I don’t reject progress, diversity, or humanism.
Star Trek has always stood for those things.
What I’m critical of is
didactic storytelling - ideology first, character second.
Classic
Star Trek handled difference by
universalizing it. Race, gender, class, belief, and identity were explored through allegory and culture, not through labels. The stories trusted the audience to engage and reflect rather than instructing them what to think.
Old Trek also emphasized
competence and aspiration. Characters weren’t symbols; they were capable professionals facing moral and existential dilemmas. The meaning emerged from
character → conflict → choice → consequence, not from overt messaging.
That’s the key distinction for me.
When identity becomes a character’s
primary on-screen trait, characters stop feeling like explorers and start feeling like talking points. With
Discovery and
Starfleet Academy, the pattern often feels like:
“Here’s another checkbox, here’s another lecture, here’s another subversion - without the dramatic work to support it.”
Classic Trek structure:
Character → Conflict → Choice → Meaning
Current Kurtzman-era structure often feels like:
Representation → Identity → Message → Story
Take the example of a gay Klingon in
Starfleet Academy. I don’t object to the idea at all - in fact, it could have been
excellent Trek storytelling. From a Klingon cultural perspective, Worf in TNG was practically coded as an outsider already.
In older Trek, this would have been:
- a cultural schism
- a test of honor
- a trial by combat
- a story about exile, shame, reconciliation, or reform
In other words: drama rooted in
culture and consequence.
Instead, it’s often presented as a shrug, followed by applause, and then the story moves on. That’s not progress - that’s
dramatic laziness.
Star Trek works best when it explores uncertainty, not when it declares conclusions.
When a show replaces curiosity with certainty, it stops exploring.
And a ship that stops exploring…
is just a floating manifesto.