True but Starfleet is also supposed to represent "the best of the best". I also think that by and large, anyone CAN go to the Academy.
Any Federation citizen can certainly, and non-citizens via less strict criteria then
citizens can IRL.
There's not really a barrier beyond determination.
That's a little overly simplistic, as a demonstrable skill and ideally a base level of knowledge in some of the applicable topics is also desirable.
I write off the fairly bizarre experience of Wesley Crusher as being not just a test to get into the Academy, but to get into a specific, fast-track command program at the Academy.
Honestly, the
pre-testing is far less odd to me (objective tests for a cadet's "major" eligibility) than the fact that he was expected to spend three+ years at the Academy despite his prior experience, whereas he
should logically have got a bye on navigation, engineering and probably a good chunk of the space sciences as well.
But if for whatever reason one did not go into the Academy, there's an option. Honestly probably more popular as someone not looking to make a career of it. Enlist in Starfleet for a few years, see the galaxy, go on fun adventures, and go onto other things. I don't have any statistics in front of me, but I would assume this is largely true of the real world as well.
Agreed.
This where I question, but why? Why couldn't he?
I understand that in general terms, officers will receive more training on how to do that. This I think is kind of the divergent point for me where I think this system is too rigid. Despite being an NCO, if O'Brian had the skills to lead a team of hundreds, why not allow it due to the insignia he wears?
Because that's not how he's been trained and that's not the skills and competencies that he would have been
required to demonstrate on a structured basis, so assigning him such a task as a
regular assignment would be a disservice to him, his subordinates and other officers who have put years into academic and on-the-job training
for that position.
Again i'm sure the a good majority of the time, this is true. The person who received training for it may be the better option.
IMO, they will
always be the better option in a multi-faceted, complex situation in the
medium to long term... The only exception might be an emergency one were "good enough for now" is the priority rather than clean, pretty, by-the-book and inspection ready.
NB:
Deep Space Nine very much ran on the former IMO for the first two or three years, which is another reason why O'Brien was the appropriate person for
that assignment.
I've seen many managers with their fancy degrees from fancy schools come in and have absolutely no idea what they hell they are doing, despite a piece of paper certifying that they did. Meanwhile, I see just as often someone plucked from the rank and file whose only credentials were "good at the job", who turned out to be spectacular leaders.
Obviously I can only go on my own experience, I would say that the latter typically works only for fairly small
specialist teams or ones that have to do a lot of on-the-fly changes that are facilitated by their in-depth knowledge of that particular task.
Almost inversely, the degree-holding managers fail largely because they have
only their academic credentials, so don't realise or accept that not every situation will fit a standard "box" and a standard solution (I've seen a growing awareness of this being a thing in the first aid sphere personally and a little bit on logistics).
I do understand that why a strict, rigid military structure would do that. With Starfleet being... not rigidly military... i'm less convinced about the total implausibility of an NCO being able to command a team of hundreds.
I'm no expert on the topic, but given that it doesn't happen in any comparable field like civilian shipping, aviation or law enforcement I have my doubts that they could do it
without additional training but I'm entirely on-board with the idea that they should be able to
access such training if they wish too, and indeed skip the assistant/deputy slots that manage similar numbers of people that they've managed before afterwards.
I think you be hard pressed to find a Runabout with a 10-person crew, but I see what you're saying and I would agree there.
Runabouts have a flight crew of 2-5 and can accommodate either 4 or 6 off-duty crew in the rear compartment by default, so if they were being used autonomously and correctly I could easily see them have a crew that large.
I wouldn't expect to see an NCO in command of a Galaxy-Class, nor even something like a Defiant... but at that point only really just due to its intended role rather than crew compliment.
I don't see the
Defiant-class as having an NCO as the
commanding officer, I could potentially see an NCO being left in command in a situation comparable to
Valiant and it would have probably been better than what they did get.
Memory Alpha suggests a Miranda has a crew of 26 to 35. I can't see that being unreasonable at all, depending on the circumstances.
Potentially in the logistics role or basic scientific support roles, and as above an XPO is plausible and enlisted OOWs basically certain.
To @Shamrock Holmes part I would say that Starfleet would probably be far more egalitarian for plucking those lower rates and moving them up the chain, without all the time in grade requirements necessarily, just due to the nature of the organization.
I'd say that eligibility would be more in terms of their previous assignments, rather than time in service, so an NCO who wants to move up "through the ranks" should probably focus on small ships/bases that have enlisted OOWs and (Assistant) Department Heads, rather than the larger/more prestigious assignments that typically use junior or mid-grade officers in those roles instead.
And, this also goes to resource management. You might have an NCO who wants to just do their term and gain the experience and then you decide to saddle them with a bunch of leadership training prepping them to move up when they have no interest in it. NCOs offer a good middle ground of people who can grow in the organization, or serve shorter terms and not be gunning for full leadership resources.
Pretty much.
IMO, the two differences between Starfleet and modern military that are
objectively true (rather than subjective pseudo-political rhetoric) is that they don't have an "up-and-out" policy and that they don't throw artifical, irrelevant barriers to their personnel advancing if they put the work in.