any sense.

It would make sense insofar as not being able to push against the ground and run, but he still should've been able to vibrate and punch fast and so forth. And even in the Waverider's artificial gravity, he didn't have his speed until he was back on Earth. Maybe it's a Speed Force thing. (Everything that doesn't make a damn bit of sense is a Speed Force thing.)


As for Apollo 13: what happened to Lovell? Does anybody care?

Lovell was knocked out in the Command Module along with Haise. Thawne was impersonating Jack Swigert.
 
Matt Letscher has commented on Twitter in the past that his character on Legends is the same person who impersonated Harrison Wells and has all the memories of that. Does it make any sense... Not at all. But it adds more to the character.

I thought was one of the most enjoyable episodes of the show yet. The usual nonsense and plot holes but the character moments and sense of adventure really worked.
 
Speaking of the writers not thinking things through, how did NASA react to the inexplicable disappearance of one of the Apollo 13 astronauts and the descent stage of the LEM? Also, where was the Apollo 11 LEM descent stage when Ray retrieved the flag?

I'm with you Christopher, I haven't had so much fun yelling at my TV in ages. Also: fuel for the LEMs descent and accent stages are separate, to avoid that exact senerio, are they not? Plus the LEM was way to big on the inside. And where did all those asteroids come from?
 
Why didn't the wave rider use the time drive?

Snag the LEM and them skip over the next 15 minutes.

What was the escape plan for Thawn, without the Wave Rider showing up?

He didn't have one, because he needed the Waverider to get home?

Can't Thawn use the speed force to time travel 15 minutes into the future, and arrive at any point in space/time he feels like including not the moon?
 
And where did all those asteroids come from?

Comics, cartoons, and TV shows can never resist huge swarms of asteroids/meteoroids as a hazard in space. I'd say we can blame George Lucas for that, but Star Trek was doing it in "Mudd's Women," only the fourth episode they ever made. Realistically, asteroids are far more diffuse; in the Main Asteroid Belt, you could fly through it a dozen times without ever seeing an asteroid with the naked eye, and an object therein might have to wait a hundred years on average before being struck by anything sizeable. And of course the Main Belt is hundreds of millions of kilometers from the Earth-Moon system, out beyond Mars, so I winced when Heywood called the swarm a "meteoroid belt."
 
What I'm really interested is to see where they go with the Spear of Destiny, and just how powerful it is. I liked last night's episode. What can they do with the Spear of Destiny? Could they say, recreate the universe to the point that all of the Earths merge? Or at least, maybe Supergirl's Earth merges with Earth 1?

It might solve some creativity problems if Supergirl existed on the same Earth.
 
I've begun to wean myself off of this show...no longer DVR'ing it. Nodded off during part of last night's episode and didn't bother rewinding.
 
Could they say, recreate the universe to the point that all of the Earths merge? Or at least, maybe Supergirl's Earth merges with Earth 1?

It might solve some creativity problems if Supergirl existed on the same Earth.

I don't understand why people keep saying that. It would require radically rewriting decades of history in both universes, and it's completely unnecessary because they've already established breach travel between universes as an easy and regular thing. Heck, on The Flash lately, they've been commuting across universes casually on a weekly basis. In last night's Flash episode, there were characters from four different Earths in the same story, and a character from Earth-2 decided to go live on Earth-3 for a while. Travel between universes has gotten more routine than travel between Star City and Central City by this point. There are no problems to solve.
 
Regarding Thawne, I've always assumed that he was post-everything Thawne, and that Darhk was the only one of the Legion that didn't go through everything we've already seen. I didn't bother thinking up an explanation for how it would work, and neither did the producers it seems :D

This time the weekly dose of Lucas references focused on The Last Crusade, we got the "he can blend in, disappear" speech and the "no ticket" bit. Venting the cargo bay to adjust pitch reminded me of Cause and Effect, not sure if it was an intentional reference though.
 
I don't understand why people keep saying that. It would require radically rewriting decades of history in both universes, and it's completely unnecessary because they've already established breach travel between universes as an easy and regular thing. Heck, on The Flash lately, they've been commuting across universes casually on a weekly basis. In last night's Flash episode, there were characters from four different Earths in the same story, and a character from Earth-2 decided to go live on Earth-3 for a while. Travel between universes has gotten more routine than travel between Star City and Central City by this point. There are no problems to solve.

Point taken, though I guess for Cisco, it's easy, and Flash too. But for Supergirl, Arrow, or the Legends, not so much. Having it all on one Earth also means that you DON'T need special reasons to bring them together (though for entertainment purposes, you do).
 
Venting the cargo bay to adjust pitch reminded me of Cause and Effect, not sure if it was an intentional reference though.

Very unlikely. They just needed an excuse for Commander Steel to sacrifice himself, and the cargo bay was an existing set. Really, there's no logical reason why venting air out of a door on the side of the ship would change the ship's pitch enough to let it survive re-entry. That would cause it to yaw instead, to rotate around its vertical axis. But they had to use their existing sets, so the cargo bay it was.



Point taken, though I guess for Cisco, it's easy, and Flash too. But for Supergirl, Arrow, or the Legends, not so much.

That's why they ended "Invasion!" with Cisco giving Supergirl a pocket-sized device that lets her cross universes at will -- which was done to set up next week's crossover. This is a problem that has already been solved with great ease -- all it took was one tiny prop and a few lines of dialogue.

And the Waverider can travel through time -- I'm sure it has the means to cross between dimensions as well. Indeed, arguably we already know it can, because it was able to access the Vanishing Point, a pocket dimension outside of time. And if it didn't already have that ability, they could fix it in one or two lines: "Gideon, contact Cisco Ramon at STAR Labs in 2017 and get him to transmit the plans for a breaching device." "Acknowledged, Captain Lance." That's all you need.


Having it all on one Earth also means that you DON'T need special reasons to bring them together (though for entertainment purposes, you do).

If that were true, then Team Arrow would be asking the Flash to pop over to Star City and stop the bad guy every week. Dramatically, travel between cities requires no less of a story justification than travel between universes. Dramatically, either one is as easy or as hard as it needs to be for the sake of the story.
 
There's a logistic issue that comes from having a show set in the same universe as other shows. Just like Superman doesn't solve all of Batman's issues, Flash won't solve all of Arrow's. Flash, for all his speed, is just one person, and as we see, he protects Central City, so he can't go do Arrow's work that Arrow does himself. Arrow is quite capable on his own when it comes to normal, human villains, and even to an extent, some metas, though when it comes to really difficult metas, he will absolutely call Barry.

One big problem with last season on Supergirl was that there were instances where Superman should have been involved, but wasn't. Logistically, this isn't Superman's show, though until they actually produced Superman, it seemed like they jumped through hoops to not use him. They improved on that this season though.
 
Very unlikely. They just needed an excuse for Commander Steel to sacrifice himself, and the cargo bay was an existing set. Really, there's no logical reason why venting air out of a door on the side of the ship would change the ship's pitch enough to let it survive re-entry. That would cause it to yaw instead, to rotate around its vertical axis. But they had to use their existing sets, so the cargo bay it was.

Didn't Riker use the same maneuver to avoid hitting the USS Bozeman in "Cause and Effect"? Depending on where the cargo bay/door is, it could change the angle of decent easily.
 
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