I could see them keeping the entry-level rank as Marine, and possibly keeping it in the detachment names, but changing the public-facing name of the overal organisation due to the politics of the era.
Yeah... they're like, "Starfleet Advanced Tactical Operations" or some such Star Treky sounding name, and then the detachment is like,
10th Starfleet Marines.
No, if you're supposing two departments, then the split is:
Starfleet Security, which at least provides the training of Starfleet security officers (who act as tactical officers during this era) and supplemental personnel for "special projects" (George Primmin, Michael Eddington), but as limited authority over deployed personnel in the first group as they are fully integrated into the ship/station company and answer to the CO. They can also take control of internal criminal enquiries on board Starfleet vessels, but this appears to be limited to Starfleet personnel and exchange officers and may have been transferred to Starfleet Internal Affairs later on.
Starfleet Intelligence, which provides information to starship/starbase personnel, but appears to be infrequently involved in regular missions of the "exploratory fleet" but rather spends most of its time on interplanetary crime and (counter-)espionage operations.
I think i'm actually talking about
three departments.
Starfleet Security, which is a fairly byzantine organization that is bits if FBI, OSI, Internal Affairs, etc.
Starfleet Intelligence which is Space CIA
Somewhat divorced from those organizations are the Fleet departments. It doesn't 100% fit with the canon usage of the term, but I like to call it
Fleet Operations which would be the command that Exploratory Corps, Utility Corps, etc. are subordinate to.
Ship/station "Security/Tactical Officers" don't really have anything to do with
Starfleet Security, just like US Army military police have nothing to do with the FBI. "Security/Tactical" is an internal department of
Fleet Operations.
There's just some overlap of names. "Security" and "Operations" are used for many different things in Starfleet.
I see them somewhat akin to the US National Guard or the UK Army Reserve, basically (part-time) military forces that spend most of their time assisting authorities on their homeworld/colony bases but under a legal framework that allows to be seconded to Starfleet authority (mostly under the "marines" of the Security Branch) in times of war or other major emergencies.
That works too. I tend to see Federation members as a bit more of a sovereign power than a US state is, which is I went more for the NATO comparison, although there's no reason this has to be exactly like anything so perhaps it's somewhere inbetween the US National Guard and NATO... the forces are under the jurisdiction of their member world as their own military force, with an aforementioned legal framework that can activate them into Federation service.
I'm a bigger fan of Starfleet being mostly relegated to space, while the ground forces are a separate entity.
The Federation is in control of Starfleet directly... the "Army" so to speak, or "Reserve Forces" or whatever you want to call them are a bit more reliant on a different legal apparatus to facilitate cooperation between the member worlds, but ALSO with some caveat for Starfleet to be able to draw from this pool as well.
Exclusively so outside of "orbital space" pretty much I'd say.
I don't think that's quite the case, we do know that member worlds can and do operate space forces of their own.
I think the bigger distinction is that Starfleet is a direct apparatus of
The Federation, while those member world fleets are not. While there is surely freedom of movement within the Federation and those fleets should have no issue moving about as they wish, they may not automatically have jurisdiction to perform certain actions in other member worlds space.
Federation member worlds definitely do have territory of their own, it's just not often dwelled on because it's generally irrelevant.
Honestly, I don't see any scenario where any "Marine" is going to be giving orders to a Starfleet senior officer, though there's a bit more flexibility as far as junior officers go.
Yeah that sounds right. I could only see that happening in the sense that the commanding officer of the Marine detachment has authority over the ground operations, so if the Captain decides he doesn't want to commit personnel, or decides to run his own ground operation with security personnel, the Marine commanding officer can pull rank on that and give him a big "no".
Starfleet also tends to be pragmatic enough that if they are in a situation where Lt. Commander Science McScience is on the ground with Sergeant Veteran Scarface... the regs manual can be damned, we're going to let the Marine Sergeant take this one.
I've been thinking a bit about this, and I think the usual procedure for short to medium scale operations probably operates at three or four levels:
Level 1- Rapid Response Squad (Command Cadre, 12 personnel):
Squad Leader: Marine Lieutenant (equivalent of Starfleet Lieutenant)
Snr Team Leader: Marine Master Sergeant
Team Leaders: Marine Weapons Sergeant x 2
Strike Team: Marine Weapons Corporals x 5,
Support Team: Medical Corporal x1, Engineer/Operations Corporal x2
Level 1a - Rapid Response Squad (Training, 12-16 personnel):
Squad Leader: Marine Lieutenant (equivalent of Starfleet Lieutenant)
Snr Team Leader: Marine Master Sergeant
Strike Team Leaders: Marine Weapons Sergeant x 2
Strike Team: Marine Weapons Corporals x 5,
Support Team: Medical Corporal x1, Engineer/Operations Corporal x2
Trainees: Typically two Weapons Privates, a Medical Private and an Engineer/Operations Private.
Level 2: Rapid Response Detachment (Mobile, 55+):
Detachment Commander: Marine Lieutenant (equivalent of Starfleet Lieutenant)
Detachment XO/First Sergeant: Marine Master Sergeant
Squad Leaders: Marine Weapons Sergeant x 2
Strike Team Leaders: Marine Weapons Corporals x 6,
Strike Teams: 6 x up to 6 Weapons Privates, Starfleet Tactical/Armory Specialists or equivalent FRF grades.
Medical Support Team: Medical Corporal x1, up to 5 Medical Privates, Starfleet Medical Technicians or FRF equivalents.
Technical Support Team: Engineer/Operations Corporal x2, up to 10 Engineer/Operations Privates, Starfleet Technicians or FRF equivalents.
That's basically right what I was thinking, with the caveat of the Level 2 team maybe having more Marine personnel than what might normally be available. The vast majority of the time, they may only have the Level 1 detachment available.
Yeah no.
Assuming that transfers are possible, it's conceivable that such an Ensign might be assigned as Assistant Squad Leader/Team Leader or generally might be seconded to a Support Team and answer to a Sergeant, but it makes no sense that they would ever be subordinate to a Private, who they'd outrank based on time in service alone even discounting the general principle of commissions being senior.
Although i've used "Private" in some of my past things, this is partly why I wasn't keen on having much in the way of lower NCO ranks here. All of these people may need to act in a leadership role. That's why I like the Level 1 setup you had there... Even though it's still 1:1, and i'll die on the hill that rank is less important in Trek than it is IRL, that a Corporal
could do this.
It's a very situation specific instance. The Ensign would
normally outrank the corporal, but random security department Ensign who spends his day guarding the empty brig isn't as equipped as the specially trained marine corporal in the role. And with Starfleet being officer heavy, this is going to happen. In the event they need to move ship security in this, they're going to get a bunch of ensigns.