I can't help thinking of Galaxy Quest, where those cool aliens made a fully functional and completely operational starship, based on what they saw on a cheesy TV show and thought was real...
 
  
 
As for the impulse engines, as intriguing as that layout is, that's a helluva lot of room to be taking up.
Because our heroes always knew which way to go and which 'transporter room', I fankwank to say that only 1 main transporter was kept online at any given time while the other 2 or 3 were powered down, undergoing overhaul, or were being calibrated again to come online. I see it as one of those technologies that only has a certain number of 'cyles' before you have to do teardowns to see what's broken. And you'd want to limit the number of cyles each unit had - so you'd rotate - so all would be fairly ready if they had to be put to use at the same time (you wouldn't burn through 1 transporter and then go to the next, you'd want them to evenly wear like car tires).
So every duty shift knows what transporter would be designated as 'active'.

I can't help thinking of Galaxy Quest, where those cool aliens made a fully functional and completely operational starship, based on what they saw on a cheesy TV show and thought was real...
Albertese coined it in an earlier post:
"What would the Thermians do?"



Actually, by TOS standards.As for the impulse engines, as intriguing as that layout is, that's a helluva lot of room to be taking up.
Only by TNG standards...


 
	
You mean like Jefferies?Who knows!


 Whenever possible, I'll try the designer's intent, but my goal is to recreate as closely as possible as what's been aired and in the empty spaces add my take to it whenever it doesn't run afoul of what has been shown.
  Whenever possible, I'll try the designer's intent, but my goal is to recreate as closely as possible as what's been aired and in the empty spaces add my take to it whenever it doesn't run afoul of what has been shown.
 ) of the impulse section.
 ) of the impulse section. 
	You mean like Jefferies?Who knows!


There's the "spine" (which I coloured blue for clarity), a red outline leading to the base of the "teardrop" and shortly after that a bright yellow rectangle, outlined in red. What to make of all these?
 
 
There's a part of the impulse system that goes FTL?
 
 
...which even more supports the notion that much of TNG takes place in an alternative timeline!
Spoilsport!...which even more supports the notion that much of TNG takes place in an alternative timeline!
Wah! Let's not get into that!
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